Newer
Older
Diego Biurrun
committed
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
Diego Biurrun
committed
* version 2.1 of the License, or (at your option) any later version.
Diego Biurrun
committed
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
Diego Biurrun
committed
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Diego Biurrun
committed
/**
* @file
* simple media player based on the FFmpeg libraries
*/
#include <math.h>
#include <limits.h>
#include "libavutil/avstring.h"
#include "libavutil/colorspace.h"
#include "libavutil/mathematics.h"
#include "libavutil/pixdesc.h"
#include "libavutil/parseutils.h"
#include "libavutil/samplefmt.h"
#include "libavutil/avassert.h"
#include "libavformat/avformat.h"
#include "libavdevice/avdevice.h"
#include "libswscale/swscale.h"
#include "libswresample/swresample.h"
# include "libavfilter/avcodec.h"
# include "libavfilter/avfilter.h"
# include "libavfilter/avfiltergraph.h"
Stefano Sabatini
committed
# include "libavfilter/buffersink.h"
# include "libavfilter/buffersrc.h"
#include "cmdutils.h"
const int program_birth_year = 2003;
#define MAX_QUEUE_SIZE (15 * 1024 * 1024)
#define MIN_FRAMES 5
Fabrice Bellard
committed
/* SDL audio buffer size, in samples. Should be small to have precise
A/V sync as SDL does not have hardware buffer fullness info. */
#define SDL_AUDIO_BUFFER_SIZE 1024
/* no AV sync correction is done if below the AV sync threshold */
Fabrice Bellard
committed
/* no AV correction is done if too big error */
#define AV_NOSYNC_THRESHOLD 10.0
/* maximum audio speed change to get correct sync */
#define SAMPLE_CORRECTION_PERCENT_MAX 10
/* we use about AUDIO_DIFF_AVG_NB A-V differences to make the average */
#define AUDIO_DIFF_AVG_NB 20
/* NOTE: the size must be big enough to compensate the hardware audio buffersize size */
static int sws_flags = SWS_BICUBIC;
typedef struct PacketQueue {
AVPacketList *first_pkt, *last_pkt;
int nb_packets;
int size;
int abort_request;
SDL_mutex *mutex;
SDL_cond *cond;
} PacketQueue;
#define VIDEO_PICTURE_QUEUE_SIZE 4
#define SUBPICTURE_QUEUE_SIZE 4
double pts; ///< presentation time stamp for this picture
int64_t pos; ///< byte position in file
int skip;
SDL_Overlay *bmp;
int width, height; /* source height & width */
AVRational sample_aspect_ratio;
int reallocate;
AVFilterBufferRef *picref;
typedef struct SubPicture {
double pts; /* presentation time stamp for this picture */
AVSubtitle sub;
} SubPicture;
typedef struct AudioParams {
int freq;
int channels;
int channel_layout;
enum AVSampleFormat fmt;
} AudioParams;
enum {
AV_SYNC_AUDIO_MASTER, /* default choice */
AV_SYNC_VIDEO_MASTER,
Fabrice Bellard
committed
AV_SYNC_EXTERNAL_CLOCK, /* synchronize to an external clock */
SDL_Thread *read_tid;
Fabrice Bellard
committed
AVInputFormat *iformat;
int force_refresh;
Fabrice Bellard
committed
int last_paused;
int que_attachments_req;
int read_pause_return;
Fabrice Bellard
committed
double external_clock; /* external clock base */
int64_t external_clock_time;
