Newer
Older
return 0;
}
/* display the current picture, if any */
static void video_display(VideoState *is)
{
if(!screen)
video_open(cur_stream);
if (is->audio_st && is->show_audio)
video_audio_display(is);
else if (is->video_st)
video_image_display(is);
}
VideoState *is= opaque;
while(!is->abort_request){
SDL_Event event;
event.type = FF_REFRESH_EVENT;
event.user.data1 = opaque;
usleep(is->audio_st && is->show_audio ? rdftspeed*1000 : 5000); //FIXME ideally we should wait the correct time but SDLs event passing is so slow it would be silly
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/* get the current audio clock value */
static double get_audio_clock(VideoState *is)
{
double pts;
int hw_buf_size, bytes_per_sec;
pts = is->audio_clock;
hw_buf_size = audio_write_get_buf_size(is);
bytes_per_sec = 0;
if (is->audio_st) {
bytes_per_sec = is->audio_st->codec->sample_rate *
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2 * is->audio_st->codec->channels;
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}
if (bytes_per_sec)
pts -= (double)hw_buf_size / bytes_per_sec;
return pts;
}
/* get the current video clock value */
static double get_video_clock(VideoState *is)
{
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return is->video_current_pts_drift + av_gettime() / 1000000.0;
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}
/* get the current external clock value */
static double get_external_clock(VideoState *is)
{
int64_t ti;
ti = av_gettime();
return is->external_clock + ((ti - is->external_clock_time) * 1e-6);
}
/* get the current master clock value */
static double get_master_clock(VideoState *is)
{
double val;
if (is->av_sync_type == AV_SYNC_VIDEO_MASTER) {
if (is->video_st)
val = get_video_clock(is);
else
val = get_audio_clock(is);
} else if (is->av_sync_type == AV_SYNC_AUDIO_MASTER) {
if (is->audio_st)
val = get_audio_clock(is);
else
val = get_video_clock(is);
} else {
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val = get_external_clock(is);
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return val;
}
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static void stream_seek(VideoState *is, int64_t pos, int64_t rel, int seek_by_bytes)
if (!is->seek_req) {
is->seek_pos = pos;
if (seek_by_bytes)
is->seek_flags |= AVSEEK_FLAG_BYTE;
is->seek_req = 1;
}
}
/* pause or resume the video */
static void stream_pause(VideoState *is)
{
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if (is->paused) {
is->frame_timer += av_gettime() / 1000000.0 + is->video_current_pts_drift - is->video_current_pts;
if(is->read_pause_return != AVERROR(ENOSYS)){
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is->video_current_pts = is->video_current_pts_drift + av_gettime() / 1000000.0;
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is->video_current_pts_drift = is->video_current_pts - av_gettime() / 1000000.0;
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is->paused = !is->paused;
static double compute_target_time(double frame_current_pts, VideoState *is)
/* compute nominal delay */
delay = frame_current_pts - is->frame_last_pts;
if (delay <= 0 || delay >= 10.0) {
/* if incorrect delay, use previous one */
delay = is->frame_last_delay;
is->frame_last_delay = delay;
is->frame_last_pts = frame_current_pts;
/* update delay to follow master synchronisation source */
if (((is->av_sync_type == AV_SYNC_AUDIO_MASTER && is->audio_st) ||
is->av_sync_type == AV_SYNC_EXTERNAL_CLOCK)) {
/* if video is slave, we try to correct big delays by
duplicating or deleting a frame */
diff = get_video_clock(is) - get_master_clock(is);
/* skip or repeat frame. We take into account the
delay to compute the threshold. I still don't know
if it is the best guess */
sync_threshold = FFMAX(AV_SYNC_THRESHOLD, delay);
if (fabs(diff) < AV_NOSYNC_THRESHOLD) {
