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Commit c6b2dc34 authored by Diego Biurrun's avatar Diego Biurrun
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Sort and prettyprint the file formats table.

Originally committed as revision 14122 to svn://svn.ffmpeg.org/ffmpeg/trunk
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...@@ -41,106 +41,109 @@ library: ...@@ -41,106 +41,109 @@ library:
@multitable @columnfractions .4 .1 .1 .4 @multitable @columnfractions .4 .1 .1 .4
@item Supported File Format @tab Encoding @tab Decoding @tab Comments @item Supported File Format @tab Encoding @tab Decoding @tab Comments
@item MPEG audio @tab X @tab X @item 4xm @tab @tab X
@item MPEG-1 systems @tab X @tab X @tab 4X Technologies format, used in some games.
@tab muxed audio and video @item ADTS AAC audio @tab X @tab X
@item MPEG-2 PS @tab X @tab X @item ASF @tab X @tab X
@tab also known as @code{VOB} file @item AVI @tab X @tab X
@item MPEG-2 TS @tab @tab X @item AVM2 (Flash 9) @tab X @tab X
@tab also known as DVB Transport Stream @tab Only embedded audio is decoded.
@item ASF@tab X @tab X @item AVS @tab @tab X
@item AVI@tab X @tab X @tab Multimedia format used by the Creature Shock game.
@item WAV@tab X @tab X @item American Laser Games MM @tab @tab X
@item Macromedia Flash@tab X @tab X @tab Multimedia format used in games like Mad Dog McCree.
@item AVM2 (Flash 9) @tab X @tab X @item BFI @tab @tab X
@tab Only embedded audio is decoded. @tab Brute Force & Ignorance, used in Flash Traffic: City of Angels.
@item FLV @tab X @tab X @item Bethsoft VID @tab @tab X
@tab Macromedia Flash video files @tab Used in some games from Bethesda Softworks.
@item RealMedia @tab X @tab X @item C93 @tab @tab X
@item raw AC-3 @tab X @tab X @tab Used in the game Cyberia from Interplay.
@item raw MJPEG @tab X @tab X @item CIN @tab @tab X
@item raw MPEG video @tab X @tab X @tab Multimedia format used by Delphine Software games.
@item CRYO APC @tab @tab X
@tab Audio format used in some games by CRYO Interactive Entertainment.
@item Creative VOC @tab X @tab X
@tab Created for the Sound Blaster Pro.
@item DV @tab X @tab X
@item DXA @tab @tab X
@tab This format is used in the non-Windows version of the Feeble Files
game and different game cutscenes repacked for use with ScummVM.
@item Electronic Arts Multimedia @tab @tab X
@tab Used in various EA games; files have extensions like WVE and UV2.
@item FLIC @tab @tab X
@tab .fli/.flc files
@item FLV @tab X @tab X
@tab Macromedia Flash video files
@item GXF @tab X @tab X
@tab General eXchange Format SMPTE 360M, used by Thomson Grass Valley
playout servers.
@item IFF @tab @tab X
@tab Interchange File Format
@item Interplay MVE @tab @tab X
@tab Format used in various Interplay computer games.
@item LMLM4 @tab @tab X
@tab Used by Linux Media Labs MPEG-4 PCI boards
@item MAXIS EA XA @tab @tab X
@tab Used in Sim City 3000; file extension .xa.
@item MPEG audio @tab X @tab X
@item MPEG-1 systems @tab X @tab X
@tab muxed audio and video
@item MPEG-2 PS @tab X @tab X
@tab also known as @code{VOB} file
@item MPEG-2 TS @tab @tab X
@tab also known as DVB Transport Stream
@item MPEG-4 @tab X @tab X
@tab MPEG-4 is a variant of QuickTime.
@item MSN TCP Webcam @tab @tab X
@tab Used by MSN Messenger Webcam streams.
@item MXF @tab @tab X
@tab Material eXchange Format SMPTE 377M, used by D-Cinema, broadcast industry.
@item Macromedia Flash @tab X @tab X
@item Matroska @tab X @tab X
@item Monkey's Audio @tab @tab X
@item NUT @tab X @tab X
@tab NUT Open Container Format
@item Nullsoft Video @tab @tab X
@item OMA @tab @tab X
@tab Audio format used in Sony Sonic Stage and Sony Vegas.
@item PVA @tab @tab X
@tab Used by TechnoTrend DVB PCI boards.
@item PlayStation STR @tab @tab X
@item QuickTime @tab X @tab X
@item RL2 @tab @tab X
@tab Audio and video format used in some games by Entertainment Software Partners.
@item RealMedia @tab X @tab X
@item SEQ @tab @tab X
@tab Tiertex .seq files used in the DOS CD-ROM version of the game Flashback.
@item SIFF @tab @tab X
@tab Audio and video format used in some games by Beam Software.
@item SUN AU format @tab X @tab X
@item Sega FILM/CPK @tab @tab X
@tab Used in many Sega Saturn console games.
@item Sierra Online @tab @tab X
@tab .sol files used in Sierra Online games.
