Skip to content
Snippets Groups Projects
ffplay.c 79.2 KiB
Newer Older
Fabrice Bellard's avatar
Fabrice Bellard committed
/*
 * FFplay : Simple Media Player based on the ffmpeg libraries
 * Copyright (c) 2003 Fabrice Bellard
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
Fabrice Bellard's avatar
Fabrice Bellard committed
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
Fabrice Bellard's avatar
Fabrice Bellard committed
 *
 * FFmpeg is distributed in the hope that it will be useful,
Fabrice Bellard's avatar
Fabrice Bellard committed
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Fabrice Bellard's avatar
Fabrice Bellard committed
 */
#include <math.h>
#include <limits.h>
#include "libavutil/avstring.h"
#include "libavformat/avformat.h"
#include "libavformat/rtsp.h"
#include "libavdevice/avdevice.h"
#include "libswscale/swscale.h"
#include "libavcodec/audioconvert.h"
#include "libavcodec/opt.h"
Fabrice Bellard's avatar
Fabrice Bellard committed

#include "cmdutils.h"

#include <SDL.h>
#include <SDL_thread.h>

#undef main /* We don't want SDL to override our main() */
#endif

#undef exit

const int program_birth_year = 2003;
Fabrice Bellard's avatar
Fabrice Bellard committed
#define MAX_VIDEOQ_SIZE (5 * 256 * 1024)
#define MAX_AUDIOQ_SIZE (5 * 16 * 1024)
#define MAX_SUBTITLEQ_SIZE (5 * 16 * 1024)
/* SDL audio buffer size, in samples. Should be small to have precise
   A/V sync as SDL does not have hardware buffer fullness info. */
#define SDL_AUDIO_BUFFER_SIZE 1024

/* no AV sync correction is done if below the AV sync threshold */
#define AV_SYNC_THRESHOLD 0.01
/* no AV correction is done if too big error */
#define AV_NOSYNC_THRESHOLD 10.0

/* maximum audio speed change to get correct sync */
#define SAMPLE_CORRECTION_PERCENT_MAX 10

/* we use about AUDIO_DIFF_AVG_NB A-V differences to make the average */
#define AUDIO_DIFF_AVG_NB   20

Fabrice Bellard's avatar
Fabrice Bellard committed
/* NOTE: the size must be big enough to compensate the hardware audio buffersize size */
#define SAMPLE_ARRAY_SIZE (2*65536)

static int sws_flags = SWS_BICUBIC;

Fabrice Bellard's avatar
Fabrice Bellard committed
typedef struct PacketQueue {
    AVPacketList *first_pkt, *last_pkt;
    int nb_packets;
    int size;
    int abort_request;
    SDL_mutex *mutex;
    SDL_cond *cond;
} PacketQueue;

#define VIDEO_PICTURE_QUEUE_SIZE 1
Fabrice Bellard's avatar
Fabrice Bellard committed

typedef struct VideoPicture {
    double pts;                                  ///<presentation time stamp for this picture
Fabrice Bellard's avatar
Fabrice Bellard committed
    SDL_Overlay *bmp;
    int width, height; /* source height & width */
    int allocated;
} VideoPicture;

typedef struct SubPicture {
    double pts; /* presentation time stamp for this picture */
    AVSubtitle sub;
} SubPicture;

Fabrice Bellard's avatar
Fabrice Bellard committed
enum {
    AV_SYNC_AUDIO_MASTER, /* default choice */
    AV_SYNC_VIDEO_MASTER,
    AV_SYNC_EXTERNAL_CLOCK, /* synchronize to an external clock */
Fabrice Bellard's avatar
Fabrice Bellard committed
};

typedef struct VideoState {
    SDL_Thread *parse_tid;
    SDL_Thread *video_tid;
Fabrice Bellard's avatar
Fabrice Bellard committed
    int no_background;
    int abort_request;
    int paused;
Fabrice Bellard's avatar
Fabrice Bellard committed
    int seek_req;
    int seek_flags;
Fabrice Bellard's avatar
Fabrice Bellard committed
    int64_t seek_pos;
    int64_t seek_rel;
Fabrice Bellard's avatar
Fabrice Bellard committed
    AVFormatContext *ic;
    int dtg_active_format;