if (diff <= -sync_threshold)
delay = 0;
else if (diff >= sync_threshold)
delay = 2 * delay;
}
}
is->frame_timer += delay;
#if defined(DEBUG_SYNC)
printf("video: delay=%0.3f actual_delay=%0.3f pts=%0.3f A-V=%f\n",
delay, actual_delay, frame_current_pts, -diff);
#endif
/* called to display each frame */
static void video_refresh_timer(void *opaque)
{
VideoState *is = opaque;
VideoPicture *vp;
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SubPicture *sp, *sp2;
//nothing to do, no picture to display in the que
double time= av_gettime()/1000000.0;
double next_target;
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/* dequeue the picture */
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/* update current video pts */
is->video_current_pts = vp->pts;
is->video_current_pts_drift = is->video_current_pts - time;
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is->video_current_pos = vp->pos;
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if(is->pictq_size > 1){
VideoPicture *nextvp= &is->pictq[(is->pictq_rindex+1)%VIDEO_PICTURE_QUEUE_SIZE];
assert(nextvp->target_clock >= vp->target_clock);
next_target= nextvp->target_clock;
}else{
next_target= vp->target_clock + is->video_clock - vp->pts; //FIXME pass durations cleanly
}
if(framedrop && time > next_target){
is->skip_frames *= 1.0 + FRAME_SKIP_FACTOR;
if(is->pictq_size > 1 || time > next_target + 0.5){
/* update queue size and signal for next picture */
if (++is->pictq_rindex == VIDEO_PICTURE_QUEUE_SIZE)
is->pictq_rindex = 0;
SDL_LockMutex(is->pictq_mutex);
is->pictq_size--;
SDL_CondSignal(is->pictq_cond);
SDL_UnlockMutex(is->pictq_mutex);
goto retry;
}
}
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if(is->subtitle_st) {
if (is->subtitle_stream_changed) {
SDL_LockMutex(is->subpq_mutex);
while (is->subpq_size) {
free_subpicture(&is->subpq[is->subpq_rindex]);
/* update queue size and signal for next picture */
if (++is->subpq_rindex == SUBPICTURE_QUEUE_SIZE)
is->subpq_rindex = 0;
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is->subpq_size--;
}
is->subtitle_stream_changed = 0;
SDL_CondSignal(is->subpq_cond);
SDL_UnlockMutex(is->subpq_mutex);
} else {
if (is->subpq_size > 0) {
sp = &is->subpq[is->subpq_rindex];
if (is->subpq_size > 1)
sp2 = &is->subpq[(is->subpq_rindex + 1) % SUBPICTURE_QUEUE_SIZE];
else
sp2 = NULL;
if ((is->video_current_pts > (sp->pts + ((float) sp->sub.end_display_time / 1000)))
|| (sp2 && is->video_current_pts > (sp2->pts + ((float) sp2->sub.start_display_time / 1000))))
{
free_subpicture(sp);
/* update queue size and signal for next picture */
if (++is->subpq_rindex == SUBPICTURE_QUEUE_SIZE)
is->subpq_rindex = 0;
SDL_LockMutex(is->subpq_mutex);
is->subpq_size--;
SDL_CondSignal(is->subpq_cond);
SDL_UnlockMutex(is->subpq_mutex);
}
}
}
}
/* update queue size and signal for next picture */
if (++is->pictq_rindex == VIDEO_PICTURE_QUEUE_SIZE)
is->pictq_rindex = 0;
SDL_LockMutex(is->pictq_mutex);
is->pictq_size--;
SDL_CondSignal(is->pictq_cond);
SDL_UnlockMutex(is->pictq_mutex);
}
} else if (is->audio_st) {
/* draw the next audio frame */
/* if only audio stream, then display the audio bars (better
than nothing, just to test the implementation */
/* display picture */
video_display(is);
}
if (show_status) {
static int64_t last_time;
int64_t cur_time;
int aqsize, vqsize, sqsize;
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double av_diff;
if (!last_time || (cur_time - last_time) >= 30000) {
sqsize = 0;
if (is->audio_st)
aqsize = is->audioq.size;
if (is->video_st)
vqsize = is->videoq.size;
if (is->subtitle_st)
sqsize = is->subtitleq.size;
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av_diff = 0;
if (is->audio_st && is->video_st)
av_diff = get_audio_clock(is) - get_video_clock(is);
printf("%7.2f A-V:%7.3f aq=%5dKB vq=%5dKB sq=%5dB f=%"PRId64"/%"PRId64" \r",