Fabrice Bellard
committed
double audio_clock;
double audio_diff_cum; /* used for AV difference average computation */
double audio_diff_avg_coef;
double audio_diff_threshold;
int audio_diff_avg_count;
AVStream *audio_st;
PacketQueue audioq;
int audio_hw_buf_size;
DECLARE_ALIGNED(16,uint8_t,audio_buf2)[AVCODEC_MAX_AUDIO_FRAME_SIZE * 4];
uint8_t silence_buf[SDL_AUDIO_BUFFER_SIZE];
unsigned int audio_buf_size; /* in bytes */
int audio_write_buf_size;
struct AudioParams audio_src;
struct AudioParams audio_tgt;
struct SwrContext *swr_ctx;
double audio_current_pts;
double audio_current_pts_drift;
int frame_drops_early;
int frame_drops_late;
SHOW_MODE_NONE = -1, SHOW_MODE_VIDEO = 0, SHOW_MODE_WAVES, SHOW_MODE_RDFT, SHOW_MODE_NB
int16_t sample_array[SAMPLE_ARRAY_SIZE];
int sample_array_index;
SDL_Thread *subtitle_tid;
int subtitle_stream;
int subtitle_stream_changed;
AVStream *subtitle_st;
PacketQueue subtitleq;
SubPicture subpq[SUBPICTURE_QUEUE_SIZE];
int subpq_size, subpq_rindex, subpq_windex;
SDL_mutex *subpq_mutex;
SDL_cond *subpq_cond;
Fabrice Bellard
committed
double frame_timer;
double frame_last_pts;
double frame_last_duration;
double frame_last_returned_time;
double frame_last_filter_delay;
double video_clock; ///< pts of last decoded frame / predicted pts of next decoded frame
int video_stream;
AVStream *video_st;
PacketQueue videoq;
double video_current_pts; ///< current displayed pts (different from video_clock if frame fifos are used)
double video_current_pts_drift; ///< video_current_pts - time (av_gettime) at which we updated video_current_pts - used to have running video pts
int64_t video_current_pos; ///< current displayed file pos
VideoPicture pictq[VIDEO_PICTURE_QUEUE_SIZE];
int pictq_size, pictq_rindex, pictq_windex;
SDL_mutex *pictq_mutex;
SDL_cond *pictq_cond;
struct SwsContext *img_convert_ctx;
char filename[1024];
int width, height, xleft, ytop;
AVFilterContext *in_video_filter; ///< the first filter in the video chain
AVFilterContext *out_video_filter; ///< the last filter in the video chain
int use_dr1;
FrameBuffer *buffer_pool;
int last_video_stream, last_audio_stream, last_subtitle_stream;
SDL_cond *continue_read_thread;
} VideoState;
/* options specified by the user */
static AVInputFormat *file_iformat;
static const char *input_filename;
static const char *window_title;
static int fs_screen_width;
static int fs_screen_height;
static int audio_disable;
static int video_disable;
static int wanted_stream[AVMEDIA_TYPE_NB] = {
[AVMEDIA_TYPE_AUDIO] = -1,
[AVMEDIA_TYPE_VIDEO] = -1,
[AVMEDIA_TYPE_SUBTITLE] = -1,
static int show_status = 1;
Fabrice Bellard
committed
static int av_sync_type = AV_SYNC_AUDIO_MASTER;
static int genpts = 0;
static enum AVDiscard skip_frame = AVDISCARD_DEFAULT;
static enum AVDiscard skip_idct = AVDISCARD_DEFAULT;
static enum AVDiscard skip_loop_filter = AVDISCARD_DEFAULT;
Michael Niedermayer
committed
static int error_concealment = 3;
static int exit_on_keydown;
static int exit_on_mousedown;
static int framedrop = -1;