    int audio_stream;
Fabrice Bellard's avatar
Fabrice Bellard committed
    int av_sync_type;
    double external_clock; /* external clock base */
    int64_t external_clock_time;
    double audio_clock;
    double audio_diff_cum; /* used for AV difference average computation */
    double audio_diff_avg_coef;
    double audio_diff_threshold;
    int audio_diff_avg_count;
Fabrice Bellard's avatar
Fabrice Bellard committed
    AVStream *audio_st;
    PacketQueue audioq;
    int audio_hw_buf_size;
    /* samples output by the codec. we reserve more space for avsync
       compensation */
    DECLARE_ALIGNED(16,uint8_t,audio_buf1[(AVCODEC_MAX_AUDIO_FRAME_SIZE * 3) / 2]);
    DECLARE_ALIGNED(16,uint8_t,audio_buf2[(AVCODEC_MAX_AUDIO_FRAME_SIZE * 3) / 2]);
    uint8_t *audio_buf;
    unsigned int audio_buf_size; /* in bytes */
Fabrice Bellard's avatar
Fabrice Bellard committed
    int audio_buf_index; /* in bytes */
    AVPacket audio_pkt;
    uint8_t *audio_pkt_data;
    int audio_pkt_size;
    enum SampleFormat audio_src_fmt;
    AVAudioConvert *reformat_ctx;
Fabrice Bellard's avatar
Fabrice Bellard committed
    int show_audio; /* if true, display audio samples */
    int16_t sample_array[SAMPLE_ARRAY_SIZE];
    int sample_array_index;
    int last_i_start;
    SDL_Thread *subtitle_tid;
    int subtitle_stream;
    int subtitle_stream_changed;
    AVStream *subtitle_st;
    PacketQueue subtitleq;
    SubPicture subpq[SUBPICTURE_QUEUE_SIZE];
    int subpq_size, subpq_rindex, subpq_windex;
    SDL_mutex *subpq_mutex;
    SDL_cond *subpq_cond;
    double frame_timer;
    double frame_last_pts;
    double frame_last_delay;
    double video_clock;                          ///<pts of last decoded frame / predicted pts of next decoded frame
Fabrice Bellard's avatar
Fabrice Bellard committed
    int video_stream;
    AVStream *video_st;
    PacketQueue videoq;
    double video_current_pts;                    ///<current displayed pts (different from video_clock if frame fifos are used)
    int64_t video_current_pts_time;              ///<time (av_gettime) at which we updated video_current_pts - used to have running video pts
Fabrice Bellard's avatar
Fabrice Bellard committed
    VideoPicture pictq[VIDEO_PICTURE_QUEUE_SIZE];
    int pictq_size, pictq_rindex, pictq_windex;
    SDL_mutex *pictq_mutex;
    SDL_cond *pictq_cond;
Fabrice Bellard's avatar
Fabrice Bellard committed
    //    QETimer *video_timer;
    char filename[1024];
    int width, height, xleft, ytop;
} VideoState;

static int audio_write_get_buf_size(VideoState *is);
Fabrice Bellard's avatar
Fabrice Bellard committed

/* options specified by the user */
static AVInputFormat *file_iformat;
static const char *input_filename;
static int fs_screen_width;
static int fs_screen_height;
static int screen_width = 0;
static int screen_height = 0;
static int frame_width = 0;
static int frame_height = 0;
static enum PixelFormat frame_pix_fmt = PIX_FMT_NONE;
Fabrice Bellard's avatar
Fabrice Bellard committed
static int audio_disable;
static int video_disable;
static int wanted_audio_stream= 0;
static int wanted_video_stream= 0;
static int wanted_subtitle_stream= -1;
static int seek_by_bytes;
Fabrice Bellard's avatar
Fabrice Bellard committed
static int display_disable;
static int show_status;
static int av_sync_type = AV_SYNC_AUDIO_MASTER;
Fabrice Bellard's avatar
Fabrice Bellard committed
static int64_t start_time = AV_NOPTS_VALUE;
static int thread_count = 1;
Michael Niedermayer's avatar
Michael Niedermayer committed
static int workaround_bugs = 1;
static int fast = 0;
static int lowres = 0;
static int idct = FF_IDCT_AUTO;
Michael Niedermayer's avatar
Michael Niedermayer committed
static enum AVDiscard skip_frame= AVDISCARD_DEFAULT;
static enum AVDiscard skip_idct= AVDISCARD_DEFAULT;
static enum AVDiscard skip_loop_filter= AVDISCARD_DEFAULT;
static int error_recognition = FF_ER_CAREFUL;
Fabrice Bellard's avatar
Fabrice Bellard committed

/* current context */
static int is_full_screen;
static VideoState *cur_stream;
static int64_t audio_callback_time;
Fabrice Bellard's avatar
Fabrice Bellard committed
#define FF_ALLOC_EVENT   (SDL_USEREVENT)
#define FF_REFRESH_EVENT (SDL_USEREVENT + 1)
#define FF_QUIT_EVENT    (SDL_USEREVENT + 2)
Fabrice Bellard's avatar
Fabrice Bellard committed