get_master_clock(is), av_diff, aqsize / 1024, vqsize / 1024, sqsize, is->faulty_dts, is->faulty_pts);
fflush(stdout);
last_time = cur_time;
}
}
}
/* allocate a picture (needs to do that in main thread to avoid
potential locking problems */
static void alloc_picture(void *opaque)
{
VideoState *is = opaque;
VideoPicture *vp;
vp = &is->pictq[is->pictq_windex];
if (vp->bmp)
SDL_FreeYUVOverlay(vp->bmp);
#if CONFIG_AVFILTER
if (vp->picref)
avfilter_unref_pic(vp->picref);
vp->picref = NULL;
vp->width = is->out_video_filter->inputs[0]->w;
vp->height = is->out_video_filter->inputs[0]->h;
vp->pix_fmt = is->out_video_filter->inputs[0]->format;
#else
vp->width = is->video_st->codec->width;
vp->height = is->video_st->codec->height;
vp->pix_fmt = is->video_st->codec->pix_fmt;
#endif
vp->bmp = SDL_CreateYUVOverlay(vp->width, vp->height,
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screen);
SDL_LockMutex(is->pictq_mutex);
vp->allocated = 1;
SDL_CondSignal(is->pictq_cond);
SDL_UnlockMutex(is->pictq_mutex);
}
/**
*
* @param pts the dts of the pkt / pts of the frame and guessed if not known
*/
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static int queue_picture(VideoState *is, AVFrame *src_frame, double pts, int64_t pos)
#if CONFIG_AVFILTER
AVPicture pict_src;
#endif
/* wait until we have space to put a new picture */
SDL_LockMutex(is->pictq_mutex);
if(is->pictq_size>=VIDEO_PICTURE_QUEUE_SIZE && !is->refresh)
is->skip_frames= FFMAX(1.0 - FRAME_SKIP_FACTOR, is->skip_frames * (1.0-FRAME_SKIP_FACTOR));
while (is->pictq_size >= VIDEO_PICTURE_QUEUE_SIZE &&
!is->videoq.abort_request) {
SDL_CondWait(is->pictq_cond, is->pictq_mutex);
}
SDL_UnlockMutex(is->pictq_mutex);
if (is->videoq.abort_request)
return -1;
vp = &is->pictq[is->pictq_windex];
/* alloc or resize hardware picture buffer */
#if CONFIG_AVFILTER
vp->width != is->out_video_filter->inputs[0]->w ||
vp->height != is->out_video_filter->inputs[0]->h) {
#else
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vp->width != is->video_st->codec->width ||
vp->height != is->video_st->codec->height) {
SDL_Event event;
vp->allocated = 0;
/* the allocation must be done in the main thread to avoid
locking problems */
event.type = FF_ALLOC_EVENT;
event.user.data1 = is;
SDL_PushEvent(&event);
/* wait until the picture is allocated */
SDL_LockMutex(is->pictq_mutex);
while (!vp->allocated && !is->videoq.abort_request) {
SDL_CondWait(is->pictq_cond, is->pictq_mutex);
}
SDL_UnlockMutex(is->pictq_mutex);
if (is->videoq.abort_request)
return -1;
}
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/* if the frame is not skipped, then display it */
AVPicture pict;
#if CONFIG_AVFILTER
if(vp->picref)
avfilter_unref_pic(vp->picref);
vp->picref = src_frame->opaque;
#endif
/* get a pointer on the bitmap */
SDL_LockYUVOverlay (vp->bmp);
dst_pix_fmt = PIX_FMT_YUV420P;
memset(&pict,0,sizeof(AVPicture));
pict.data[0] = vp->bmp->pixels[0];
pict.data[1] = vp->bmp->pixels[2];
pict.data[2] = vp->bmp->pixels[1];
pict.linesize[0] = vp->bmp->pitches[0];
pict.linesize[1] = vp->bmp->pitches[2];
pict.linesize[2] = vp->bmp->pitches[1];
#if CONFIG_AVFILTER
pict_src.data[0] = src_frame->data[0];
pict_src.data[1] = src_frame->data[1];
pict_src.data[2] = src_frame->data[2];
pict_src.linesize[0] = src_frame->linesize[0];
pict_src.linesize[1] = src_frame->linesize[1];
pict_src.linesize[2] = src_frame->linesize[2];
//FIXME use direct rendering
av_picture_copy(&pict, &pict_src,
vp->pix_fmt, vp->width, vp->height);
#else
sws_flags = av_get_int(sws_opts, "sws_flags", NULL);
is->img_convert_ctx = sws_getCachedContext(is->img_convert_ctx,
vp->width, vp->height, vp->pix_fmt, vp->width, vp->height,
dst_pix_fmt, sws_flags, NULL, NULL, NULL);
if (is->img_convert_ctx == NULL) {
fprintf(stderr, "Cannot initialize the conversion context\n");
exit(1);
}
sws_scale(is->img_convert_ctx, src_frame->data, src_frame->linesize,