static int infinite_buffer = 0;
static enum ShowMode show_mode = SHOW_MODE_NONE;
static const char *audio_codec_name;
static const char *subtitle_codec_name;
static const char *video_codec_name;
#if CONFIG_AVFILTER
static char *vfilters = NULL;
#endif
/* current context */
static int is_full_screen;
static int64_t audio_callback_time;
static AVPacket flush_pkt;
#define FF_ALLOC_EVENT (SDL_USEREVENT)
#define FF_REFRESH_EVENT (SDL_USEREVENT + 1)
Fabrice Bellard
committed
#define FF_QUIT_EVENT (SDL_USEREVENT + 2)
static SDL_Surface *screen;
{
exit(ret);
}
static int packet_queue_put_private(PacketQueue *q, AVPacket *pkt)
{
AVPacketList *pkt1;
if (q->abort_request)
return -1;
pkt1 = av_malloc(sizeof(AVPacketList));
if (!pkt1)
return -1;
pkt1->pkt = *pkt;
pkt1->next = NULL;
if (!q->last_pkt)
q->first_pkt = pkt1;
else
q->last_pkt->next = pkt1;
q->last_pkt = pkt1;
q->nb_packets++;
q->size += pkt1->pkt.size + sizeof(*pkt1);
/* XXX: should duplicate packet data in DV case */
SDL_CondSignal(q->cond);
return 0;
}
static int packet_queue_put(PacketQueue *q, AVPacket *pkt)
{
int ret;
/* duplicate the packet */
if (pkt != &flush_pkt && av_dup_packet(pkt) < 0)
return -1;
SDL_LockMutex(q->mutex);
ret = packet_queue_put_private(q, pkt);
SDL_UnlockMutex(q->mutex);
if (pkt != &flush_pkt && ret < 0)
av_free_packet(pkt);
return ret;
Michael Niedermayer
committed
/* packet queue handling */
static void packet_queue_init(PacketQueue *q)
{
memset(q, 0, sizeof(PacketQueue));
q->mutex = SDL_CreateMutex();
q->cond = SDL_CreateCond();
q->abort_request = 1;
SDL_LockMutex(q->mutex);
Michael Niedermayer
committed
av_freep(&pkt);
q->last_pkt = NULL;
q->first_pkt = NULL;
q->nb_packets = 0;
q->size = 0;
SDL_UnlockMutex(q->mutex);
static void packet_queue_destroy(PacketQueue *q)
SDL_DestroyMutex(q->mutex);
SDL_DestroyCond(q->cond);
}
static void packet_queue_abort(PacketQueue *q)
{
SDL_LockMutex(q->mutex);
q->abort_request = 1;
SDL_CondSignal(q->cond);
SDL_UnlockMutex(q->mutex);
}
static void packet_queue_start(PacketQueue *q)
{
SDL_LockMutex(q->mutex);
q->abort_request = 0;
packet_queue_put_private(q, &flush_pkt);
SDL_UnlockMutex(q->mutex);
}
/* return < 0 if aborted, 0 if no packet and > 0 if packet. */
static int packet_queue_get(PacketQueue *q, AVPacket *pkt, int block)
{
AVPacketList *pkt1;
int ret;
SDL_LockMutex(q->mutex);
if (q->abort_request) {
ret = -1;
break;
}
pkt1 = q->first_pkt;
if (pkt1) {
q->first_pkt = pkt1->next;
if (!q->first_pkt)
q->last_pkt = NULL;
q->nb_packets--;
q->size -= pkt1->pkt.size + sizeof(*pkt1);
*pkt = pkt1->pkt;
av_free(pkt1);
ret = 1;
break;
} else if (!block) {
ret = 0;
break;
} else {
SDL_CondWait(q->cond, q->mutex);
}
}
SDL_UnlockMutex(q->mutex);
return ret;
}
static inline void fill_rectangle(SDL_Surface *screen,
int x, int y, int w, int h, int color)
{
SDL_Rect rect;
rect.x = x;
rect.y = y;
rect.w = w;
rect.h = h;
SDL_FillRect(screen, &rect, color);
}
#define ALPHA_BLEND(a, oldp, newp, s)\
((((oldp << s) * (255 - (a))) + (newp * (a))) / (255 << s))