/* packet queue handling */
static void packet_queue_init(PacketQueue *q)
{
    memset(q, 0, sizeof(PacketQueue));
    q->mutex = SDL_CreateMutex();
    q->cond = SDL_CreateCond();
}

Fabrice Bellard's avatar
Fabrice Bellard committed
static void packet_queue_flush(PacketQueue *q)
Fabrice Bellard's avatar
Fabrice Bellard committed
{
    AVPacketList *pkt, *pkt1;

    SDL_LockMutex(q->mutex);
Fabrice Bellard's avatar
Fabrice Bellard committed
    for(pkt = q->first_pkt; pkt != NULL; pkt = pkt1) {
        pkt1 = pkt->next;
        av_free_packet(&pkt->pkt);
Fabrice Bellard's avatar
Fabrice Bellard committed
    }
Fabrice Bellard's avatar
Fabrice Bellard committed
    q->last_pkt = NULL;
    q->first_pkt = NULL;
    q->nb_packets = 0;
    q->size = 0;
    SDL_UnlockMutex(q->mutex);
Fabrice Bellard's avatar
Fabrice Bellard committed
}

static void packet_queue_end(PacketQueue *q)
{
    packet_queue_flush(q);
Fabrice Bellard's avatar
Fabrice Bellard committed
    SDL_DestroyMutex(q->mutex);
    SDL_DestroyCond(q->cond);
}

static int packet_queue_put(PacketQueue *q, AVPacket *pkt)
{
    AVPacketList *pkt1;

Fabrice Bellard's avatar
Fabrice Bellard committed
    /* duplicate the packet */
    if (pkt!=&flush_pkt && av_dup_packet(pkt) < 0)
Fabrice Bellard's avatar
Fabrice Bellard committed
        return -1;
Fabrice Bellard's avatar
Fabrice Bellard committed
    pkt1 = av_malloc(sizeof(AVPacketList));
    if (!pkt1)
        return -1;
    pkt1->pkt = *pkt;
    pkt1->next = NULL;

Fabrice Bellard's avatar
Fabrice Bellard committed
    SDL_LockMutex(q->mutex);

    if (!q->last_pkt)

        q->first_pkt = pkt1;
    else
        q->last_pkt->next = pkt1;
    q->last_pkt = pkt1;
    q->nb_packets++;
    q->size += pkt1->pkt.size + sizeof(*pkt1);
Fabrice Bellard's avatar
Fabrice Bellard committed
    /* XXX: should duplicate packet data in DV case */
    SDL_CondSignal(q->cond);

    SDL_UnlockMutex(q->mutex);
    return 0;
}

static void packet_queue_abort(PacketQueue *q)
{
    SDL_LockMutex(q->mutex);

    q->abort_request = 1;
Fabrice Bellard's avatar
Fabrice Bellard committed
    SDL_CondSignal(q->cond);

    SDL_UnlockMutex(q->mutex);
}

/* return < 0 if aborted, 0 if no packet and > 0 if packet.  */
static int packet_queue_get(PacketQueue *q, AVPacket *pkt, int block)
{
    AVPacketList *pkt1;
    int ret;

    SDL_LockMutex(q->mutex);

    for(;;) {
        if (q->abort_request) {
            ret = -1;
            break;
        }
Fabrice Bellard's avatar
Fabrice Bellard committed
        pkt1 = q->first_pkt;
        if (pkt1) {
            q->first_pkt = pkt1->next;
            if (!q->first_pkt)
                q->last_pkt = NULL;
            q->nb_packets--;
            q->size -= pkt1->pkt.size + sizeof(*pkt1);
Fabrice Bellard's avatar
Fabrice Bellard committed
            *pkt = pkt1->pkt;
            av_free(pkt1);
            ret = 1;
            break;
        } else if (!block) {
            ret = 0;
            break;
        } else {
            SDL_CondWait(q->cond, q->mutex);
        }
    }
    SDL_UnlockMutex(q->mutex);
    return ret;
}

static inline void fill_rectangle(SDL_Surface *screen,
Fabrice Bellard's avatar
Fabrice Bellard committed
                                  int x, int y, int w, int h, int color)
{
    SDL_Rect rect;
    rect.x = x;
    rect.y = y;
    rect.w = w;
    rect.h = h;
    SDL_FillRect(screen, &rect, color);
}

#if 0
/* draw only the border of a rectangle */
void fill_border(VideoState *s, int x, int y, int w, int h, int color)
{
    int w1, w2, h1, h2;

