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    @chapter Protocols
    @c man begin PROTOCOLS
    
    
    Protocols are configured elements in FFmpeg which allow to access
    
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    resources which require the use of a particular protocol.
    
    
    When you configure your FFmpeg build, all the supported protocols are
    
    enabled by default. You can list all available ones using the
    configure option "--list-protocols".
    
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    You can disable all the protocols using the configure option
    "--disable-protocols", and selectively enable a protocol using the
    option "--enable-protocol=@var{PROTOCOL}", or you can disable a
    particular protocol using the option
    "--disable-protocol=@var{PROTOCOL}".
    
    The option "-protocols" of the ff* tools will display the list of
    
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    A description of the currently available protocols follows.
    
    
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    @section bluray
    
    Read BluRay playlist.
    
    The accepted options are:
    @table @option
    
    @item angle
    BluRay angle
    
    @item chapter
    Start chapter (1...N)
    
    @item playlist
    Playlist to read (BDMV/PLAYLIST/?????.mpls)
    
    @end table
    
    Examples:
    
    Read longest playlist from BluRay mounted to /mnt/bluray:
    @example
    bluray:/mnt/bluray
    @end example
    
    Read angle 2 of playlist 4 from BluRay mounted to /mnt/bluray, start from chapter 2:
    @example
    -playlist 4 -angle 2 -chapter 2 bluray:/mnt/bluray
    @end example
    
    
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    @section concat
    
    Physical concatenation protocol.
    
    
    Allow to read and seek from many resource in sequence as if they were
    a unique resource.
    
    A URL accepted by this protocol has the syntax:
    
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    @example
    concat:@var{URL1}|@var{URL2}|...|@var{URLN}
    @end example
    
    where @var{URL1}, @var{URL2}, ..., @var{URLN} are the urls of the
    resource to be concatenated, each one possibly specifying a distinct
    protocol.
    
    For example to read a sequence of files @file{split1.mpeg},
    
    @file{split2.mpeg}, @file{split3.mpeg} with @command{ffplay} use the
    
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    command:
    @example
    ffplay concat:split1.mpeg\|split2.mpeg\|split3.mpeg
    @end example
    
    Note that you may need to escape the character "|" which is special for
    many shells.
    
    
    @section data
    
    Data in-line in the URI. See @url{http://en.wikipedia.org/wiki/Data_URI_scheme}.
    
    For example, to convert a GIF file given inline with @command{ffmpeg}:
    @example
    ffmpeg -i "data:image/gif;base64,R0lGODdhCAAIAMIEAAAAAAAA//8AAP//AP///////////////ywAAAAACAAIAAADF0gEDLojDgdGiJdJqUX02iB4E8Q9jUMkADs=" smiley.png
    @end example
    
    
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    @section file
    
    File access protocol.
    
    Allow to read from or read to a file.
    
    
    For example to read from a file @file{input.mpeg} with @command{ffmpeg}
    
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    use the command:
    @example
    ffmpeg -i file:input.mpeg output.mpeg
    @end example
    
    
    The ff* tools default to the file protocol, that is a resource
    specified with the name "FILE.mpeg" is interpreted as the URL
    "file:FILE.mpeg".
    
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    @section gopher
    
    Gopher protocol.
    
    
    @section hls
    
    Read Apple HTTP Live Streaming compliant segmented stream as
    a uniform one. The M3U8 playlists describing the segments can be
    remote HTTP resources or local files, accessed using the standard
    file protocol.
    The nested protocol is declared by specifying
    "+@var{proto}" after the hls URI scheme name, where @var{proto}
    is either "file" or "http".
    
    @example
    hls+http://host/path/to/remote/resource.m3u8
    hls+file://path/to/local/resource.m3u8
    @end example
    
    
    Using this protocol is discouraged - the hls demuxer should work
    just as well (if not, please report the issues) and is more complete.
    To use the hls demuxer instead, simply use the direct URLs to the
    m3u8 files.
    
    
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    @section http
    
    
    HTTP (Hyper Text Transfer Protocol).
    
    This protocol accepts the following options.
    
    @table @option
    @item seekable
    Control seekability of connection. If set to 1 the resource is
    supposed to be seekable, if set to 0 it is assumed not to be seekable,
    
    if set to -1 it will try to autodetect if it is seekable. Default
    value is -1.
    