0, vp->height, pict.data, pict.linesize);
#endif
/* update the bitmap content */
SDL_UnlockYUVOverlay(vp->bmp);
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vp->pts = pts;
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vp->pos = pos;
/* now we can update the picture count */
if (++is->pictq_windex == VIDEO_PICTURE_QUEUE_SIZE)
is->pictq_windex = 0;
SDL_LockMutex(is->pictq_mutex);
vp->target_clock= compute_target_time(vp->pts, is);
is->pictq_size++;
SDL_UnlockMutex(is->pictq_mutex);
}
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return 0;
}
/**
* compute the exact PTS for the picture if it is omitted in the stream
* @param pts1 the dts of the pkt / pts of the frame
*/
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static int output_picture2(VideoState *is, AVFrame *src_frame, double pts1, int64_t pos)
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{
double frame_delay, pts;
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pts = pts1;
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/* update video clock with pts, if present */
pts = is->video_clock;
}
/* update video clock for next frame */
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frame_delay = av_q2d(is->video_st->codec->time_base);
/* for MPEG2, the frame can be repeated, so we update the
clock accordingly */
frame_delay += src_frame->repeat_pict * (frame_delay * 0.5);
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#if defined(DEBUG_SYNC) && 0
printf("frame_type=%c clock=%0.3f pts=%0.3f\n",
av_get_pict_type_char(src_frame->pict_type), pts, pts1);
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#endif
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return queue_picture(is, src_frame, pts, pos);
static int get_video_frame(VideoState *is, AVFrame *frame, int64_t *pts, AVPacket *pkt)
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int len1, got_picture, i;
if (packet_queue_get(&is->videoq, pkt, 1) < 0)
if(pkt->data == flush_pkt.data){
avcodec_flush_buffers(is->video_st->codec);
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SDL_LockMutex(is->pictq_mutex);
//Make sure there are no long delay timers (ideally we should just flush the que but thats harder)
for(i=0; i<VIDEO_PICTURE_QUEUE_SIZE; i++){
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}
while (is->pictq_size && !is->videoq.abort_request) {
SDL_CondWait(is->pictq_cond, is->pictq_mutex);
}
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is->video_current_pos= -1;
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SDL_UnlockMutex(is->pictq_mutex);
is->last_dts_for_fault_detection=
is->last_pts_for_fault_detection= INT64_MIN;
is->frame_last_pts= AV_NOPTS_VALUE;
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is->frame_timer = (double)av_gettime() / 1000000.0;
is->skip_frames= 1;
is->skip_frames_index= 0;
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/* NOTE: ipts is the PTS of the _first_ picture beginning in
this packet, if any */
is->video_st->codec->reordered_opaque= pkt->pts;
len1 = avcodec_decode_video2(is->video_st->codec,
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if (got_picture) {
if(pkt->dts != AV_NOPTS_VALUE){
is->faulty_dts += pkt->dts <= is->last_dts_for_fault_detection;
is->last_dts_for_fault_detection= pkt->dts;
}
if(frame->reordered_opaque != AV_NOPTS_VALUE){
is->faulty_pts += frame->reordered_opaque <= is->last_pts_for_fault_detection;
is->last_pts_for_fault_detection= frame->reordered_opaque;
}
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}
if( ( decoder_reorder_pts==1
|| (decoder_reorder_pts && is->faulty_pts<is->faulty_dts)
|| pkt->dts == AV_NOPTS_VALUE)
&& frame->reordered_opaque != AV_NOPTS_VALUE)
if (got_picture){
is->skip_frames_index += 1;
if(is->skip_frames_index >= is->skip_frames){