    /* fill the background */
    w1 = x;
    if (w1 < 0)
        w1 = 0;
    w2 = s->width - (x + w);
    if (w2 < 0)
        w2 = 0;
    h1 = y;
    if (h1 < 0)
        h1 = 0;
    h2 = s->height - (y + h);
    if (h2 < 0)
        h2 = 0;
    fill_rectangle(screen,
                   s->xleft, s->ytop,
                   w1, s->height,
Fabrice Bellard's avatar
Fabrice Bellard committed
                   color);
    fill_rectangle(screen,
                   s->xleft + s->width - w2, s->ytop,
                   w2, s->height,
Fabrice Bellard's avatar
Fabrice Bellard committed
                   color);
    fill_rectangle(screen,
                   s->xleft + w1, s->ytop,
                   s->width - w1 - w2, h1,
Fabrice Bellard's avatar
Fabrice Bellard committed
                   color);
    fill_rectangle(screen,
Fabrice Bellard's avatar
Fabrice Bellard committed
                   s->xleft + w1, s->ytop + s->height - h2,
                   s->width - w1 - w2, h2,
                   color);
}
#endif



#define SCALEBITS 10
#define ONE_HALF  (1 << (SCALEBITS - 1))
#define FIX(x)    ((int) ((x) * (1<<SCALEBITS) + 0.5))

#define RGB_TO_Y_CCIR(r, g, b) \
((FIX(0.29900*219.0/255.0) * (r) + FIX(0.58700*219.0/255.0) * (g) + \
  FIX(0.11400*219.0/255.0) * (b) + (ONE_HALF + (16 << SCALEBITS))) >> SCALEBITS)

#define RGB_TO_U_CCIR(r1, g1, b1, shift)\
(((- FIX(0.16874*224.0/255.0) * r1 - FIX(0.33126*224.0/255.0) * g1 +         \
     FIX(0.50000*224.0/255.0) * b1 + (ONE_HALF << shift) - 1) >> (SCALEBITS + shift)) + 128)

#define RGB_TO_V_CCIR(r1, g1, b1, shift)\
(((FIX(0.50000*224.0/255.0) * r1 - FIX(0.41869*224.0/255.0) * g1 -           \
   FIX(0.08131*224.0/255.0) * b1 + (ONE_HALF << shift) - 1) >> (SCALEBITS + shift)) + 128)

#define ALPHA_BLEND(a, oldp, newp, s)\
((((oldp << s) * (255 - (a))) + (newp * (a))) / (255 << s))

#define RGBA_IN(r, g, b, a, s)\
{\
    unsigned int v = ((const uint32_t *)(s))[0];\
    a = (v >> 24) & 0xff;\
    r = (v >> 16) & 0xff;\
    g = (v >> 8) & 0xff;\
    b = v & 0xff;\
}

#define YUVA_IN(y, u, v, a, s, pal)\
{\
    unsigned int val = ((const uint32_t *)(pal))[*(const uint8_t*)(s)];\
    a = (val >> 24) & 0xff;\
    y = (val >> 16) & 0xff;\
    u = (val >> 8) & 0xff;\
    v = val & 0xff;\
}

#define YUVA_OUT(d, y, u, v, a)\
{\
    ((uint32_t *)(d))[0] = (a << 24) | (y << 16) | (u << 8) | v;\
}


#define BPP 1

static void blend_subrect(AVPicture *dst, const AVSubtitleRect *rect, int imgw, int imgh)
{
    int wrap, wrap3, width2, skip2;
    int y, u, v, a, u1, v1, a1, w, h;
    uint8_t *lum, *cb, *cr;
    const uint8_t *p;
    const uint32_t *pal;
    dstw = av_clip(rect->w, 0, imgw);
    dsth = av_clip(rect->h, 0, imgh);
    dstx = av_clip(rect->x, 0, imgw - dstw);
    dsty = av_clip(rect->y, 0, imgh - dsth);
    lum = dst->data[0] + dsty * dst->linesize[0];
    cb = dst->data[1] + (dsty >> 1) * dst->linesize[1];
    cr = dst->data[2] + (dsty >> 1) * dst->linesize[2];

    width2 = ((dstw + 1) >> 1) + (dstx & ~dstw & 1);
    wrap3 = rect->pict.linesize[0];
    p = rect->pict.data[0];
    pal = (const uint32_t *)rect->pict.data[1];  /* Now in YCrCb! */
            YUVA_IN(y, u, v, a, p, pal);
            lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
            cb[0] = ALPHA_BLEND(a >> 2, cb[0], u, 0);
            cr[0] = ALPHA_BLEND(a >> 2, cr[0], v, 0);
            cb++;
            cr++;
            lum++;
            p += BPP;
        }
        for(w = dstw - (dstx & 1); w >= 2; w -= 2) {
            YUVA_IN(y, u, v, a, p, pal);
            u1 = u;
            v1 = v;
            a1 = a;
            lum[0] = ALPHA_BLEND(a, lum[0], y, 0);

