Newer
Older
/*
* FFplay : Simple Media Player based on the ffmpeg libraries
* Copyright (c) 2003 Fabrice Bellard
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#define HAVE_AV_CONFIG_H
#include "avformat.h"
#include "cmdutils.h"
#include <SDL.h>
#include <SDL_thread.h>
#ifdef CONFIG_WIN32
#undef main /* We don't want SDL to override our main() */
#endif
#ifdef CONFIG_OS2
#define INCL_DOS
#include <os2.h>
#include <stdio.h>
void MorphToPM()
{
PPIB pib;
PTIB tib;
DosGetInfoBlocks(&tib, &pib);
// Change flag from VIO to PM:
if (pib->pib_ultype==2) pib->pib_ultype = 3;
}
#endif
#if defined(__linux__)
#define HAVE_X11
#endif
#ifdef HAVE_X11
#include <X11/Xlib.h>
#endif
Fabrice Bellard
committed
//#define DEBUG_SYNC
#define MAX_VIDEOQ_SIZE (5 * 256 * 1024)
#define MAX_AUDIOQ_SIZE (5 * 16 * 1024)
#define MAX_SUBTITLEQ_SIZE (5 * 16 * 1024)
Fabrice Bellard
committed
/* SDL audio buffer size, in samples. Should be small to have precise
A/V sync as SDL does not have hardware buffer fullness info. */
#define SDL_AUDIO_BUFFER_SIZE 1024
/* no AV sync correction is done if below the AV sync threshold */
Fabrice Bellard
committed
/* no AV correction is done if too big error */
#define AV_NOSYNC_THRESHOLD 10.0
/* maximum audio speed change to get correct sync */
#define SAMPLE_CORRECTION_PERCENT_MAX 10
/* we use about AUDIO_DIFF_AVG_NB A-V differences to make the average */
#define AUDIO_DIFF_AVG_NB 20
/* NOTE: the size must be big enough to compensate the hardware audio buffersize size */
#define SAMPLE_ARRAY_SIZE (2*65536)
typedef struct PacketQueue {
AVPacketList *first_pkt, *last_pkt;
int nb_packets;
int size;
int abort_request;
SDL_mutex *mutex;
SDL_cond *cond;
} PacketQueue;
#define VIDEO_PICTURE_QUEUE_SIZE 1
#define SUBPICTURE_QUEUE_SIZE 4
Fabrice Bellard
committed
double pts; /* presentation time stamp for this picture */
SDL_Overlay *bmp;
int width, height; /* source height & width */
int allocated;
} VideoPicture;
typedef struct SubPicture {
double pts; /* presentation time stamp for this picture */
AVSubtitle sub;
} SubPicture;
enum {
AV_SYNC_AUDIO_MASTER, /* default choice */
AV_SYNC_VIDEO_MASTER,
Fabrice Bellard
committed
AV_SYNC_EXTERNAL_CLOCK, /* synchronize to an external clock */
};
typedef struct VideoState {
SDL_Thread *parse_tid;
SDL_Thread *video_tid;
Fabrice Bellard
committed
AVInputFormat *iformat;
int no_background;
int abort_request;
int paused;
Fabrice Bellard
committed
int last_paused;
AVFormatContext *ic;
int dtg_active_format;
int audio_stream;
int av_sync_type;
Fabrice Bellard
committed
double external_clock; /* external clock base */
int64_t external_clock_time;
double audio_clock;
double audio_diff_cum; /* used for AV difference average computation */
double audio_diff_avg_coef;
double audio_diff_threshold;
int audio_diff_avg_count;
AVStream *audio_st;
PacketQueue audioq;
int audio_hw_buf_size;
/* samples output by the codec. we reserve more space for avsync
compensation */
uint8_t audio_buf[(AVCODEC_MAX_AUDIO_FRAME_SIZE * 3) / 2];
unsigned int audio_buf_size; /* in bytes */
int audio_buf_index; /* in bytes */
AVPacket audio_pkt;
uint8_t *audio_pkt_data;
int audio_pkt_size;
int show_audio; /* if true, display audio samples */
int16_t sample_array[SAMPLE_ARRAY_SIZE];
int sample_array_index;
SDL_Thread *subtitle_tid;
int subtitle_stream;
int subtitle_stream_changed;
AVStream *subtitle_st;
PacketQueue subtitleq;
SubPicture subpq[SUBPICTURE_QUEUE_SIZE];
int subpq_size, subpq_rindex, subpq_windex;
SDL_mutex *subpq_mutex;
SDL_cond *subpq_cond;
Fabrice Bellard
committed
double frame_timer;
double frame_last_pts;
double frame_last_delay;
double video_clock;
int video_stream;
AVStream *video_st;
PacketQueue videoq;
Fabrice Bellard
committed
double video_last_P_pts; /* pts of the last P picture (needed if B
frames are present) */
double video_current_pts; /* current displayed pts (different from
video_clock if frame fifos are used) */
int64_t video_current_pts_time; /* time at which we updated
video_current_pts - used to
have running video pts */
VideoPicture pictq[VIDEO_PICTURE_QUEUE_SIZE];
int pictq_size, pictq_rindex, pictq_windex;
SDL_mutex *pictq_mutex;
SDL_cond *pictq_cond;
SDL_mutex *video_decoder_mutex;
SDL_mutex *audio_decoder_mutex;
SDL_mutex *subtitle_decoder_mutex;
// QETimer *video_timer;
char filename[1024];
int width, height, xleft, ytop;
} VideoState;
void show_help(void);
Fabrice Bellard
committed
static int audio_write_get_buf_size(VideoState *is);
/* options specified by the user */
static AVInputFormat *file_iformat;
Fabrice Bellard
committed
static AVImageFormat *image_format;
static const char *input_filename;
static int fs_screen_width;
static int fs_screen_height;
static int screen_width = 640;
static int screen_height = 480;
Loading
Loading full blame...