diff --git a/doc/general.texi b/doc/general.texi index 379f871b548953f0c8d8e9988520738a43d285f5..282599ca4a750f6d0cff40a9d85f591cec15534a 100644 --- a/doc/general.texi +++ b/doc/general.texi @@ -41,106 +41,109 @@ library: @multitable @columnfractions .4 .1 .1 .4 @item Supported File Format @tab Encoding @tab Decoding @tab Comments -@item MPEG audio @tab X @tab X -@item MPEG-1 systems @tab X @tab X -@tab muxed audio and video -@item MPEG-2 PS @tab X @tab X -@tab also known as @code{VOB} file -@item MPEG-2 TS @tab @tab X -@tab also known as DVB Transport Stream -@item ASF@tab X @tab X -@item AVI@tab X @tab X -@item WAV@tab X @tab X -@item Macromedia Flash@tab X @tab X -@item AVM2 (Flash 9) @tab X @tab X -@tab Only embedded audio is decoded. -@item FLV @tab X @tab X -@tab Macromedia Flash video files -@item RealMedia @tab X @tab X -@item raw AC-3 @tab X @tab X -@item raw MJPEG @tab X @tab X -@item raw MPEG video @tab X @tab X +@item 4xm @tab @tab X + @tab 4X Technologies format, used in some games. +@item ADTS AAC audio @tab X @tab X +@item ASF @tab X @tab X +@item AVI @tab X @tab X +@item AVM2 (Flash 9) @tab X @tab X + @tab Only embedded audio is decoded. +@item AVS @tab @tab X + @tab Multimedia format used by the Creature Shock game. +@item American Laser Games MM @tab @tab X + @tab Multimedia format used in games like Mad Dog McCree. +@item BFI @tab @tab X + @tab Brute Force & Ignorance, used in Flash Traffic: City of Angels. +@item Bethsoft VID @tab @tab X + @tab Used in some games from Bethesda Softworks. +@item C93 @tab @tab X + @tab Used in the game Cyberia from Interplay. +@item CIN @tab @tab X + @tab Multimedia format used by Delphine Software games. +@item CRYO APC @tab @tab X + @tab Audio format used in some games by CRYO Interactive Entertainment. +@item Creative VOC @tab X @tab X + @tab Created for the Sound Blaster Pro. +@item DV @tab X @tab X +@item DXA @tab @tab X + @tab This format is used in the non-Windows version of the Feeble Files + game and different game cutscenes repacked for use with ScummVM. +@item Electronic Arts Multimedia @tab @tab X + @tab Used in various EA games; files have extensions like WVE and UV2. +@item FLIC @tab @tab X + @tab .fli/.flc files +@item FLV @tab X @tab X + @tab Macromedia Flash video files +@item GXF @tab X @tab X + @tab General eXchange Format SMPTE 360M, used by Thomson Grass Valley + playout servers. +@item IFF @tab @tab X + @tab Interchange File Format +@item Interplay MVE @tab @tab X + @tab Format used in various Interplay computer games. +@item LMLM4 @tab @tab X + @tab Used by Linux Media Labs MPEG-4 PCI boards +@item MAXIS EA XA @tab @tab X + @tab Used in Sim City 3000; file extension .xa. +@item MPEG audio @tab X @tab X +@item MPEG-1 systems @tab X @tab X + @tab muxed audio and video +@item MPEG-2 PS @tab X @tab X + @tab also known as @code{VOB} file +@item MPEG-2 TS @tab @tab X + @tab also known as DVB Transport Stream +@item MPEG-4 @tab X @tab X + @tab MPEG-4 is a variant of QuickTime. +@item MSN TCP Webcam @tab @tab X + @tab Used by MSN Messenger Webcam streams. +@item MXF @tab @tab X + @tab Material eXchange Format SMPTE 377M, used by D-Cinema, broadcast industry. +@item Macromedia Flash @tab X @tab X +@item Matroska @tab X @tab X +@item Monkey's Audio @tab @tab X +@item NUT @tab X @tab X + @tab NUT Open Container Format +@item Nullsoft Video @tab @tab X +@item OMA @tab @tab X + @tab Audio format used in Sony Sonic Stage and Sony Vegas. +@item PVA @tab @tab X + @tab Used by TechnoTrend DVB PCI boards. +@item PlayStation STR @tab @tab X +@item QuickTime @tab X @tab X +@item RL2 @tab @tab X + @tab Audio and video format used in some games by Entertainment Software Partners. +@item RealMedia @tab X @tab X +@item SEQ @tab @tab X + @tab Tiertex .seq files used in the DOS CD-ROM version of the game Flashback. +@item SIFF @tab @tab X + @tab Audio and video format used in some games by Beam Software. +@item SUN AU format @tab X @tab X +@item Sega FILM/CPK @tab @tab X + @tab Used in many Sega Saturn console games. +@item Sierra Online @tab @tab X + @tab .sol files used in Sierra Online games. +@item Sierra VMD @tab @tab X + @tab Used in Sierra CD-ROM