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* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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/**
* @file
* simple media player based on the FFmpeg libraries
*/
#include <math.h>
#include <limits.h>
#include "libavutil/avstring.h"
#include "libavutil/colorspace.h"
#include "libavutil/mathematics.h"
#include "libavutil/pixdesc.h"
#include "libavutil/parseutils.h"
#include "libavutil/samplefmt.h"
#include "libavutil/avassert.h"
#include "libavformat/avformat.h"
#include "libavdevice/avdevice.h"
#include "libswscale/swscale.h"
#include "libswresample/swresample.h"
# include "libavfilter/avcodec.h"
# include "libavfilter/avfilter.h"
# include "libavfilter/avfiltergraph.h"
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# include "libavfilter/buffersink.h"
# include "libavfilter/buffersrc.h"
#include "cmdutils.h"
const int program_birth_year = 2003;
#define MAX_QUEUE_SIZE (15 * 1024 * 1024)
#define MIN_FRAMES 5
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/* SDL audio buffer size, in samples. Should be small to have precise
A/V sync as SDL does not have hardware buffer fullness info. */
#define SDL_AUDIO_BUFFER_SIZE 1024
/* no AV sync correction is done if below the AV sync threshold */
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/* no AV correction is done if too big error */
#define AV_NOSYNC_THRESHOLD 10.0
/* maximum audio speed change to get correct sync */
#define SAMPLE_CORRECTION_PERCENT_MAX 10
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/* external clock speed adjustment constants for realtime sources based on buffer fullness */
#define EXTERNAL_CLOCK_SPEED_MIN 0.900
#define EXTERNAL_CLOCK_SPEED_MAX 1.010
#define EXTERNAL_CLOCK_SPEED_STEP 0.001
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/* we use about AUDIO_DIFF_AVG_NB A-V differences to make the average */
#define AUDIO_DIFF_AVG_NB 20
/* NOTE: the size must be big enough to compensate the hardware audio buffersize size */
/* TODO: We assume that a decoded and resampled frame fits into this buffer */
#define SAMPLE_ARRAY_SIZE (8 * 65536)
#define CURSOR_HIDE_DELAY 1000000
static int64_t sws_flags = SWS_BICUBIC;
typedef struct MyAVPacketList {
AVPacket pkt;
struct MyAVPacketList *next;
int serial;
} MyAVPacketList;
MyAVPacketList *first_pkt, *last_pkt;
int nb_packets;
int size;
int abort_request;
int serial;
SDL_mutex *mutex;
SDL_cond *cond;
} PacketQueue;
#define VIDEO_PICTURE_QUEUE_SIZE 4
#define SUBPICTURE_QUEUE_SIZE 4
double pts; // presentation timestamp for this picture
int64_t pos; // byte position in file
SDL_Overlay *bmp;
int width, height; /* source height & width */
AVRational sample_aspect_ratio;
int reallocate;
int serial;
AVFilterBufferRef *picref;
typedef struct SubPicture {
double pts; /* presentation time stamp for this picture */
AVSubtitle sub;
} SubPicture;
typedef struct AudioParams {
int freq;
int channels;
int channel_layout;
enum AVSampleFormat fmt;
} AudioParams;
enum {
AV_SYNC_AUDIO_MASTER, /* default choice */
AV_SYNC_VIDEO_MASTER,
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AV_SYNC_EXTERNAL_CLOCK, /* synchronize to an external clock */
SDL_Thread *read_tid;
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AVInputFormat *iformat;
int force_refresh;
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int last_paused;
int queue_attachments_req;
int read_pause_return;
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int realtime;
double external_clock; ///< external clock base
double external_clock_drift; ///< external clock base - time (av_gettime) at which we updated external_clock
int64_t external_clock_time; ///< last reference time
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double external_clock_speed; ///< speed of the external clock
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double audio_clock;
double audio_diff_cum; /* used for AV difference average computation */
double audio_diff_avg_coef;
double audio_diff_threshold;
int audio_diff_avg_count;
AVStream *audio_st;
PacketQueue audioq;
int audio_hw_buf_size;
uint8_t silence_buf[SDL_AUDIO_BUFFER_SIZE];
unsigned int audio_buf_size; /* in bytes */
int audio_write_buf_size;
int audio_pkt_temp_serial;
struct AudioParams audio_src;
struct AudioParams audio_tgt;
struct SwrContext *swr_ctx;
double audio_current_pts;
double audio_current_pts_drift;
int frame_drops_early;
int frame_drops_late;
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