is->skip_frames_index -= FFMAX(is->skip_frames, 1.0);
return 1;
}
}
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return 0;
}
#if CONFIG_AVFILTER
typedef struct {
VideoState *is;
AVFrame *frame;
} FilterPriv;
static int input_init(AVFilterContext *ctx, const char *args, void *opaque)
{
FilterPriv *priv = ctx->priv;
if(!opaque) return -1;
priv->is = opaque;
priv->frame = avcodec_alloc_frame();
return 0;
}
static void input_uninit(AVFilterContext *ctx)
{
FilterPriv *priv = ctx->priv;
av_free(priv->frame);
}
static int input_request_frame(AVFilterLink *link)
{
FilterPriv *priv = link->src->priv;
AVFilterPicRef *picref;
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AVPacket pkt;
int ret;
while (!(ret = get_video_frame(priv->is, priv->frame, &pts, &pkt)))
av_free_packet(&pkt);
if (ret < 0)
return -1;
/* FIXME: until I figure out how to hook everything up to the codec
* right, we're just copying the entire frame. */
picref = avfilter_get_video_buffer(link, AV_PERM_WRITE, link->w, link->h);
av_picture_copy((AVPicture *)&picref->data, (AVPicture *)priv->frame,
picref->pic->format, link->w, link->h);
av_free_packet(&pkt);
picref->pts = pts;
picref->pixel_aspect = priv->is->video_st->codec->sample_aspect_ratio;
avfilter_start_frame(link, avfilter_ref_pic(picref, ~0));
avfilter_draw_slice(link, 0, link->h, 1);
avfilter_end_frame(link);
avfilter_unref_pic(picref);
return 0;
}
static int input_query_formats(AVFilterContext *ctx)
{
FilterPriv *priv = ctx->priv;
enum PixelFormat pix_fmts[] = {
priv->is->video_st->codec->pix_fmt, PIX_FMT_NONE
};
avfilter_set_common_formats(ctx, avfilter_make_format_list(pix_fmts));
return 0;
}
static int input_config_props(AVFilterLink *link)
{
FilterPriv *priv = link->src->priv;
AVCodecContext *c = priv->is->video_st->codec;
link->w = c->width;
link->h = c->height;
return 0;
}
static AVFilter input_filter =
{
.name = "ffplay_input",
.priv_size = sizeof(FilterPriv),
.init = input_init,
.uninit = input_uninit,
.query_formats = input_query_formats,
.inputs = (AVFilterPad[]) {{ .name = NULL }},
.outputs = (AVFilterPad[]) {{ .name = "default",
.type = CODEC_TYPE_VIDEO,
.request_frame = input_request_frame,
.config_props = input_config_props, },
{ .name = NULL }},
};
static void output_end_frame(AVFilterLink *link)
{
}
static int output_query_formats(AVFilterContext *ctx)
{
enum PixelFormat pix_fmts[] = { PIX_FMT_YUV420P, PIX_FMT_NONE };
avfilter_set_common_formats(ctx, avfilter_make_format_list(pix_fmts));
return 0;
}
static int get_filtered_video_frame(AVFilterContext *ctx, AVFrame *frame,
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{
AVFilterPicRef *pic;
if(avfilter_request_frame(ctx->inputs[0]))
return -1;
if(!(pic = ctx->inputs[0]->cur_pic))
return -1;
ctx->inputs[0]->cur_pic = NULL;
frame->opaque = pic;
*pts = pic->pts;
memcpy(frame->data, pic->data, sizeof(frame->data));
memcpy(frame->linesize, pic->linesize, sizeof(frame->linesize));
return 1;
}
static AVFilter output_filter =
{
.name = "ffplay_output",
.query_formats = output_query_formats,
.inputs = (AVFilterPad[]) {{ .name = "default",
.type = CODEC_TYPE_VIDEO,
.end_frame = output_end_frame,
.min_perms = AV_PERM_READ, },
{ .name = NULL }},
.outputs = (AVFilterPad[]) {{ .name = NULL }},
};
#endif /* CONFIG_AVFILTER */
static int video_thread(void *arg)
{
VideoState *is = arg;
AVFrame *frame= avcodec_alloc_frame();
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double pts;
int ret;
#if CONFIG_AVFILTER
AVFilterContext *filt_src = NULL, *filt_out = NULL;
AVFilterGraph *graph = av_mallocz(sizeof(AVFilterGraph));
graph->scale_sws_opts = av_strdup("sws_flags=bilinear");
if(!(filt_src = avfilter_open(&input_filter, "src"))) goto the_end;
if(!(filt_out = avfilter_open(&output_filter, "out"))) goto the_end;
if(avfilter_init_filter(filt_src, NULL, is)) goto the_end;
if(avfilter_init_filter(filt_out, NULL, frame)) goto the_end;
