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  • /*
     * VC-1 and WMV3 parser
     * Copyright (c) 2006-2007 Konstantin Shishkov
     * Partly based on vc9.c (c) 2005 Anonymous, Alex Beregszaszi, Michael Niedermayer
     *
     * This file is part of FFmpeg.
     *
     * FFmpeg is free software; you can redistribute it and/or
     * modify it under the terms of the GNU Lesser General Public
     * License as published by the Free Software Foundation; either
     * version 2.1 of the License, or (at your option) any later version.
     *
     * FFmpeg is distributed in the hope that it will be useful,
     * but WITHOUT ANY WARRANTY; without even the implied warranty of
     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     * Lesser General Public License for more details.
     *
     * You should have received a copy of the GNU Lesser General Public
     * License along with FFmpeg; if not, write to the Free Software
     * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
     */
    
    /**
    
     * VC-1 and WMV3 parser
     */
    
    #include "libavutil/attributes.h"
    
    #include "parser.h"
    #include "vc1.h"
    
    /** The maximum number of bytes of a sequence, entry point or
     *  frame header whose values we pay any attention to */
    #define UNESCAPED_THRESHOLD 37
    
    /** The maximum number of bytes of a sequence, entry point or
     *  frame header which must be valid memory (because they are
     *  used to update the bitstream cache in skip_bits() calls)
     */
    #define UNESCAPED_LIMIT 144
    
    typedef enum {
        NO_MATCH,
        ONE_ZERO,
        TWO_ZEROS,
        ONE
    } VC1ParseSearchState;
    
    
    typedef struct {
        ParseContext pc;
        VC1Context v;
    
        uint8_t prev_start_code;
        size_t bytes_to_skip;
        uint8_t unesc_buffer[UNESCAPED_LIMIT];
        size_t unesc_index;
        VC1ParseSearchState search_state;
    
    static void vc1_extract_header(AVCodecParserContext *s, AVCodecContext *avctx,
                                   const uint8_t *buf, int buf_size)
    
        /* Parse the header we just finished unescaping */
    
        VC1ParseContext *vpc = s->priv_data;
        GetBitContext gb;
    
        vpc->v.s.avctx = avctx;
        vpc->v.parse_only = 1;
    
        init_get_bits(&gb, buf, buf_size * 8);
        switch (vpc->prev_start_code) {
        case VC1_CODE_SEQHDR & 0xFF:
            ff_vc1_decode_sequence_header(avctx, &vpc->v, &gb);
            break;
        case VC1_CODE_ENTRYPOINT & 0xFF:
            ff_vc1_decode_entry_point(avctx, &vpc->v, &gb);
            break;
        case VC1_CODE_FRAME & 0xFF:
            if(vpc->v.profile < PROFILE_ADVANCED)
                ret = ff_vc1_parse_frame_header    (&vpc->v, &gb);
            else
                ret = ff_vc1_parse_frame_header_adv(&vpc->v, &gb);
    
            /* keep AV_PICTURE_TYPE_BI internal to VC1 */
            if (vpc->v.s.pict_type == AV_PICTURE_TYPE_BI)
                s->pict_type = AV_PICTURE_TYPE_B;
            else
                s->pict_type = vpc->v.s.pict_type;
    
            if (avctx->ticks_per_frame > 1){
                // process pulldown flags
                s->repeat_pict = 1;
                // Pulldown flags are only valid when 'broadcast' has been set.
                // So ticks_per_frame will be 2
                if (vpc->v.rff){
                    // repeat field
                    s->repeat_pict = 2;
                }else if (vpc->v.rptfrm){
                    // repeat frames
                    s->repeat_pict = vpc->v.rptfrm * 2 + 1;
    
            }else{
                s->repeat_pict = 0;
    
            if (vpc->v.broadcast && vpc->v.interlace && !vpc->v.psf)
                s->field_order = vpc->v.tff ? AV_FIELD_TT : AV_FIELD_BB;
            else
                s->field_order = AV_FIELD_PROGRESSIVE;
    
            break;
    
        }
    }
    
    static int vc1_parse(AVCodecParserContext *s,
                               AVCodecContext *avctx,
    
                               const uint8_t **poutbuf, int *poutbuf_size,
    
                               const uint8_t *buf, int buf_size)
    {
    
        /* Here we do the searching for frame boundaries and headers at
         * the same time. Only a minimal amount at the start of each
         * header is unescaped. */
    
        VC1ParseContext *vpc = s->priv_data;
    
        int pic_found = vpc->pc.frame_start_found;
        uint8_t *unesc_buffer = vpc->unesc_buffer;
        size_t unesc_index = vpc->unesc_index;
        VC1ParseSearchState search_state = vpc->search_state;
        int next = END_NOT_FOUND;
        int i = vpc->bytes_to_skip;
    