    
    @item chunked_post
    If set to 1 use chunked transfer-encoding for posts, default is 1.
    
    @item headers
    Set custom HTTP headers, can override built in default headers. The
    value must be a string encoding the headers.
    
    @item content_type
    Force a content type.
    
    @item user-agent
    Override User-Agent header. If not specified the protocol will use a
    string describing the libavformat build.
    
    @item multiple_requests
    Use persistent connections if set to 1. By default it is 0.
    
    @item post_data
    Set custom HTTP post data.
    
    @item timeout
    Set timeout of socket I/O operations used by the underlying low level
    operation. By default it is set to -1, which means that the timeout is
    not specified.
    
    @item mime_type
    Set MIME type.
    
    
    @item cookies
    Set the cookies to be sent in future requests. The format of each cookie is the
    same as the value of a Set-Cookie HTTP response field. Multiple cookies can be
    delimited by a newline character.
    
    @subsection HTTP Cookies
    
    Some HTTP requests will be denied unless cookie values are passed in with the
    request. The @option{cookies} option allows these cookies to be specified. At
    the very least, each cookie must specify a value along with a path and domain.
    HTTP requests that match both the domain and path will automatically include the
    cookie value in the HTTP Cookie header field. Multiple cookies can be delimited
    by a newline.
    
    The required syntax to play a stream specifying a cookie is:
    @example
    ffplay -cookies "nlqptid=nltid=tsn; path=/; domain=somedomain.com;" http://somedomain.com/somestream.m3u8
    @end example
    
    
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    @section mmst
    
    MMS (Microsoft Media Server) protocol over TCP.
    
    
    @section mmsh
    
    MMS (Microsoft Media Server) protocol over HTTP.
    
    The required syntax is:
    @example
    mmsh://@var{server}[:@var{port}][/@var{app}][/@var{playpath}]
    @end example
    
    
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    @section md5
    
    MD5 output protocol.
    
    
    Computes the MD5 hash of the data to be written, and on close writes
    this to the designated output or stdout if none is specified. It can
    be used to test muxers without writing an actual file.
    
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    Some examples follow.
    @example
    
    # Write the MD5 hash of the encoded AVI file to the file output.avi.md5.
    
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    ffmpeg -i input.flv -f avi -y md5:output.avi.md5
    
    
    # Write the MD5 hash of the encoded AVI file to stdout.
    
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    ffmpeg -i input.flv -f avi -y md5:
    @end example
    
    
    Note that some formats (typically MOV) require the output protocol to
    
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    be seekable, so they will fail with the MD5 output protocol.
    
    @section pipe
    
    UNIX pipe access protocol.
    
    Allow to read and write from UNIX pipes.
    
    The accepted syntax is:
    @example
    pipe:[@var{number}]
    @end example
    
    @var{number} is the number corresponding to the file descriptor of the
    
    pipe (e.g. 0 for stdin, 1 for stdout, 2 for stderr).  If @var{number}
    is not specified, by default the stdout file descriptor will be used
    for writing, stdin for reading.
    
    For example to read from stdin with @command{ffmpeg}:
    
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    @example
    cat test.wav | ffmpeg -i pipe:0
    
    # ...this is the same as...
    
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    cat test.wav | ffmpeg -i pipe:
    @end example
    
    
    For writing to stdout with @command{ffmpeg}:
    
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    @example
    ffmpeg -i test.wav -f avi pipe:1 | cat > test.avi
    
    # ...this is the same as...
    
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    ffmpeg -i test.wav -f avi pipe: | cat > test.avi
    @end example
    
    
    Note that some formats (typically MOV), require the output protocol to
    
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    be seekable, so they will fail with the pipe output protocol.
    
    @section rtmp
    
    Real-Time Messaging Protocol.
    
    
    The Real-Time Messaging Protocol (RTMP) is used for streaming multimedia
    content across a TCP/IP network.
    
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    The required syntax is:
    @example
    
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    rtmp://@var{server}[:@var{port}][/@var{app}][/@var{instance}][/@var{playpath}]
    
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    @end example
    
    
    The accepted parameters are:
    
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    @table @option
    
    @item server
    
    The address of the RTMP server.
    
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    @item port
    
    The number of the TCP port to use (by default is 1935).
    
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    @item app
    
    It is the name of the application to access. It usually corresponds to
    the path where the application is installed on the RTMP server
    
    (e.g. @file{/ondemand/}, @file{/flash/live/}, etc.). You can override
    the value parsed from the URI through the @code{rtmp_app} option, too.
    