#define RGBA_IN(r, g, b, a, s)\
{\
unsigned int v = ((const uint32_t *)(s))[0];\
a = (v >> 24) & 0xff;\
r = (v >> 16) & 0xff;\
g = (v >> 8) & 0xff;\
b = v & 0xff;\
}
#define YUVA_IN(y, u, v, a, s, pal)\
{\
Reimar Döffinger
committed
unsigned int val = ((const uint32_t *)(pal))[*(const uint8_t*)(s)];\
a = (val >> 24) & 0xff;\
y = (val >> 16) & 0xff;\
u = (val >> 8) & 0xff;\
v = val & 0xff;\
}
#define YUVA_OUT(d, y, u, v, a)\
{\
((uint32_t *)(d))[0] = (a << 24) | (y << 16) | (u << 8) | v;\
}
#define BPP 1
static void blend_subrect(AVPicture *dst, const AVSubtitleRect *rect, int imgw, int imgh)
{
int wrap, wrap3, width2, skip2;
int y, u, v, a, u1, v1, a1, w, h;
uint8_t *lum, *cb, *cr;
const uint8_t *p;
const uint32_t *pal;
int dstx, dsty, dstw, dsth;
dstw = av_clip(rect->w, 0, imgw);
dsth = av_clip(rect->h, 0, imgh);
dstx = av_clip(rect->x, 0, imgw - dstw);
dsty = av_clip(rect->y, 0, imgh - dsth);
lum = dst->data[0] + dsty * dst->linesize[0];
cb = dst->data[1] + (dsty >> 1) * dst->linesize[1];
cr = dst->data[2] + (dsty >> 1) * dst->linesize[2];
width2 = ((dstw + 1) >> 1) + (dstx & ~dstw & 1);
skip2 = dstx >> 1;
wrap = dst->linesize[0];
wrap3 = rect->pict.linesize[0];
p = rect->pict.data[0];
pal = (const uint32_t *)rect->pict.data[1]; /* Now in YCrCb! */
if (dsty & 1) {
lum += dstx;
cb += skip2;
cr += skip2;
if (dstx & 1) {
YUVA_IN(y, u, v, a, p, pal);
lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
cb[0] = ALPHA_BLEND(a >> 2, cb[0], u, 0);
cr[0] = ALPHA_BLEND(a >> 2, cr[0], v, 0);
cb++;
cr++;
lum++;
p += BPP;
}
YUVA_IN(y, u, v, a, p, pal);
u1 = u;
v1 = v;
a1 = a;
lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
YUVA_IN(y, u, v, a, p + BPP, pal);
u1 += u;
v1 += v;
a1 += a;
lum[1] = ALPHA_BLEND(a, lum[1], y, 0);
cb[0] = ALPHA_BLEND(a1 >> 2, cb[0], u1, 1);
cr[0] = ALPHA_BLEND(a1 >> 2, cr[0], v1, 1);
cb++;
cr++;
p += 2 * BPP;
lum += 2;
}
if (w) {
YUVA_IN(y, u, v, a, p, pal);
lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
cb[0] = ALPHA_BLEND(a >> 2, cb[0], u, 0);
cr[0] = ALPHA_BLEND(a >> 2, cr[0], v, 0);
}
p += wrap3 - dstw * BPP;
lum += wrap - dstw - dstx;
cb += dst->linesize[1] - width2 - skip2;
cr += dst->linesize[2] - width2 - skip2;
}
lum += dstx;
cb += skip2;
cr += skip2;
if (dstx & 1) {
YUVA_IN(y, u, v, a, p, pal);
u1 = u;
v1 = v;
a1 = a;
lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
p += wrap3;
lum += wrap;
YUVA_IN(y, u, v, a, p, pal);
u1 += u;
v1 += v;
a1 += a;
lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
cb[0] = ALPHA_BLEND(a1 >> 2, cb[0], u1, 1);
cr[0] = ALPHA_BLEND(a1 >> 2, cr[0], v1, 1);
cb++;
cr++;
p += -wrap3 + BPP;
lum += -wrap + 1;
}
YUVA_IN(y, u, v, a, p, pal);
u1 = u;
v1 = v;
a1 = a;
lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
YUVA_IN(y, u, v, a, p + BPP, pal);
u1 += u;
v1 += v;
a1 += a;
lum[1] = ALPHA_BLEND(a, lum[1], y, 0);
p += wrap3;
lum += wrap;
YUVA_IN(y, u, v, a, p, pal);
u1 += u;
v1 += v;
a1 += a;
lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
YUVA_IN(y, u, v, a, p + BPP, pal);