@item Sierra VMD @tab @tab X
@tab Used in Sierra CD-ROM games.
@item Smacker @tab @tab X
@tab Multimedia format used by many games.
@item THP @tab @tab X
@tab Used on the Nintendo GameCube.
@item WAV @tab X @tab X
@item WC3 Movie @tab @tab X
@tab Multimedia format used in Origin's Wing Commander III computer game.
@item Westwood Studios VQA/AUD @tab @tab X
@tab Multimedia formats used in Westwood Studios games.
@item id Cinematic @tab @tab X
@tab Used in Quake II.
@item id RoQ @tab X @tab X
@tab Used in Quake III, Jedi Knight 2, other computer games.
@item raw AC-3 @tab X @tab X
@item raw CRI ADX audio @tab X @tab X
@item raw MJPEG @tab X @tab X
@item raw MPEG video @tab X @tab X
@item raw MPEG-4 video @tab X @tab X
@item raw PCM 8/16 bits, mu-law/A-law @tab X @tab X @item raw PCM 8/16 bits, mu-law/A-law @tab X @tab X
@item raw CRI ADX audio @tab X @tab X @item raw Shorten audio @tab @tab X
@item raw Shorten audio @tab @tab X
@item SUN AU format @tab X @tab X
@item NUT @tab X @tab X @tab NUT Open Container Format
@item QuickTime @tab X @tab X
@item MPEG-4 @tab X @tab X
@tab MPEG-4 is a variant of QuickTime.
@item raw MPEG-4 video @tab X @tab X
@item DV @tab X @tab X
@item 4xm @tab @tab X
@tab 4X Technologies format, used in some games.
@item PlayStation STR @tab @tab X
@item id RoQ @tab X @tab X
@tab Used in Quake III, Jedi Knight 2, other computer games.
@item Interplay MVE @tab @tab X
@tab Format used in various Interplay computer games.
@item WC3 Movie @tab @tab X
@tab Multimedia format used in Origin's Wing Commander III computer game.
@item Sega FILM/CPK @tab @tab X
@tab Used in many Sega Saturn console games.
@item Westwood Studios VQA/AUD @tab @tab X
@tab Multimedia formats used in Westwood Studios games.
@item id Cinematic @tab @tab X
@tab Used in Quake II.
@item FLIC @tab @tab X
@tab .fli/.flc files
@item Sierra VMD @tab @tab X
@tab Used in Sierra CD-ROM games.
@item Sierra Online @tab @tab X
@tab .sol files used in Sierra Online games.
@item Matroska @tab X @tab X
@item Electronic Arts Multimedia @tab @tab X
@tab Used in various EA games; files have extensions like WVE and UV2.
@item MAXIS EA XA @tab @tab X
@tab Used in Sim City 3000; file extension .xa.
@item Nullsoft Video @tab @tab X
@item ADTS AAC audio @tab X @tab X
@item Creative VOC @tab X @tab X @tab Created for the Sound Blaster Pro.
@item American Laser Games MM @tab @tab X
@tab Multimedia format used in games like Mad Dog McCree.
@item AVS @tab @tab X
@tab Multimedia format used by the Creature Shock game.
@item Smacker @tab @tab X
@tab Multimedia format used by many games.
@item GXF @tab X @tab X
@tab General eXchange Format SMPTE 360M, used by Thomson Grass Valley playout servers.
@item CIN @tab @tab X
@tab Multimedia format used by Delphine Software games.
@item MXF @tab @tab X
@tab Material eXchange Format SMPTE 377M, used by D-Cinema, broadcast industry.
@item SEQ @tab @tab X
@tab Tiertex .seq files used in the DOS CD-ROM version of the game Flashback.
@item DXA @tab @tab X
@tab This format is used in the non-Windows version of the Feeble Files game and
different game cutscenes repacked for use with ScummVM.
@item THP @tab @tab X
@tab Used on the Nintendo GameCube.
@item C93 @tab @tab X
@tab Used in the game Cyberia from Interplay.
@item Bethsoft VID @tab @tab X
@tab Used in some games from Bethesda Softworks.
@item CRYO APC @tab @tab X
@tab Audio format used in some games by CRYO Interactive Entertainment.
@item Monkey's Audio @tab @tab X
@item SIFF @tab @tab X
@tab Audio and video format used in some games by Beam Software.
@item LMLM4 @tab @tab X
@tab Used by Linux Media Labs MPEG-4 PCI boards
@item PVA @tab @tab X
@tab Used by TechnoTrend DVB PCI boards
@item MSN TCP Webcam @tab @tab X
@tab Used by MSN Messenger Webcam streams.
@item RL2 @tab @tab X
@tab Audio and video format used in some games by Entertainment Software Partners
@item IFF @tab @tab X
@tab Interchange File Format
@item BFI @tab @tab X
@tab Brute Force & Ignorance, used in Flash Traffic: City of Angels.
@item OMA @tab @tab X
@tab Audio format used in Sony Sonic Stage and Sony Vegas.
@end multitable @end multitable
@code{X} means that encoding (resp. decoding) is supported. @code{X} means that encoding (resp. decoding) is supported.
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