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    @item playpath
    It is the path or name of the resource to play with reference to the
    
    application specified in @var{app}, may be prefixed by "mp4:". You
    can override the value parsed from the URI through the @code{rtmp_playpath}
    option, too.
    
    
    @item listen
    Act as a server, listening for an incoming connection.
    
    @item timeout
    Maximum time to wait for the incoming connection. Implies listen.
    
    @end table
    
    Additionally, the following parameters can be set via command line options
    (or in code via @code{AVOption}s):
    @table @option
    
    @item rtmp_app
    Name of application to connect on the RTMP server. This option
    overrides the parameter specified in the URI.
    
    
    @item rtmp_buffer
    Set the client buffer time in milliseconds. The default is 3000.
    
    
    @item rtmp_conn
    Extra arbitrary AMF connection parameters, parsed from a string,
    e.g. like @code{B:1 S:authMe O:1 NN:code:1.23 NS:flag:ok O:0}.
    Each value is prefixed by a single character denoting the type,
    B for Boolean, N for number, S for string, O for object, or Z for null,
    followed by a colon. For Booleans the data must be either 0 or 1 for
    FALSE or TRUE, respectively.  Likewise for Objects the data must be 0 or
    1 to end or begin an object, respectively. Data items in subobjects may
    be named, by prefixing the type with 'N' and specifying the name before
    the value (i.e. @code{NB:myFlag:1}). This option may be used multiple
    times to construct arbitrary AMF sequences.
    
    
    @item rtmp_flashver
    Version of the Flash plugin used to run the SWF player. The default
    is LNX 9,0,124,2.
    
    
    @item rtmp_flush_interval
    Number of packets flushed in the same request (RTMPT only). The default
    is 10.
    
    
    @item rtmp_live
    Specify that the media is a live stream. No resuming or seeking in
    live streams is possible. The default value is @code{any}, which means the
    subscriber first tries to play the live stream specified in the
    playpath. If a live stream of that name is not found, it plays the
    recorded stream. The other possible values are @code{live} and
    @code{recorded}.
    
    
    @item rtmp_pageurl
    URL of the web page in which the media was embedded. By default no
    value will be sent.
    
    
    @item rtmp_playpath
    Stream identifier to play or to publish. This option overrides the
    parameter specified in the URI.
    
    
    @item rtmp_subscribe
    Name of live stream to subscribe to. By default no value will be sent.
    It is only sent if the option is specified or if rtmp_live
    is set to live.
    
    
    @item rtmp_swfhash
    SHA256 hash of the decompressed SWF file (32 bytes).
    
    @item rtmp_swfsize
    Size of the decompressed SWF file, required for SWFVerification.
    
    
    @item rtmp_swfurl
    URL of the SWF player for the media. By default no value will be sent.
    
    
    @item rtmp_swfverify
    URL to player swf file, compute hash/size automatically.
    
    
    URL of the target stream. Defaults to proto://host[:port]/app.
    
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    @end table
    
    
    For example to read with @command{ffplay} a multimedia resource named
    
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    "sample" from the application "vod" from an RTMP server "myserver":
    @example
    ffplay rtmp://myserver/vod/sample
    @end example
    
    
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    @section rtmpe
    
    Encrypted Real-Time Messaging Protocol.
    
    The Encrypted Real-Time Messaging Protocol (RTMPE) is used for
    streaming multimedia content within standard cryptographic primitives,
    consisting of Diffie-Hellman key exchange and HMACSHA256, generating
    a pair of RC4 keys.
    
    
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    @section rtmps
    
    Real-Time Messaging Protocol over a secure SSL connection.
    
    The Real-Time Messaging Protocol (RTMPS) is used for streaming
    multimedia content across an encrypted connection.
    
    
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    @section rtmpt
    
    Real-Time Messaging Protocol tunneled through HTTP.
    
    The Real-Time Messaging Protocol tunneled through HTTP (RTMPT) is used
    for streaming multimedia content within HTTP requests to traverse
    firewalls.
    
    
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    @section rtmpte
    
    Encrypted Real-Time Messaging Protocol tunneled through HTTP.
    
    The Encrypted Real-Time Messaging Protocol tunneled through HTTP (RTMPTE)
    is used for streaming multimedia content within HTTP requests to traverse
    firewalls.
    