            YUVA_IN(y, u, v, a, p + BPP, pal);
            u1 += u;
            v1 += v;
            a1 += a;
            lum[1] = ALPHA_BLEND(a, lum[1], y, 0);
            cb[0] = ALPHA_BLEND(a1 >> 2, cb[0], u1, 1);
            cr[0] = ALPHA_BLEND(a1 >> 2, cr[0], v1, 1);
            cb++;
            cr++;
            p += 2 * BPP;
            lum += 2;
        }
        if (w) {
            YUVA_IN(y, u, v, a, p, pal);
            lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
            cb[0] = ALPHA_BLEND(a >> 2, cb[0], u, 0);
            cr[0] = ALPHA_BLEND(a >> 2, cr[0], v, 0);
        p += wrap3 - dstw * BPP;
        lum += wrap - dstw - dstx;
        cb += dst->linesize[1] - width2 - skip2;
        cr += dst->linesize[2] - width2 - skip2;
    }
    for(h = dsth - (dsty & 1); h >= 2; h -= 2) {
        lum += dstx;
            YUVA_IN(y, u, v, a, p, pal);
            u1 = u;
            v1 = v;
            a1 = a;
            lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
            p += wrap3;
            lum += wrap;
            YUVA_IN(y, u, v, a, p, pal);
            u1 += u;
            v1 += v;
            a1 += a;
            lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
            cb[0] = ALPHA_BLEND(a1 >> 2, cb[0], u1, 1);
            cr[0] = ALPHA_BLEND(a1 >> 2, cr[0], v1, 1);
            cb++;
            cr++;
            p += -wrap3 + BPP;
            lum += -wrap + 1;
        }
        for(w = dstw - (dstx & 1); w >= 2; w -= 2) {
            YUVA_IN(y, u, v, a, p, pal);
            u1 = u;
            v1 = v;
            a1 = a;
            lum[0] = ALPHA_BLEND(a, lum[0], y, 0);

            YUVA_IN(y, u, v, a, p + BPP, pal);
            u1 += u;
            v1 += v;
            a1 += a;
            lum[1] = ALPHA_BLEND(a, lum[1], y, 0);
            p += wrap3;
            lum += wrap;

            YUVA_IN(y, u, v, a, p, pal);
            u1 += u;
            v1 += v;
            a1 += a;
            lum[0] = ALPHA_BLEND(a, lum[0], y, 0);

            YUVA_IN(y, u, v, a, p + BPP, pal);
            u1 += u;
            v1 += v;
            a1 += a;
            lum[1] = ALPHA_BLEND(a, lum[1], y, 0);

            cb[0] = ALPHA_BLEND(a1 >> 2, cb[0], u1, 2);
            cr[0] = ALPHA_BLEND(a1 >> 2, cr[0], v1, 2);

            cb++;
            cr++;
            p += -wrap3 + 2 * BPP;
            lum += -wrap + 2;
        }
        if (w) {
            YUVA_IN(y, u, v, a, p, pal);
            u1 = u;
            v1 = v;
            a1 = a;
            lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
            p += wrap3;
            lum += wrap;
            YUVA_IN(y, u, v, a, p, pal);
            u1 += u;
            v1 += v;
            a1 += a;
            lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
            cb[0] = ALPHA_BLEND(a1 >> 2, cb[0], u1, 1);
            cr[0] = ALPHA_BLEND(a1 >> 2, cr[0], v1, 1);
            cb++;
            cr++;
            p += -wrap3 + BPP;
            lum += -wrap + 1;
        }
        p += wrap3 + (wrap3 - dstw * BPP);
        lum += wrap + (wrap - dstw - dstx);
        cb += dst->linesize[1] - width2 - skip2;
        cr += dst->linesize[2] - width2 - skip2;
    }
    /* handle odd height */
    if (h) {
            YUVA_IN(y, u, v, a, p, pal);
            lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
            cb[0] = ALPHA_BLEND(a >> 2, cb[0], u, 0);
            cr[0] = ALPHA_BLEND(a >> 2, cr[0], v, 0);
            cb++;
            cr++;
            lum++;
            p += BPP;
        }
        for(w = dstw - (dstx & 1); w >= 2; w -= 2) {
            YUVA_IN(y, u, v, a, p, pal);
            u1 = u;
            v1 = v;
            a1 = a;
            lum[0] = ALPHA_BLEND(a, lum[0], y, 0);

