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  • /*
     * Copyright (c) 2008 Alexander Strange <astrange@ithinksw.com>
     *
     * This file is part of FFmpeg.
     *
     * FFmpeg is free software; you can redistribute it and/or
     * modify it under the terms of the GNU Lesser General Public
     * License as published by the Free Software Foundation; either
     * version 2.1 of the License, or (at your option) any later version.
     *
     * FFmpeg is distributed in the hope that it will be useful,
     * but WITHOUT ANY WARRANTY; without even the implied warranty of
     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     * Lesser General Public License for more details.
     *
     * You should have received a copy of the GNU Lesser General Public
     * License along with FFmpeg; if not, write to the Free Software
     * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
     */
    
    /**
     * @file
     * Multithreading support functions
     * @author Alexander Strange <astrange@ithinksw.com>
     */
    
    #ifndef AVCODEC_THREAD_H
    #define AVCODEC_THREAD_H
    
    
    #include "libavutil/buffer.h"
    
    
    #include "config.h"
    #include "avcodec.h"
    
    
    typedef struct ThreadFrame {
        AVFrame *f;
    
        AVCodecContext *owner[2];
    
        // progress->data is an array of 2 ints holding progress for top/bottom
        // fields
        AVBufferRef *progress;
    } ThreadFrame;
    
    
     * Wait for decoding threads to finish and reset internal state.
     * Called by avcodec_flush_buffers().
    
     *
     * @param avctx The context.
     */
    void ff_thread_flush(AVCodecContext *avctx);
    
    /**
    
     * Submit a new frame to a decoding thread.
    
     * Returns the next available frame in picture. *got_picture_ptr
     * will be 0 if none is available.
    
     * The return value on success is the size of the consumed packet for
    
     * compatibility with avcodec_decode_video2(). This means the decoder
    
     * has to consume the full packet.
    
     *
     * Parameters are the same as avcodec_decode_video2().
     */
    int ff_thread_decode_frame(AVCodecContext *avctx, AVFrame *picture,
                               int *got_picture_ptr, AVPacket *avpkt);
    
    /**
     * If the codec defines update_thread_context(), call this
     * when they are ready for the next thread to start decoding
     * the next frame. After calling it, do not change any variables
     * read by the update_thread_context() method, or call ff_thread_get_buffer().
     *
     * @param avctx The context.
     */
    void ff_thread_finish_setup(AVCodecContext *avctx);
    
    /**
    
     * Notify later decoding threads when part of their reference picture is ready.
    
     * Call this when some part of the picture is finished decoding.
     * Later calls with lower values of progress have no effect.
     *
     * @param f The picture being decoded.
     * @param progress Value, in arbitrary units, of how much of the picture has decoded.
     * @param field The field being decoded, for field-picture codecs.
     * 0 for top field or frame pictures, 1 for bottom field.
     */
    
    void ff_thread_report_progress(ThreadFrame *f, int progress, int field);
    
     * Wait for earlier decoding threads to finish reference pictures.
    
     * Call this before accessing some part of a picture, with a given
     * value for progress, and it will return after the responsible decoding
     * thread calls ff_thread_report_progress() with the same or
     * higher value for progress.
     *
     * @param f The picture being referenced.
     * @param progress Value, in arbitrary units, to wait for.
     * @param field The field being referenced, for field-picture codecs.
     * 0 for top field or frame pictures, 1 for bottom field.
     */
    
    void ff_thread_await_progress(ThreadFrame *f, int progress, int field);
    
    
    /**
     * Wrapper around get_format() for frame-multithreaded codecs.
     * Call this function instead of avctx->get_format().
     * Cannot be called after the codec has called ff_thread_finish_setup().
     *
     * @param avctx The current context.
     * @param fmt The list of available formats.
     */
    enum AVPixelFormat ff_thread_get_format(AVCodecContext *avctx, const enum AVPixelFormat *fmt);
    
    
    /**
     * Wrapper around get_buffer() for frame-multithreaded codecs.
    
     * Call this function instead of ff_get_buffer(f).
    
     * Cannot be called after the codec has called ff_thread_finish_setup().
     *
     * @param avctx The current context.
     * @param f The frame to write into.
     */
    
    int ff_thread_get_buffer(AVCodecContext *avctx, ThreadFrame *f, int flags);
    
    
    /**
     * Wrapper around release_buffer() frame-for multithreaded codecs.
     * Call this function instead of avctx->release_buffer(f).
     * The AVFrame will be copied and the actual release_buffer() call
     * will be performed later. The contents of data pointed to by the
     * AVFrame should not be changed until ff_thread_get_buffer() is called
     * on it.
     *
     * @param avctx The current context.
     * @param f The picture being released.
     */
    
    void ff_thread_release_buffer(AVCodecContext *avctx, ThreadFrame *f);
    
    int ff_thread_ref_frame(ThreadFrame *dst, ThreadFrame *src);
    
    int ff_thread_init(AVCodecContext *s);
    
    int ff_slice_thread_execute_with_mainfunc(AVCodecContext *avctx,
            int (*action_func2)(AVCodecContext *c, void *arg, int jobnr, int threadnr),
            int (*main_func)(AVCodecContext *c), void *arg, int *ret, int job_count);
    
    void ff_thread_free(AVCodecContext *s);
    
    int ff_alloc_entries(AVCodecContext *avctx, int count);
    void ff_reset_entries(AVCodecContext *avctx);
    void ff_thread_report_progress2(AVCodecContext *avctx, int field, int thread, int n);
    void ff_thread_await_progress2(AVCodecContext *avctx,  int field, int thread, int shift);
    
    
    #endif /* AVCODEC_THREAD_H */