    
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    @section rtmpts
    
    Real-Time Messaging Protocol tunneled through HTTPS.
    
    The Real-Time Messaging Protocol tunneled through HTTPS (RTMPTS) is used
    for streaming multimedia content within HTTPS requests to traverse
    firewalls.
    
    
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    @section rtmp, rtmpe, rtmps, rtmpt, rtmpte
    
    Real-Time Messaging Protocol and its variants supported through
    librtmp.
    
    
    Requires the presence of the librtmp headers and library during
    
    configuration. You need to explicitly configure the build with
    
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    "--enable-librtmp". If enabled this will replace the native RTMP
    protocol.
    
    This protocol provides most client functions and a few server
    functions needed to support RTMP, RTMP tunneled in HTTP (RTMPT),
    encrypted RTMP (RTMPE), RTMP over SSL/TLS (RTMPS) and tunneled
    variants of these encrypted types (RTMPTE, RTMPTS).
    
    The required syntax is:
    @example
    @var{rtmp_proto}://@var{server}[:@var{port}][/@var{app}][/@var{playpath}] @var{options}
    @end example
    
    where @var{rtmp_proto} is one of the strings "rtmp", "rtmpt", "rtmpe",
    "rtmps", "rtmpte", "rtmpts" corresponding to each RTMP variant, and
    @var{server}, @var{port}, @var{app} and @var{playpath} have the same
    
    meaning as specified for the RTMP native protocol.
    
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    @var{options} contains a list of space-separated options of the form
    @var{key}=@var{val}.
    
    
    See the librtmp manual page (man 3 librtmp) for more information.
    
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    For example, to stream a file in real-time to an RTMP server using
    
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    @example
    ffmpeg -re -i myfile -f flv rtmp://myserver/live/mystream
    @end example
    
    
    To play the same stream using @command{ffplay}:
    
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    @example
    ffplay "rtmp://myserver/live/mystream live=1"
    @end example
    
    @section rtp
    
    Real-Time Protocol.
    
    
    @section rtsp
    
    RTSP is not technically a protocol handler in libavformat, it is a demuxer
    and muxer. The demuxer supports both normal RTSP (with data transferred
    over RTP; this is used by e.g. Apple and Microsoft) and Real-RTSP (with
    data transferred over RDT).
    
    The muxer can be used to send a stream using RTSP ANNOUNCE to a server
    supporting it (currently Darwin Streaming Server and Mischa Spiegelmock's
    
    @uref{http://github.com/revmischa/rtsp-server, RTSP server}).
    
    
    The required syntax for a RTSP url is:
    @example
    
    rtsp://@var{hostname}[:@var{port}]/@var{path}
    
    The following options (set on the @command{ffmpeg}/@command{ffplay} command
    
    line, or set in code via @code{AVOption}s or in @code{avformat_open_input}),
    
    Flags for @code{rtsp_transport}:
    
    
    @table @option
    
    @item udp
    Use UDP as lower transport protocol.
    
    @item tcp
    Use TCP (interleaving within the RTSP control channel) as lower
    transport protocol.
    
    
    Use UDP multicast as lower transport protocol.
    
    @item http
    Use HTTP tunneling as lower transport protocol, which is useful for
    passing proxies.
    @end table
    
    Multiple lower transport protocols may be specified, in that case they are
    tried one at a time (if the setup of one fails, the next one is tried).
    For the muxer, only the @code{tcp} and @code{udp} options are supported.
    
    
    Flags for @code{rtsp_flags}:
    
    @table @option
    @item filter_src
    Accept packets only from negotiated peer address and port.
    
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    @item listen
    Act as a server, listening for an incoming connection.
    
    When receiving data over UDP, the demuxer tries to reorder received packets
    
    (since they may arrive out of order, or packets may get lost totally). This
    can be disabled by setting the maximum demuxing delay to zero (via
    the @code{max_delay} field of AVFormatContext).
    
    When watching multi-bitrate Real-RTSP streams with @command{ffplay}, the
    
    streams to display can be chosen with @code{-vst} @var{n} and
    @code{-ast} @var{n} for video and audio respectively, and can be switched
    on the fly by pressing @code{v} and @code{a}.
    