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
u1 += u;
v1 += v;
a1 += a;
lum[1] = ALPHA_BLEND(a, lum[1], y, 0);
cb[0] = ALPHA_BLEND(a1 >> 2, cb[0], u1, 2);
cr[0] = ALPHA_BLEND(a1 >> 2, cr[0], v1, 2);
cb++;
cr++;
p += -wrap3 + 2 * BPP;
lum += -wrap + 2;
}
if (w) {
YUVA_IN(y, u, v, a, p, pal);
u1 = u;
v1 = v;
a1 = a;
lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
p += wrap3;
lum += wrap;
YUVA_IN(y, u, v, a, p, pal);
u1 += u;
v1 += v;
a1 += a;
lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
cb[0] = ALPHA_BLEND(a1 >> 2, cb[0], u1, 1);
cr[0] = ALPHA_BLEND(a1 >> 2, cr[0], v1, 1);
cb++;
cr++;
p += -wrap3 + BPP;
lum += -wrap + 1;
}
p += wrap3 + (wrap3 - dstw * BPP);
lum += wrap + (wrap - dstw - dstx);
cb += dst->linesize[1] - width2 - skip2;
cr += dst->linesize[2] - width2 - skip2;
}
/* handle odd height */
if (h) {
lum += dstx;
cb += skip2;
cr += skip2;
if (dstx & 1) {
YUVA_IN(y, u, v, a, p, pal);
lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
cb[0] = ALPHA_BLEND(a >> 2, cb[0], u, 0);
cr[0] = ALPHA_BLEND(a >> 2, cr[0], v, 0);
cb++;
cr++;
lum++;
p += BPP;
}
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
YUVA_IN(y, u, v, a, p, pal);
u1 = u;
v1 = v;
a1 = a;
lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
YUVA_IN(y, u, v, a, p + BPP, pal);
u1 += u;
v1 += v;
a1 += a;
lum[1] = ALPHA_BLEND(a, lum[1], y, 0);
cb[0] = ALPHA_BLEND(a1 >> 2, cb[0], u, 1);
cr[0] = ALPHA_BLEND(a1 >> 2, cr[0], v, 1);
cb++;
cr++;
p += 2 * BPP;
lum += 2;
}
if (w) {
YUVA_IN(y, u, v, a, p, pal);
lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
cb[0] = ALPHA_BLEND(a >> 2, cb[0], u, 0);
cr[0] = ALPHA_BLEND(a >> 2, cr[0], v, 0);
}
}
}
static void free_subpicture(SubPicture *sp)
{
}
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
static void calculate_display_rect(SDL_Rect *rect, int scr_xleft, int scr_ytop, int scr_width, int scr_height, VideoPicture *vp)
{
float aspect_ratio;
int width, height, x, y;
if (vp->sample_aspect_ratio.num == 0)
aspect_ratio = 0;
else
aspect_ratio = av_q2d(vp->sample_aspect_ratio);
if (aspect_ratio <= 0.0)
aspect_ratio = 1.0;
aspect_ratio *= (float)vp->width / (float)vp->height;
/* XXX: we suppose the screen has a 1.0 pixel ratio */
height = scr_height;
width = ((int)rint(height * aspect_ratio)) & ~1;
if (width > scr_width) {
width = scr_width;
height = ((int)rint(width / aspect_ratio)) & ~1;
}
x = (scr_width - width) / 2;
y = (scr_height - height) / 2;
rect->x = scr_xleft + x;
rect->y = scr_ytop + y;
rect->w = FFMAX(width, 1);
rect->h = FFMAX(height, 1);
}
static void video_image_display(VideoState *is)
{
VideoPicture *vp;
SubPicture *sp;
AVPicture pict;
int i;
vp = &is->pictq[is->pictq_rindex];
if (vp->bmp) {
if (is->subtitle_st) {
if (is->subpq_size > 0) {
sp = &is->subpq[is->subpq_rindex];
if (vp->pts >= sp->pts + ((float) sp->sub.start_display_time / 1000)) {
SDL_LockYUVOverlay (vp->bmp);
pict.data[0] = vp->bmp->pixels[0];
pict.data[1] = vp->bmp->pixels[2];
pict.data[2] = vp->bmp->pixels[1];
