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* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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/**
* @file
* simple media player based on the FFmpeg libraries
*/
#include <math.h>
#include <limits.h>
#include "libavutil/avstring.h"
#include "libavutil/colorspace.h"
#include "libavutil/mathematics.h"
#include "libavutil/pixdesc.h"
#include "libavutil/parseutils.h"
#include "libavutil/samplefmt.h"
#include "libavutil/avassert.h"
#include "libavformat/avformat.h"
#include "libavdevice/avdevice.h"
#include "libswscale/swscale.h"
#include "libswresample/swresample.h"
# include "libavfilter/avcodec.h"
# include "libavfilter/avfilter.h"
# include "libavfilter/avfiltergraph.h"
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# include "libavfilter/buffersink.h"
#include "cmdutils.h"
const int program_birth_year = 2003;
#define MAX_QUEUE_SIZE (15 * 1024 * 1024)
#define MIN_FRAMES 5
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/* SDL audio buffer size, in samples. Should be small to have precise
A/V sync as SDL does not have hardware buffer fullness info. */
#define SDL_AUDIO_BUFFER_SIZE 1024
/* no AV sync correction is done if below the AV sync threshold */
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/* no AV correction is done if too big error */
#define AV_NOSYNC_THRESHOLD 10.0
/* maximum audio speed change to get correct sync */
#define SAMPLE_CORRECTION_PERCENT_MAX 10
/* we use about AUDIO_DIFF_AVG_NB A-V differences to make the average */
#define AUDIO_DIFF_AVG_NB 20
/* NOTE: the size must be big enough to compensate the hardware audio buffersize size */
static int sws_flags = SWS_BICUBIC;
typedef struct PacketQueue {
AVPacketList *first_pkt, *last_pkt;
int nb_packets;
int size;
int abort_request;
SDL_mutex *mutex;
SDL_cond *cond;
} PacketQueue;
#define VIDEO_PICTURE_QUEUE_SIZE 2
#define SUBPICTURE_QUEUE_SIZE 4
double pts; ///< presentation time stamp for this picture
double duration; ///< expected duration of the frame
int skip;
SDL_Overlay *bmp;
int width, height; /* source height & width */
int allocated;
int reallocate;
enum PixelFormat pix_fmt;
#if CONFIG_AVFILTER
AVFilterBufferRef *picref;
typedef struct SubPicture {
double pts; /* presentation time stamp for this picture */
AVSubtitle sub;
} SubPicture;
enum {
AV_SYNC_AUDIO_MASTER, /* default choice */
AV_SYNC_VIDEO_MASTER,
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AV_SYNC_EXTERNAL_CLOCK, /* synchronize to an external clock */
SDL_Thread *read_tid;
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AVInputFormat *iformat;
int force_refresh;
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int last_paused;
int read_pause_return;
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double external_clock; /* external clock base */
int64_t external_clock_time;
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double audio_clock;
double audio_diff_cum; /* used for AV difference average computation */
double audio_diff_avg_coef;
double audio_diff_threshold;
int audio_diff_avg_count;
AVStream *audio_st;
PacketQueue audioq;
int audio_hw_buf_size;
DECLARE_ALIGNED(16,uint8_t,audio_buf2)[AVCODEC_MAX_AUDIO_FRAME_SIZE * 4];
uint8_t silence_buf[SDL_AUDIO_BUFFER_SIZE];
unsigned int audio_buf_size; /* in bytes */
int audio_write_buf_size;
enum AVSampleFormat audio_src_fmt;
enum AVSampleFormat audio_tgt_fmt;
int audio_src_channels;
int audio_tgt_channels;
int64_t audio_src_channel_layout;
int64_t audio_tgt_channel_layout;
int audio_src_freq;
int audio_tgt_freq;
struct SwrContext *swr_ctx;
double audio_current_pts;
double audio_current_pts_drift;
int frame_drops_early;
int frame_drops_late;
SHOW_MODE_NONE = -1, SHOW_MODE_VIDEO = 0, SHOW_MODE_WAVES, SHOW_MODE_RDFT, SHOW_MODE_NB
int16_t sample_array[SAMPLE_ARRAY_SIZE];
int sample_array_index;
SDL_Thread *subtitle_tid;
int subtitle_stream;
int subtitle_stream_changed;
AVStream *subtitle_st;
PacketQueue subtitleq;
SubPicture subpq[SUBPICTURE_QUEUE_SIZE];
int subpq_size, subpq_rindex, subpq_windex;
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