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h264dspenc.c 2.19 KiB
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    /*
     * H.264/MPEG-4 Part 10 (Base profile) encoder.
     *
     * DSP functions
     *
     * Copyright (c) 2006 Expertisecentrum Digitale Media, UHasselt
     *
     * FFmpeg is free software; you can redistribute it and/or
     * modify it under the terms of the GNU Lesser General Public
     * License as published by the Free Software Foundation; either
     * version 2.1 of the License, or (at your option) any later version.
     *
     * FFmpeg is distributed in the hope that it will be useful,
     * but WITHOUT ANY WARRANTY; without even the implied warranty of
     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     * Lesser General Public License for more details.
     *
     * You should have received a copy of the GNU Lesser General Public
     * License along with FFmpeg; if not, write to the Free Software
     * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
     */
    
    /**
    
     * @file libavcodec/h264dspenc.c
    
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     * H.264 encoder related DSP utils
     *
     */
    
    #include "dsputil.h"
    
    #define  H264_DCT_PART1(X) \
             a = block[0][X]+block[3][X]; \
             c = block[0][X]-block[3][X]; \
             b = block[1][X]+block[2][X]; \
             d = block[1][X]-block[2][X]; \
             pieces[0][X] = a+b; \
             pieces[2][X] = a-b; \
             pieces[1][X] = (c<<1)+d; \
             pieces[3][X] = c-(d<<1);
    
    #define  H264_DCT_PART2(X) \
             a = pieces[X][0]+pieces[X][3]; \
             c = pieces[X][0]-pieces[X][3]; \
             b = pieces[X][1]+pieces[X][2]; \
             d = pieces[X][1]-pieces[X][2]; \
             block[0][X] = a+b; \
             block[2][X] = a-b; \
             block[1][X] = (c<<1)+d; \
             block[3][X] = c-(d<<1);
    
    /**
     * Transform the provided matrix using the H.264 modified DCT.
     * @note
     * we'll always work with transposed input blocks, to avoid having to make a
     * distinction between C and mmx implementations.
     *
     * @param block transposed input block
     */
    static void h264_dct_c(DCTELEM block[4][4])
    {
        DCTELEM pieces[4][4];
        DCTELEM a, b, c, d;
    
        H264_DCT_PART1(0);
        H264_DCT_PART1(1);
        H264_DCT_PART1(2);
        H264_DCT_PART1(3);
        H264_DCT_PART2(0);
        H264_DCT_PART2(1);
        H264_DCT_PART2(2);
        H264_DCT_PART2(3);
    }
    
    
    void ff_h264dspenc_init(DSPContext* c, AVCodecContext *avctx)
    
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    {
        c->h264_dct = h264_dct_c;
    }