            YUVA_IN(y, u, v, a, p + BPP, pal);
            u1 += u;
            v1 += v;
            a1 += a;
            lum[1] = ALPHA_BLEND(a, lum[1], y, 0);
            cb[0] = ALPHA_BLEND(a1 >> 2, cb[0], u, 1);
            cr[0] = ALPHA_BLEND(a1 >> 2, cr[0], v, 1);
            cb++;
            cr++;
            p += 2 * BPP;
            lum += 2;
        }
        if (w) {
            YUVA_IN(y, u, v, a, p, pal);
            lum[0] = ALPHA_BLEND(a, lum[0], y, 0);
            cb[0] = ALPHA_BLEND(a >> 2, cb[0], u, 0);
            cr[0] = ALPHA_BLEND(a >> 2, cr[0], v, 0);
        }
    }
}

static void free_subpicture(SubPicture *sp)
{
    int i;
    for (i = 0; i < sp->sub.num_rects; i++)
    {
        av_freep(&sp->sub.rects[i]->pict.data[0]);
        av_freep(&sp->sub.rects[i]->pict.data[1]);
Fabrice Bellard's avatar
Fabrice Bellard committed
static void video_image_display(VideoState *is)
{
    VideoPicture *vp;
Fabrice Bellard's avatar
Fabrice Bellard committed
    float aspect_ratio;
    int width, height, x, y;
    SDL_Rect rect;
Fabrice Bellard's avatar
Fabrice Bellard committed

    vp = &is->pictq[is->pictq_rindex];
    if (vp->bmp) {
        /* XXX: use variable in the frame */
        if (is->video_st->sample_aspect_ratio.num)
            aspect_ratio = av_q2d(is->video_st->sample_aspect_ratio);
        else if (is->video_st->codec->sample_aspect_ratio.num)
            aspect_ratio = av_q2d(is->video_st->codec->sample_aspect_ratio);
Fabrice Bellard's avatar
Fabrice Bellard committed
        else
Fabrice Bellard's avatar
Fabrice Bellard committed
        if (aspect_ratio <= 0.0)
            aspect_ratio = 1.0;
        aspect_ratio *= (float)is->video_st->codec->width / is->video_st->codec->height;
Fabrice Bellard's avatar
Fabrice Bellard committed
        /* if an active format is indicated, then it overrides the
           mpeg format */
#if 0
        if (is->video_st->codec->dtg_active_format != is->dtg_active_format) {
            is->dtg_active_format = is->video_st->codec->dtg_active_format;
Fabrice Bellard's avatar
Fabrice Bellard committed
            printf("dtg_active_format=%d\n", is->dtg_active_format);
        }
#endif
#if 0
        switch(is->video_st->codec->dtg_active_format) {
Fabrice Bellard's avatar
Fabrice Bellard committed
        case FF_DTG_AFD_SAME:
        default:
            /* nothing to do */
            break;
        case FF_DTG_AFD_4_3:
            aspect_ratio = 4.0 / 3.0;
            break;
        case FF_DTG_AFD_16_9:
            aspect_ratio = 16.0 / 9.0;
            break;
        case FF_DTG_AFD_14_9:
            aspect_ratio = 14.0 / 9.0;
            break;
        case FF_DTG_AFD_4_3_SP_14_9:
            aspect_ratio = 14.0 / 9.0;
            break;
        case FF_DTG_AFD_16_9_SP_14_9:
            aspect_ratio = 14.0 / 9.0;
            break;
        case FF_DTG_AFD_SP_4_3:
            aspect_ratio = 4.0 / 3.0;
            break;
        }
#endif

        if (is->subtitle_st)
        {
            if (is->subpq_size > 0)
            {
                sp = &is->subpq[is->subpq_rindex];

                if (vp->pts >= sp->pts + ((float) sp->sub.start_display_time / 1000))
                {
                    SDL_LockYUVOverlay (vp->bmp);

                    pict.data[0] = vp->bmp->pixels[0];
                    pict.data[1] = vp->bmp->pixels[2];
                    pict.data[2] = vp->bmp->pixels[1];

                    pict.linesize[0] = vp->bmp->pitches[0];
                    pict.linesize[1] = vp->bmp->pitches[2];
                    pict.linesize[2] = vp->bmp->pitches[1];