pict.linesize[0] = vp->bmp->pitches[0];
pict.linesize[1] = vp->bmp->pitches[2];
pict.linesize[2] = vp->bmp->pitches[1];
for (i = 0; i < sp->sub.num_rects; i++)
blend_subrect(&pict, sp->sub.rects[i],
vp->bmp->w, vp->bmp->h);
SDL_UnlockYUVOverlay (vp->bmp);
}
}
}
calculate_display_rect(&rect, is->xleft, is->ytop, is->width, is->height, vp);
SDL_DisplayYUVOverlay(vp->bmp, &rect);
}
}
static inline int compute_mod(int a, int b)
{
return a < 0 ? a%b + b : a%b;
}
static void video_audio_display(VideoState *s)
{
int i, i_start, x, y1, y, ys, delay, n, nb_display_channels;
int ch, channels, h, h2, bgcolor, fgcolor;
int16_t time_diff;
int rdft_bits, nb_freq;
for (rdft_bits = 1; (1 << rdft_bits) < 2 * s->height; rdft_bits++)
/* compute display index : center on currently output samples */
channels = s->audio_tgt.channels;
int data_used= s->show_mode == SHOW_MODE_WAVES ? s->width : (2*nb_freq);
delay = s->audio_write_buf_size;
/* to be more precise, we take into account the time spent since
the last buffer computation */
if (audio_callback_time) {
time_diff = av_gettime() - audio_callback_time;
delay -= (time_diff * s->audio_tgt.freq) / 1000000;
if (delay < data_used)
delay = data_used;
i_start= x = compute_mod(s->sample_array_index - delay * channels, SAMPLE_ARRAY_SIZE);
if (s->show_mode == SHOW_MODE_WAVES) {
h = INT_MIN;
for (i = 0; i < 1000; i += channels) {
int idx = (SAMPLE_ARRAY_SIZE + x - i) % SAMPLE_ARRAY_SIZE;
int a = s->sample_array[idx];
int b = s->sample_array[(idx + 4 * channels) % SAMPLE_ARRAY_SIZE];
int c = s->sample_array[(idx + 5 * channels) % SAMPLE_ARRAY_SIZE];
int d = s->sample_array[(idx + 9 * channels) % SAMPLE_ARRAY_SIZE];
int score = a - d;
if (h < score && (b ^ c) < 0) {
h = score;
i_start = idx;
s->last_i_start = i_start;
} else {
i_start = s->last_i_start;
}
bgcolor = SDL_MapRGB(screen->format, 0x00, 0x00, 0x00);
if (s->show_mode == SHOW_MODE_WAVES) {
fill_rectangle(screen,
s->xleft, s->ytop, s->width, s->height,
bgcolor);
fgcolor = SDL_MapRGB(screen->format, 0xff, 0xff, 0xff);
/* total height for one channel */
h = s->height / nb_display_channels;
/* graph height / 2 */
h2 = (h * 9) / 20;
i = i_start + ch;
y1 = s->ytop + ch * h + (h / 2); /* position of center line */
y = (s->sample_array[i] * h2) >> 15;
if (y < 0) {
y = -y;
ys = y1 - y;
} else {
ys = y1;
}
fill_rectangle(screen,
s->xleft + x, ys, 1, y,
fgcolor);
i += channels;
if (i >= SAMPLE_ARRAY_SIZE)
i -= SAMPLE_ARRAY_SIZE;
fgcolor = SDL_MapRGB(screen->format, 0x00, 0x00, 0xff);
y = s->ytop + ch * h;
fill_rectangle(screen,
s->xleft, y, s->width, 1,
fgcolor);
}
SDL_UpdateRect(screen, s->xleft, s->ytop, s->width, s->height);
nb_display_channels= FFMIN(nb_display_channels, 2);
s->rdft = av_rdft_init(rdft_bits, DFT_R2C);
s->rdft_bits = rdft_bits;
s->rdft_data = av_malloc(4 * nb_freq * sizeof(*s->rdft_data));
for (ch = 0; ch < nb_display_channels; ch++) {
data[ch] = s->rdft_data + 2 * nb_freq * ch;
for (x = 0; x < 2 * nb_freq; x++) {
double w = (x-nb_freq) * (1.0 / nb_freq);