if(vfilters) {
AVFilterInOut *outputs = av_malloc(sizeof(AVFilterInOut));
AVFilterInOut *inputs = av_malloc(sizeof(AVFilterInOut));
outputs->name = av_strdup("in");
outputs->filter = filt_src;
outputs->pad_idx = 0;
outputs->next = NULL;
inputs->name = av_strdup("out");
inputs->filter = filt_out;
inputs->pad_idx = 0;
inputs->next = NULL;
if (avfilter_graph_parse(graph, vfilters, inputs, outputs, NULL) < 0)
goto the_end;
av_freep(&vfilters);
} else {
if(avfilter_link(filt_src, 0, filt_out, 0) < 0) goto the_end;
}
avfilter_graph_add_filter(graph, filt_src);
avfilter_graph_add_filter(graph, filt_out);
if(avfilter_graph_check_validity(graph, NULL)) goto the_end;
if(avfilter_graph_config_formats(graph, NULL)) goto the_end;
if(avfilter_graph_config_links(graph, NULL)) goto the_end;
is->out_video_filter = filt_out;
#endif
for(;;) {
#if !CONFIG_AVFILTER
AVPacket pkt;
#endif
while (is->paused && !is->videoq.abort_request)
SDL_Delay(10);
#if CONFIG_AVFILTER
ret = get_filtered_video_frame(filt_out, frame, &pts_int);
#else
ret = get_video_frame(is, frame, &pts_int, &pkt);
#endif
if (ret < 0) goto the_end;
if (!ret)
continue;
pts = pts_int*av_q2d(is->video_st->time_base);
#if CONFIG_AVFILTER
ret = output_picture2(is, frame, pts, -1); /* fixme: unknown pos */
#else
ret = output_picture2(is, frame, pts, pkt.pos);
av_free_packet(&pkt);
#endif
if (ret < 0)
goto the_end;
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if (cur_stream)
stream_pause(cur_stream);
#if CONFIG_AVFILTER
avfilter_graph_destroy(graph);
av_freep(&graph);
#endif
static int subtitle_thread(void *arg)
{
VideoState *is = arg;
SubPicture *sp;
AVPacket pkt1, *pkt = &pkt1;
int len1, got_subtitle;
double pts;
int i, j;
int r, g, b, y, u, v, a;
for(;;) {
while (is->paused && !is->subtitleq.abort_request) {
SDL_Delay(10);
}
if (packet_queue_get(&is->subtitleq, pkt, 1) < 0)
break;
if(pkt->data == flush_pkt.data){
avcodec_flush_buffers(is->subtitle_st->codec);
continue;
}
SDL_LockMutex(is->subpq_mutex);
while (is->subpq_size >= SUBPICTURE_QUEUE_SIZE &&
!is->subtitleq.abort_request) {
SDL_CondWait(is->subpq_cond, is->subpq_mutex);
}
SDL_UnlockMutex(is->subpq_mutex);
if (is->subtitleq.abort_request)
goto the_end;
sp = &is->subpq[is->subpq_windex];
/* NOTE: ipts is the PTS of the _first_ picture beginning in
this packet, if any */
pts = 0;
if (pkt->pts != AV_NOPTS_VALUE)
pts = av_q2d(is->subtitle_st->time_base)*pkt->pts;
len1 = avcodec_decode_subtitle2(is->subtitle_st->codec,
// if (len1 < 0)
// break;
if (got_subtitle && sp->sub.format == 0) {
sp->pts = pts;
for (i = 0; i < sp->sub.num_rects; i++)
{
for (j = 0; j < sp->sub.rects[i]->nb_colors; j++)
{
RGBA_IN(r, g, b, a, (uint32_t*)sp->sub.rects[i]->pict.data[1] + j);
y = RGB_TO_Y_CCIR(r, g, b);
u = RGB_TO_U_CCIR(r, g, b, 0);
v = RGB_TO_V_CCIR(r, g, b, 0);
YUVA_OUT((uint32_t*)sp->sub.rects[i]->pict.data[1] + j, y, u, v, a);
}
}
/* now we can update the picture count */
if (++is->subpq_windex == SUBPICTURE_QUEUE_SIZE)
is->subpq_windex = 0;
SDL_LockMutex(is->subpq_mutex);
is->subpq_size++;
SDL_UnlockMutex(is->subpq_mutex);
}
av_free_packet(pkt);
// if (cur_stream)
// stream_pause(cur_stream);
}
the_end:
return 0;
}
/* copy samples for viewing in editor window */
static void update_sample_display(VideoState *is, short *samples, int samples_size)
{
int size, len, channels;
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channels = is->audio_st->codec->channels;
size = samples_size / sizeof(short);
while (size > 0) {
len = SAMPLE_ARRAY_SIZE - is->sample_array_index;
if (len > size)
len = size;
memcpy(is->sample_array + is->sample_array_index, samples, len * sizeof(short));
samples += len;
is->sample_array_index += len;
if (is->sample_array_index >= SAMPLE_ARRAY_SIZE)
is->sample_array_index = 0;
size -= len;
}
}
/* return the new audio buffer size (samples can be added or deleted