                    for (i = 0; i < sp->sub.num_rects; i++)
                        blend_subrect(&pict, sp->sub.rects[i],
Fabrice Bellard's avatar
Fabrice Bellard committed
        /* XXX: we suppose the screen has a 1.0 pixel ratio */
        height = is->height;
        width = ((int)rint(height * aspect_ratio)) & ~1;
Fabrice Bellard's avatar
Fabrice Bellard committed
        if (width > is->width) {
            width = is->width;
            height = ((int)rint(width / aspect_ratio)) & ~1;
Fabrice Bellard's avatar
Fabrice Bellard committed
        }
        x = (is->width - width) / 2;
        y = (is->height - height) / 2;
        if (!is->no_background) {
            /* fill the background */
            //            fill_border(is, x, y, width, height, QERGB(0x00, 0x00, 0x00));
        } else {
            is->no_background = 0;
        }
        rect.x = is->xleft + x;
Baptiste Coudurier's avatar
Baptiste Coudurier committed
        rect.y = is->ytop  + y;
Fabrice Bellard's avatar
Fabrice Bellard committed
        rect.w = width;
        rect.h = height;
        SDL_DisplayYUVOverlay(vp->bmp, &rect);
    } else {
#if 0
        fill_rectangle(screen,
                       is->xleft, is->ytop, is->width, is->height,
Fabrice Bellard's avatar
Fabrice Bellard committed
                       QERGB(0x00, 0x00, 0x00));
#endif
    }
}

static inline int compute_mod(int a, int b)
{
    a = a % b;
Fabrice Bellard's avatar
Fabrice Bellard committed
        return a;
    else
        return a + b;
}

static void video_audio_display(VideoState *s)
{
    int i, i_start, x, y1, y, ys, delay, n, nb_display_channels;
    int ch, channels, h, h2, bgcolor, fgcolor;
    int16_t time_diff;
Fabrice Bellard's avatar
Fabrice Bellard committed
    /* compute display index : center on currently output samples */
    channels = s->audio_st->codec->channels;
Fabrice Bellard's avatar
Fabrice Bellard committed
    nb_display_channels = channels;
    if (!s->paused) {
        n = 2 * channels;
        delay = audio_write_get_buf_size(s);
        delay /= n;
        /* to be more precise, we take into account the time spent since
           the last buffer computation */
        if (audio_callback_time) {
            time_diff = av_gettime() - audio_callback_time;
            delay += (time_diff * s->audio_st->codec->sample_rate) / 1000000;
        delay -= s->width / 2;
        if (delay < s->width)
            delay = s->width;

        i_start= x = compute_mod(s->sample_array_index - delay * channels, SAMPLE_ARRAY_SIZE);

        h= INT_MIN;
        for(i=0; i<1000; i+=channels){
            int idx= (SAMPLE_ARRAY_SIZE + x - i) % SAMPLE_ARRAY_SIZE;
            int a= s->sample_array[idx];
            int b= s->sample_array[(idx + 4*channels)%SAMPLE_ARRAY_SIZE];
            int c= s->sample_array[(idx + 5*channels)%SAMPLE_ARRAY_SIZE];
            int d= s->sample_array[(idx + 9*channels)%SAMPLE_ARRAY_SIZE];
            int score= a-d;
            if(h<score && (b^c)<0){
                h= score;
                i_start= idx;
            }
        }

        s->last_i_start = i_start;
    } else {
        i_start = s->last_i_start;
Fabrice Bellard's avatar
Fabrice Bellard committed
    }

    bgcolor = SDL_MapRGB(screen->format, 0x00, 0x00, 0x00);
    fill_rectangle(screen,
                   s->xleft, s->ytop, s->width, s->height,
Fabrice Bellard's avatar
Fabrice Bellard committed
                   bgcolor);

    fgcolor = SDL_MapRGB(screen->format, 0xff, 0xff, 0xff);

    /* total height for one channel */
    h = s->height / nb_display_channels;
    /* graph height / 2 */
    h2 = (h * 9) / 20;
    for(ch = 0;ch < nb_display_channels; ch++) {
        i = i_start + ch;
        y1 = s->ytop + ch * h + (h / 2); /* position of center line */
        for(x = 0; x < s->width; x++) {
            y = (s->sample_array[i] * h2) >> 15;
            if (y < 0) {
                y = -y;
                ys = y1 - y;
            } else {
                ys = y1;
            }
            fill_rectangle(screen,
                           s->xleft + x, ys, 1, y,
Fabrice Bellard's avatar
Fabrice Bellard committed
                           fgcolor);
            i += channels;
            if (i >= SAMPLE_ARRAY_SIZE)
                i -= SAMPLE_ARRAY_SIZE;
        }
    }

    fgcolor = SDL_MapRGB(screen->format, 0x00, 0x00, 0xff);