        if (pic_found && buf_size == 0) {
            /* EOF considered as end of frame */
            memset(unesc_buffer + unesc_index, 0, UNESCAPED_THRESHOLD - unesc_index);
            vc1_extract_header(s, avctx, unesc_buffer, unesc_index);
            next = 0;
        }
        while (i < buf_size) {
            int start_code_found = 0;
            uint8_t b;
            while (i < buf_size && unesc_index < UNESCAPED_THRESHOLD) {
                b = buf[i++];
                unesc_buffer[unesc_index++] = b;
                if (search_state <= ONE_ZERO)
                    search_state = b ? NO_MATCH : search_state + 1;
                else if (search_state == TWO_ZEROS) {
                    if (b == 1)
                        search_state = ONE;
                    else if (b > 1) {
                        if (b == 3)
                            unesc_index--; // swallow emulation prevention byte
                        search_state = NO_MATCH;
                    }
                }
                else { // search_state == ONE
                    // Header unescaping terminates early due to detection of next start code
                    search_state = NO_MATCH;
                    start_code_found = 1;
                    break;
                }
            }
            if ((s->flags & PARSER_FLAG_COMPLETE_FRAMES) &&
                    unesc_index >= UNESCAPED_THRESHOLD &&
                    vpc->prev_start_code == (VC1_CODE_FRAME & 0xFF))
            {
                // No need to keep scanning the rest of the buffer for
                // start codes if we know it contains a complete frame and
                // we've already unescaped all we need of the frame header
                vc1_extract_header(s, avctx, unesc_buffer, unesc_index);
                break;
            }
            if (unesc_index >= UNESCAPED_THRESHOLD && !start_code_found) {
                while (i < buf_size) {
                    if (search_state == NO_MATCH) {
                        i += vpc->v.vc1dsp.vc1_find_start_code_candidate(buf + i, buf_size - i);
                        if (i < buf_size) {
                            search_state = ONE_ZERO;
                        }
                        i++;
                    } else {
                        b = buf[i++];
                        if (search_state == ONE_ZERO)
                            search_state = b ? NO_MATCH : TWO_ZEROS;
                        else if (search_state == TWO_ZEROS) {
                            if (b >= 1)
                                search_state = b == 1 ? ONE : NO_MATCH;
                        }
                        else { // search_state == ONE
                            search_state = NO_MATCH;
                            start_code_found = 1;
                            break;
                        }
                    }
                }
            }
            if (start_code_found) {
                vc1_extract_header(s, avctx, unesc_buffer, unesc_index);
    
                vpc->prev_start_code = b;
                unesc_index = 0;
    
                if (!(s->flags & PARSER_FLAG_COMPLETE_FRAMES)) {
                    if (!pic_found && (b == (VC1_CODE_FRAME & 0xFF) || b == (VC1_CODE_FIELD & 0xFF))) {
                        pic_found = 1;
                    }
                    else if (pic_found && b != (VC1_CODE_FIELD & 0xFF) && b != (VC1_CODE_SLICE & 0xFF)) {
                        next = i - 4;
                        pic_found = b == (VC1_CODE_FRAME & 0xFF);
                        break;
                    }
                }
            }
        }
    
        vpc->pc.frame_start_found = pic_found;
        vpc->unesc_index = unesc_index;
        vpc->search_state = search_state;
    
        if (s->flags & PARSER_FLAG_COMPLETE_FRAMES) {
            next = buf_size;
        } else {
    
            if (ff_combine_frame(&vpc->pc, next, &buf, &buf_size) < 0) {
    
                vpc->bytes_to_skip = 0;
    
                *poutbuf = NULL;
                *poutbuf_size = 0;
                return buf_size;
            }
        }
    
        vpc->v.first_pic_header_flag = 1;
    
        /* If we return with a valid pointer to a combined frame buffer
         * then on the next call then we'll have been unhelpfully rewound
         * by up to 4 bytes (depending upon whether the start code
         * overlapped the input buffer, and if so by how much). We don't
         * want this: it will either cause spurious second detections of
         * the start code we've already seen, or cause extra bytes to be
         * inserted at the start of the unescaped buffer. */
        vpc->bytes_to_skip = 4;
        if (next < 0)
            vpc->bytes_to_skip += next;
    
        *poutbuf_size = buf_size;
        return next;
    }
    
    static int vc1_split(AVCodecContext *avctx,
                               const uint8_t *buf, int buf_size)
    {
        int i;
        uint32_t state= -1;
    
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        int charged=0;
    
    
        for(i=0; i<buf_size; i++){
            state= (state<<8) | buf[i];
    
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            if(IS_MARKER(state)){
                if(state == VC1_CODE_SEQHDR || state == VC1_CODE_ENTRYPOINT){
                    charged=1;
                }else if(charged){
                    return i-3;
                }
            }
    
    static av_cold int vc1_parse_init(AVCodecParserContext *s)
    
    {
        VC1ParseContext *vpc = s->priv_data;
        vpc->v.s.slice_context_count = 1;
    
        vpc->v.first_pic_header_flag = 1;
        vpc->prev_start_code = 0;
        vpc->bytes_to_skip = 0;
        vpc->unesc_index = 0;
        vpc->search_state = NO_MATCH;
    
        return ff_vc1_init_common(&vpc->v);
    
        .codec_ids      = { AV_CODEC_ID_VC1 },
    
        .priv_data_size = sizeof(VC1ParseContext),
    
        .parser_init    = vc1_parse_init,
    
        .parser_parse   = vc1_parse,
    
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        .parser_close   = ff_parse_close,
    
        .split          = vc1_split,