games. +@item Smacker @tab @tab X + @tab Multimedia format used by many games. +@item THP @tab @tab X + @tab Used on the Nintendo GameCube. +@item WAV @tab X @tab X +@item WC3 Movie @tab @tab X + @tab Multimedia format used in Origin's Wing Commander III computer game. +@item Westwood Studios VQA/AUD @tab @tab X + @tab Multimedia formats used in Westwood Studios games. +@item id Cinematic @tab @tab X + @tab Used in Quake II. +@item id RoQ @tab X @tab X + @tab Used in Quake III, Jedi Knight 2, other computer games. +@item raw AC-3 @tab X @tab X +@item raw CRI ADX audio @tab X @tab X +@item raw MJPEG @tab X @tab X +@item raw MPEG video @tab X @tab X +@item raw MPEG-4 video @tab X @tab X @item raw PCM 8/16 bits, mu-law/A-law @tab X @tab X -@item raw CRI ADX audio @tab X @tab X -@item raw Shorten audio @tab @tab X -@item SUN AU format @tab X @tab X -@item NUT @tab X @tab X @tab NUT Open Container Format -@item QuickTime @tab X @tab X -@item MPEG-4 @tab X @tab X -@tab MPEG-4 is a variant of QuickTime. -@item raw MPEG-4 video @tab X @tab X -@item DV @tab X @tab X -@item 4xm @tab @tab X -@tab 4X Technologies format, used in some games. -@item PlayStation STR @tab @tab X -@item id RoQ @tab X @tab X -@tab Used in Quake III, Jedi Knight 2, other computer games. -@item Interplay MVE @tab @tab X -@tab Format used in various Interplay computer games. -@item WC3 Movie @tab @tab X -@tab Multimedia format used in Origin's Wing Commander III computer game. -@item Sega FILM/CPK @tab @tab X -@tab Used in many Sega Saturn console games. -@item Westwood Studios VQA/AUD @tab @tab X -@tab Multimedia formats used in Westwood Studios games. -@item id Cinematic @tab @tab X -@tab Used in Quake II. -@item FLIC @tab @tab X -@tab .fli/.flc files -@item Sierra VMD @tab @tab X -@tab Used in Sierra CD-ROM games. -@item Sierra Online @tab @tab X -@tab .sol files used in Sierra Online games. -@item Matroska @tab X @tab X -@item Electronic Arts Multimedia @tab @tab X -@tab Used in various EA games; files have extensions like WVE and UV2. -@item MAXIS EA XA @tab @tab X -@tab Used in Sim City 3000; file extension .xa. -@item Nullsoft Video @tab @tab X -@item ADTS AAC audio @tab X @tab X -@item Creative VOC @tab X @tab X @tab Created for the Sound Blaster Pro. -@item American Laser Games MM @tab @tab X -@tab Multimedia format used in games like Mad Dog McCree. -@item AVS @tab @tab X -@tab Multimedia format used by the Creature Shock game. -@item Smacker @tab @tab X -@tab Multimedia format used by many games. -@item GXF @tab X @tab X -@tab General eXchange Format SMPTE 360M, used by Thomson Grass Valley playout servers. -@item CIN @tab @tab X -@tab Multimedia format used by Delphine Software games. -@item MXF @tab @tab X -@tab Material eXchange Format SMPTE 377M, used by D-Cinema, broadcast industry. -@item SEQ @tab @tab X -@tab Tiertex .seq files used in the DOS CD-ROM version of the game Flashback. -@item DXA @tab @tab X -@tab This format is used in the non-Windows version of the Feeble Files game and -different game cutscenes repacked for use with ScummVM. -@item THP @tab @tab X -@tab Used on the Nintendo GameCube. -@item C93 @tab @tab X -@tab Used in the game Cyberia from Interplay. -@item Bethsoft VID @tab @tab X -@tab Used in some games from Bethesda Softworks. -@item CRYO APC @tab @tab X -@tab Audio format used in some games by CRYO Interactive Entertainment. -@item Monkey's Audio @tab @tab X -@item SIFF @tab @tab X -@tab Audio and video format used in some games by Beam Software. -@item LMLM4 @tab @tab X -@tab Used by Linux Media Labs MPEG-4 PCI boards -@item PVA @tab @tab X -@tab Used by TechnoTrend DVB PCI boards -@item MSN TCP Webcam @tab @tab X -@tab Used by MSN Messenger Webcam streams. -@item RL2 @tab @tab X -@tab Audio and video format used in some games by Entertainment Software Partners -@item IFF @tab @tab X -@tab Interchange File Format -@item BFI @tab @tab X -@tab Brute Force & Ignorance, used in Flash Traffic: City of Angels. -@item OMA @tab @tab X -@tab Audio format used in Sony Sonic Stage and Sony Vegas. +@item raw Shorten audio @tab @tab X @end multitable @code{X} means that encoding (resp. decoding) is supported.