to get better sync if video or external master clock) */
static int synchronize_audio(VideoState *is, short *samples,
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int samples_size1, double pts)
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int n, samples_size;
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n = 2 * is->audio_st->codec->channels;
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samples_size = samples_size1;
/* if not master, then we try to remove or add samples to correct the clock */
if (((is->av_sync_type == AV_SYNC_VIDEO_MASTER && is->video_st) ||
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is->av_sync_type == AV_SYNC_EXTERNAL_CLOCK)) {
double diff, avg_diff;
int wanted_size, min_size, max_size, nb_samples;
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ref_clock = get_master_clock(is);
diff = get_audio_clock(is) - ref_clock;
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if (diff < AV_NOSYNC_THRESHOLD) {
is->audio_diff_cum = diff + is->audio_diff_avg_coef * is->audio_diff_cum;
if (is->audio_diff_avg_count < AUDIO_DIFF_AVG_NB) {
/* not enough measures to have a correct estimate */
is->audio_diff_avg_count++;
} else {
/* estimate the A-V difference */
avg_diff = is->audio_diff_cum * (1.0 - is->audio_diff_avg_coef);
if (fabs(avg_diff) >= is->audio_diff_threshold) {
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wanted_size = samples_size + ((int)(diff * is->audio_st->codec->sample_rate) * n);
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nb_samples = samples_size / n;
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min_size = ((nb_samples * (100 - SAMPLE_CORRECTION_PERCENT_MAX)) / 100) * n;
max_size = ((nb_samples * (100 + SAMPLE_CORRECTION_PERCENT_MAX)) / 100) * n;
if (wanted_size < min_size)
wanted_size = min_size;
else if (wanted_size > max_size)
wanted_size = max_size;
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/* add or remove samples to correction the synchro */
if (wanted_size < samples_size) {
/* remove samples */
samples_size = wanted_size;
} else if (wanted_size > samples_size) {
uint8_t *samples_end, *q;
int nb;
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/* add samples */
nb = (samples_size - wanted_size);
samples_end = (uint8_t *)samples + samples_size - n;
q = samples_end + n;
while (nb > 0) {
memcpy(q, samples_end, n);
q += n;
nb -= n;
}
samples_size = wanted_size;
}
}
#if 0
printf("diff=%f adiff=%f sample_diff=%d apts=%0.3f vpts=%0.3f %f\n",
diff, avg_diff, samples_size - samples_size1,
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is->audio_clock, is->video_clock, is->audio_diff_threshold);
#endif
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} else {
/* too big difference : may be initial PTS errors, so
reset A-V filter */
is->audio_diff_avg_count = 0;
is->audio_diff_cum = 0;
}
}
return samples_size;
}
/* decode one audio frame and returns its uncompressed size */
static int audio_decode_frame(VideoState *is, double *pts_ptr)
AVPacket *pkt_temp = &is->audio_pkt_temp;
AVCodecContext *dec= is->audio_st->codec;
/* NOTE: the audio packet can contain several frames */
data_size = sizeof(is->audio_buf1);
(int16_t *)is->audio_buf1, &data_size,
if (len1 < 0) {
/* if error, we skip the frame */
pkt_temp->data += len1;
pkt_temp->size -= len1;
if (dec->sample_fmt != is->audio_src_fmt) {
if (is->reformat_ctx)
av_audio_convert_free(is->reformat_ctx);
is->reformat_ctx= av_audio_convert_alloc(SAMPLE_FMT_S16, 1,
dec->sample_fmt, 1, NULL, 0);
if (!is->reformat_ctx) {
fprintf(stderr, "Cannot convert %s sample format to %s sample format\n",
avcodec_get_sample_fmt_name(dec->sample_fmt),
avcodec_get_sample_fmt_name(SAMPLE_FMT_S16));
break;
}
is->audio_src_fmt= dec->sample_fmt;
}
if (is->reformat_ctx) {
const void *ibuf[6]= {is->audio_buf1};