    Example command lines:
    
    To watch a stream over UDP, with a max reordering delay of 0.5 seconds:
    
    @example
    
    ffplay -max_delay 500000 -rtsp_transport udp rtsp://server/video.mp4
    
    @end example
    
    To watch a stream tunneled over HTTP:
    
    @example
    
    ffplay -rtsp_transport http rtsp://server/video.mp4
    
    @end example
    
    To send a stream in realtime to a RTSP server, for others to watch:
    
    @example
    ffmpeg -re -i @var{input} -f rtsp -muxdelay 0.1 rtsp://server/live.sdp
    @end example
    
    
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    To receive a stream in realtime:
    
    @example
    
    ffmpeg -rtsp_flags listen -i rtsp://ownaddress/live.sdp @var{output}
    
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    @end example
    
    
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    @section sap
    
    Session Announcement Protocol (RFC 2974). This is not technically a
    
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    protocol handler in libavformat, it is a muxer and demuxer.
    
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    It is used for signalling of RTP streams, by announcing the SDP for the
    streams regularly on a separate port.
    
    
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    @subsection Muxer
    
    
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    The syntax for a SAP url given to the muxer is:
    @example
    sap://@var{destination}[:@var{port}][?@var{options}]
    @end example
    
    The RTP packets are sent to @var{destination} on port @var{port},
    or to port 5004 if no port is specified.
    @var{options} is a @code{&}-separated list. The following options
    are supported:
    
    @table @option
    
    @item announce_addr=@var{address}
    Specify the destination IP address for sending the announcements to.
    If omitted, the announcements are sent to the commonly used SAP
    announcement multicast address 224.2.127.254 (sap.mcast.net), or
    ff0e::2:7ffe if @var{destination} is an IPv6 address.
    
    @item announce_port=@var{port}
    Specify the port to send the announcements on, defaults to
    9875 if not specified.
    
    @item ttl=@var{ttl}
    Specify the time to live value for the announcements and RTP packets,
    defaults to 255.
    
    @item same_port=@var{0|1}
    If set to 1, send all RTP streams on the same port pair. If zero (the
    default), all streams are sent on unique ports, with each stream on a
    port 2 numbers higher than the previous.
    VLC/Live555 requires this to be set to 1, to be able to receive the stream.
    
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    The RTP stack in libavformat for receiving requires all streams to be sent
    on unique ports.
    
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    @end table
    
    Example command lines follow.
    
    To broadcast a stream on the local subnet, for watching in VLC:
    
    @example
    ffmpeg -re -i @var{input} -f sap sap://224.0.0.255?same_port=1
    @end example
    
    
    Similarly, for watching in @command{ffplay}:
    
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    @example
    ffmpeg -re -i @var{input} -f sap sap://224.0.0.255
    @end example
    
    
    And for watching in @command{ffplay}, over IPv6:
    
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    @example
    ffmpeg -re -i @var{input} -f sap sap://[ff0e::1:2:3:4]
    @end example
    
    @subsection Demuxer
    
    The syntax for a SAP url given to the demuxer is:
    @example
    sap://[@var{address}][:@var{port}]
    @end example
    
    @var{address} is the multicast address to listen for announcements on,
    if omitted, the default 224.2.127.254 (sap.mcast.net) is used. @var{port}
    is the port that is listened on, 9875 if omitted.
    
    The demuxers listens for announcements on the given address and port.
    Once an announcement is received, it tries to receive that particular stream.
    
    Example command lines follow.
    
    To play back the first stream announced on the normal SAP multicast address:
    
    @example
    ffplay sap://
    @end example
    
    To play back the first stream announced on one the default IPv6 SAP multicast address:
    
    @example
    ffplay sap://[ff0e::2:7ffe]
    @end example
    
    
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    @section tcp
    
    Trasmission Control Protocol.
    
    
    The required syntax for a TCP url is:
    @example
    tcp://@var{hostname}:@var{port}[?@var{options}]
    @end example
    
    @table @option
    
    @item listen
    Listen for an incoming connection
    
    
    @item timeout=@var{microseconds}
    In read mode: if no data arrived in more than this time interval, raise error.
    In write mode: if socket cannot be written in more than this time interval, raise error.
    This also sets timeout on TCP connection establishing.
    
