Skip to content
Snippets Groups Projects
hwcontext_vaapi.h 3.69 KiB
Newer Older
  • Learn to ignore specific revisions
  • /*
     * This file is part of Libav.
     *
     * Libav is free software; you can redistribute it and/or
     * modify it under the terms of the GNU Lesser General Public
     * License as published by the Free Software Foundation; either
     * version 2.1 of the License, or (at your option) any later version.
     *
     * Libav is distributed in the hope that it will be useful,
     * but WITHOUT ANY WARRANTY; without even the implied warranty of
     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     * Lesser General Public License for more details.
     *
     * You should have received a copy of the GNU Lesser General Public
     * License along with Libav; if not, write to the Free Software
     * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
     */
    
    #ifndef AVUTIL_HWCONTEXT_VAAPI_H
    #define AVUTIL_HWCONTEXT_VAAPI_H
    
    #include <va/va.h>
    
    /**
     * @file
     * API-specific header for AV_HWDEVICE_TYPE_VAAPI.
     *
     * Dynamic frame pools are supported, but note that any pool used as a render
     * target is required to be of fixed size in order to be be usable as an
     * argument to vaCreateContext().
     *
     * For user-allocated pools, AVHWFramesContext.pool must return AVBufferRefs
     * with the data pointer set to a VASurfaceID.
     */
    
    
    enum {
        /**
         * The quirks field has been set by the user and should not be detected
         * automatically by av_hwdevice_ctx_init().
         */
        AV_VAAPI_DRIVER_QUIRK_USER_SET = (1 << 0),
        /**
         * The driver does not destroy parameter buffers when they are used by
         * vaRenderPicture().  Additional code will be required to destroy them
         * separately afterwards.
         */
        AV_VAAPI_DRIVER_QUIRK_RENDER_PARAM_BUFFERS = (1 << 1),
    
    
        /**
         * The driver does not support the VASurfaceAttribMemoryType attribute,
         * so the surface allocation code will not try to use it.
         */
        AV_VAAPI_DRIVER_QUIRK_ATTRIB_MEMTYPE = (1 << 2),
    
    
        /**
         * The driver does not support surface attributes at all.
         * The surface allocation code will never pass them to surface allocation,
         * and the results of the vaQuerySurfaceAttributes() call will be faked.
         */
        AV_VAAPI_DRIVER_QUIRK_SURFACE_ATTRIBUTES = (1 << 3),
    
    /**
     * VAAPI connection details.
     *
     * Allocated as AVHWDeviceContext.hwctx
     */
    typedef struct AVVAAPIDeviceContext {
        /**
         * The VADisplay handle, to be filled by the user.
         */
        VADisplay display;
    
        /**
         * Driver quirks to apply - this is filled by av_hwdevice_ctx_init(),
         * with reference to a table of known drivers, unless the
         * AV_VAAPI_DRIVER_QUIRK_USER_SET bit is already present.  The user
         * may need to refer to this field when performing any later
         * operations using VAAPI with the same VADisplay.
         */
        unsigned int driver_quirks;
    
    } AVVAAPIDeviceContext;
    
    /**
     * VAAPI-specific data associated with a frame pool.
     *
     * Allocated as AVHWFramesContext.hwctx.
     */
    typedef struct AVVAAPIFramesContext {
        /**
         * Set by the user to apply surface attributes to all surfaces in
         * the frame pool.  If null, default settings are used.
         */
        VASurfaceAttrib *attributes;
        int           nb_attributes;
        /**
         * The surfaces IDs of all surfaces in the pool after creation.
         * Only valid if AVHWFramesContext.initial_pool_size was positive.
         * These are intended to be used as the render_targets arguments to
         * vaCreateContext().
         */
        VASurfaceID     *surface_ids;
        int           nb_surfaces;
    } AVVAAPIFramesContext;
    
    /**
     * VAAPI hardware pipeline configuration details.
     *
     * Allocated with av_hwdevice_hwconfig_alloc().
     */
    typedef struct AVVAAPIHWConfig {
        /**
         * ID of a VAAPI pipeline configuration.
         */
        VAConfigID config_id;
    } AVVAAPIHWConfig;
    
    #endif /* AVUTIL_HWCONTEXT_VAAPI_H */