data[ch][x] = s->sample_array[i] * (1.0 - w * w);
i += channels;
if (i >= SAMPLE_ARRAY_SIZE)
i -= SAMPLE_ARRAY_SIZE;
}
// least efficient way to do this, we should of course directly access it but its more than fast enough
for (y = 0; y < s->height; y++) {
double w = 1 / sqrt(nb_freq);
int a = sqrt(w * sqrt(data[0][2 * y + 0] * data[0][2 * y + 0] + data[0][2 * y + 1] * data[0][2 * y + 1]));
int b = (nb_display_channels == 2 ) ? sqrt(w * sqrt(data[1][2 * y + 0] * data[1][2 * y + 0]
+ data[1][2 * y + 1] * data[1][2 * y + 1])) : a;
a = FFMIN(a, 255);
b = FFMIN(b, 255);
fgcolor = SDL_MapRGB(screen->format, a, b, (a + b) / 2);
fill_rectangle(screen,
s->xpos, s->height-y, 1, 1,
fgcolor);
}
}
SDL_UpdateRect(screen, s->xpos, s->ytop, 1, s->height);
if (!s->paused)
s->xpos++;
static void stream_close(VideoState *is)
{
VideoPicture *vp;
int i;
/* XXX: use a special url_shutdown call to abort parse cleanly */
is->abort_request = 1;
SDL_WaitThread(is->read_tid, NULL);
SDL_WaitThread(is->refresh_tid, NULL);
packet_queue_destroy(&is->videoq);
packet_queue_destroy(&is->audioq);
packet_queue_destroy(&is->subtitleq);
for (i = 0; i < VIDEO_PICTURE_QUEUE_SIZE; i++) {
vp = &is->pictq[i];
#if CONFIG_AVFILTER
avfilter_unref_bufferp(&vp->picref);
#endif
if (vp->bmp) {
SDL_FreeYUVOverlay(vp->bmp);
vp->bmp = NULL;
}
}
SDL_DestroyMutex(is->pictq_mutex);
SDL_DestroyCond(is->pictq_cond);
SDL_DestroyMutex(is->subpq_mutex);
SDL_DestroyCond(is->subpq_cond);
SDL_DestroyCond(is->continue_read_thread);
#if !CONFIG_AVFILTER
if (is->img_convert_ctx)
sws_freeContext(is->img_convert_ctx);
#endif
av_free(is);
}
static void do_exit(VideoState *is)
if (is) {
stream_close(is);
av_lockmgr_register(NULL);
uninit_opts();
#if CONFIG_AVFILTER
avfilter_uninit();
avformat_network_deinit();
if (show_status)
printf("\n");
SDL_Quit();
av_log(NULL, AV_LOG_QUIET, "%s", "");
static void sigterm_handler(int sig)
{
exit(123);
}
static int video_open(VideoState *is, int force_set_video_mode)
{
int flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL;
Marton Balint
committed
VideoPicture *vp = &is->pictq[is->pictq_rindex];
SDL_Rect rect;
if (is_full_screen) flags |= SDL_FULLSCREEN;
else flags |= SDL_RESIZABLE;
Michael Niedermayer
committed
if (is_full_screen && fs_screen_width) {
w = fs_screen_width;
h = fs_screen_height;
Michael Niedermayer
committed
w = screen_width;
h = screen_height;
Marton Balint
committed
} else if (vp->width) {
calculate_display_rect(&rect, 0, 0, INT_MAX, vp->height, vp);
w = rect.w;
h = rect.h;
Michael Niedermayer
committed
w = 640;
h = 480;
if (screen && is->width == screen->w && screen->w == w
&& is->height== screen->h && screen->h == h && !force_set_video_mode)
return 0;
screen = SDL_SetVideoMode(w, h, 0, flags);
if (!screen) {
fprintf(stderr, "SDL: could not set video mode - exiting\n");
if (!window_title)
window_title = input_filename;
SDL_WM_SetCaption(window_title, window_title);
is->height = screen->h;
return 0;
}
/* display the current picture, if any */
static void video_display(VideoState *is)
{