    
    @example
    ffmpeg -i @var{input} -f @var{format} tcp://@var{hostname}:@var{port}?listen
    ffplay tcp://@var{hostname}:@var{port}
    @end example
    
    @end table
    
    
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    @section tls
    
    Transport Layer Security/Secure Sockets Layer
    
    The required syntax for a TLS/SSL url is:
    @example
    tls://@var{hostname}:@var{port}[?@var{options}]
    @end example
    
    @table @option
    
    @item listen
    Act as a server, listening for an incoming connection.
    
    @item cafile=@var{filename}
    Certificate authority file. The file must be in OpenSSL PEM format.
    
    @item cert=@var{filename}
    Certificate file. The file must be in OpenSSL PEM format.
    
    @item key=@var{filename}
    Private key file.
    
    @item verify=@var{0|1}
    Verify the peer's certificate.
    
    @end table
    
    Example command lines:
    
    To create a TLS/SSL server that serves an input stream.
    
    @example
    ffmpeg -i @var{input} -f @var{format} tls://@var{hostname}:@var{port}?listen&cert=@var{server.crt}&key=@var{server.key}
    @end example
    
    To play back a stream from the TLS/SSL server using @command{ffplay}:
    
    @example
    ffplay tls://@var{hostname}:@var{port}
    @end example
    
    
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    @section udp
    
    User Datagram Protocol.
    
    
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    The required syntax for a UDP url is:
    @example
    udp://@var{hostname}:@var{port}[?@var{options}]
    @end example
    
    
    @var{options} contains a list of &-separated options of the form @var{key}=@var{val}.
    
    
    In case threading is enabled on the system, a circular buffer is used
    to store the incoming data, which allows to reduce loss of data due to
    UDP socket buffer overruns. The @var{fifo_size} and
    @var{overrun_nonfatal} options are related to this buffer.
    
    
    The list of supported options follows.
    
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    @table @option
    
    @item buffer_size=@var{size}
    
    Set the UDP socket buffer size in bytes. This is used both for the
    receiving and the sending buffer size.
    
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    @item localport=@var{port}
    
    Override the local UDP port to bind with.
    
    @item localaddr=@var{addr}
    Choose the local IP address. This is useful e.g. if sending multicast
    and the host has multiple interfaces, where the user can choose
    which interface to send on by specifying the IP address of that interface.
    
    
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    @item pkt_size=@var{size}
    
    Set the size in bytes of UDP packets.
    
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    @item reuse=@var{1|0}
    
    Explicitly allow or disallow reusing UDP sockets.
    
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    @item ttl=@var{ttl}
    
    Set the time to live value (for multicast only).
    
    
    @item connect=@var{1|0}
    Initialize the UDP socket with @code{connect()}. In this case, the
    
    destination address can't be changed with ff_udp_set_remote_url later.
    
    If the destination address isn't known at the start, this option can
    
    be specified in ff_udp_set_remote_url, too.
    
    This allows finding out the source address for the packets with getsockname,
    and makes writes return with AVERROR(ECONNREFUSED) if "destination
    unreachable" is received.
    
    For receiving, this gives the benefit of only receiving packets from
    the specified peer address/port.
    
    
    @item sources=@var{address}[,@var{address}]
    Only receive packets sent to the multicast group from one of the
    specified sender IP addresses.
    
    @item block=@var{address}[,@var{address}]
    Ignore packets sent to the multicast group from the specified
    sender IP addresses.
    
    
    @item fifo_size=@var{units}
    Set the UDP receiving circular buffer size, expressed as a number of
    packets with size of 188 bytes. If not specified defaults to 7*4096.
    
    @item overrun_nonfatal=@var{1|0}
    Survive in case of UDP receiving circular buffer overrun. Default
    value is 0.
    
    
    @item timeout=@var{microseconds}
    In read mode: if no data arrived in more than this time interval, raise error.
    
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    @end table
    
    
    Some usage examples of the UDP protocol with @command{ffmpeg} follow.
    
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    To stream over UDP to a remote endpoint:
    @example
    ffmpeg -i @var{input} -f @var{format} udp://@var{hostname}:@var{port}
    @end example
    
    To stream in mpegts format over UDP using 188 sized UDP packets, using a large input buffer:
    @example
    ffmpeg -i @var{input} -f mpegts udp://@var{hostname}:@var{port}?pkt_size=188&buffer_size=65535
    @end example
    
    To receive over UDP from a remote endpoint:
    @example
    ffmpeg -i udp://[@var{multicast-address}]:@var{port}
    @end example
    
    
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    @c man end PROTOCOLS