    for(ch = 1;ch < nb_display_channels; ch++) {
        y = s->ytop + ch * h;
        fill_rectangle(screen,
                       s->xleft, y, s->width, 1,
Fabrice Bellard's avatar
Fabrice Bellard committed
                       fgcolor);
    }
    SDL_UpdateRect(screen, s->xleft, s->ytop, s->width, s->height);
}

static int video_open(VideoState *is){
    int flags = SDL_HWSURFACE|SDL_ASYNCBLIT|SDL_HWACCEL;
    int w,h;

    if(is_full_screen) flags |= SDL_FULLSCREEN;
    else               flags |= SDL_RESIZABLE;

    if (is_full_screen && fs_screen_width) {
        w = fs_screen_width;
        h = fs_screen_height;
    } else if(!is_full_screen && screen_width){
        w = screen_width;
        h = screen_height;
    }else if (is->video_st && is->video_st->codec->width){
        w = is->video_st->codec->width;
        h = is->video_st->codec->height;
    screen = SDL_SetVideoMode(w, h, 0, flags);
#else
    /* setting bits_per_pixel = 0 or 32 causes blank video on OS X */
    screen = SDL_SetVideoMode(w, h, 24, flags);
#endif
    if (!screen) {
        fprintf(stderr, "SDL: could not set video mode - exiting\n");
        return -1;
    }
    SDL_WM_SetCaption("FFplay", "FFplay");

    is->width = screen->w;
    is->height = screen->h;

    return 0;
}
Fabrice Bellard's avatar
Fabrice Bellard committed
/* display the current picture, if any */
static void video_display(VideoState *is)
{
    if(!screen)
        video_open(cur_stream);
    if (is->audio_st && is->show_audio)
Fabrice Bellard's avatar
Fabrice Bellard committed
        video_audio_display(is);
    else if (is->video_st)
        video_image_display(is);
}

static Uint32 sdl_refresh_timer_cb(Uint32 interval, void *opaque)
{
    SDL_Event event;
    event.type = FF_REFRESH_EVENT;
    event.user.data1 = opaque;
    SDL_PushEvent(&event);
    return 0; /* 0 means stop timer */
}

/* schedule a video refresh in 'delay' ms */
static void schedule_refresh(VideoState *is, int delay)
{
    if(!delay) delay=1; //SDL seems to be buggy when the delay is 0
Fabrice Bellard's avatar
Fabrice Bellard committed
    SDL_AddTimer(delay, sdl_refresh_timer_cb, is);
}

/* get the current audio clock value */
static double get_audio_clock(VideoState *is)
{
    double pts;
    int hw_buf_size, bytes_per_sec;
    pts = is->audio_clock;
    hw_buf_size = audio_write_get_buf_size(is);
    bytes_per_sec = 0;
    if (is->audio_st) {
        bytes_per_sec = is->audio_st->codec->sample_rate *
    }
    if (bytes_per_sec)
        pts -= (double)hw_buf_size / bytes_per_sec;
    return pts;
}

/* get the current video clock value */
static double get_video_clock(VideoState *is)
{
    double delta;
Michael Niedermayer's avatar
Michael Niedermayer committed
    if (is->paused) {
Fabrice Bellard's avatar
Fabrice Bellard committed
        delta = 0;
    } else {
        delta = (av_gettime() - is->video_current_pts_time) / 1000000.0;
    }
    return is->video_current_pts + delta;
}

/* get the current external clock value */
static double get_external_clock(VideoState *is)
{
    int64_t ti;
    ti = av_gettime();
    return is->external_clock + ((ti - is->external_clock_time) * 1e-6);
}

/* get the current master clock value */
static double get_master_clock(VideoState *is)
{
    double val;

Fabrice Bellard's avatar
Fabrice Bellard committed
    if (is->av_sync_type == AV_SYNC_VIDEO_MASTER) {
        if (is->video_st)
            val = get_video_clock(is);
        else
            val = get_audio_clock(is);
    } else if (is->av_sync_type == AV_SYNC_AUDIO_MASTER) {
        if (is->audio_st)
            val = get_audio_clock(is);
        else
            val = get_video_clock(is);
    } else {
Fabrice Bellard's avatar
Fabrice Bellard committed
    }
Fabrice Bellard's avatar
Fabrice Bellard committed
/* seek in the stream */
static void stream_seek(VideoState *is, int64_t pos, int64_t rel)
Fabrice Bellard's avatar
Fabrice Bellard committed
{
    if (!is->seek_req) {
        is->seek_pos = pos;
        is->seek_rel = rel;
        if (seek_by_bytes)
            is->seek_flags |= AVSEEK_FLAG_BYTE;
Fabrice Bellard's avatar
Fabrice Bellard committed
}

/* pause or resume the video */
static void stream_pause(VideoState *is)