Skip to content
Snippets Groups Projects
ac3dec.h 14 KiB
Newer Older
  • Learn to ignore specific revisions
  •  * Common code between the AC-3 and E-AC-3 decoders
    
     * Copyright (c) 2007 Bartlomiej Wolowiec <bartek.wolowiec@gmail.com>
     *
     * This file is part of FFmpeg.
     *
     * FFmpeg is free software; you can redistribute it and/or
     * modify it under the terms of the GNU Lesser General Public
     * License as published by the Free Software Foundation; either
     * version 2.1 of the License, or (at your option) any later version.
     *
     * FFmpeg is distributed in the hope that it will be useful,
     * but WITHOUT ANY WARRANTY; without even the implied warranty of
     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     * Lesser General Public License for more details.
     *
     * You should have received a copy of the GNU Lesser General Public
     * License along with FFmpeg; if not, write to the Free Software
     * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
     */
    
    /**
    
     * Common code between the AC-3 and E-AC-3 decoders.
    
     *
     * Summary of MDCT Coefficient Grouping:
     * The individual MDCT coefficient indices are often referred to in the
     * (E-)AC-3 specification as frequency bins.  These bins are grouped together
     * into subbands of 12 coefficients each.  The subbands are grouped together
     * into bands as defined in the bitstream by the band structures, which
     * determine the number of bands and the size of each band.  The full spectrum
     * of 256 frequency bins is divided into 1 DC bin + 21 subbands = 253 bins.
     * This system of grouping coefficients is used for channel bandwidth, stereo
     * rematrixing, channel coupling, enhanced coupling, and spectral extension.
     *
     * +-+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+-+
     * |1|  |12|  |  [12|12|12|12]  |  |  |  |  |  |  |  |  |  |  |  |  |3|
     * +-+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+-+
     * ~~~  ~~~~     ~~~~~~~~~~~~~                                      ~~~
     *  |     |            |                                             |
     *  |     |            |                    3 unused frequency bins--+
     *  |     |            |
     *  |     |            +--1 band containing 4 subbands
     *  |     |
     *  |     +--1 subband of 12 frequency bins
     *  |
     *  +--DC frequency bin
    
    #ifndef AVCODEC_AC3DEC_H
    #define AVCODEC_AC3DEC_H
    
    #include "libavutil/float_dsp.h"
    
    #include "libavutil/fixed_dsp.h"
    
    #include "libavutil/lfg.h"
    
    #include "ac3dsp.h"
    
    #include "get_bits.h"
    
    #include "fft.h"
    
    #define SPX_MAX_BANDS    17
    
    /** Large enough for maximum possible frame size when the specification limit is ignored */
    #define AC3_FRAME_BUFFER_SIZE 32768
    
    
    typedef struct AC3DecodeContext {
    
        AVClass        *class;                  ///< class for AVOptions
    
        AVCodecContext *avctx;                  ///< parent context
        GetBitContext gbc;                      ///< bitstream reader
    
    
    ///@name Bit stream information
    
        int frame_type;                         ///< frame type                             (strmtyp)
    
        int substreamid;                        ///< substream identification
        int frame_size;                         ///< current frame size, in bytes
        int bit_rate;                           ///< stream bit rate, in bits-per-second
        int sample_rate;                        ///< sample frequency, in Hz
    
        int num_blocks;                         ///< number of audio blocks
    
        int bitstream_id;                       ///< bitstream id                           (bsid)
    
        int bitstream_mode;                     ///< bitstream mode                         (bsmod)
    
        int channel_mode;                       ///< channel mode                           (acmod)
    
        int lfe_on;                             ///< lfe channel in use
    
        int dialog_normalization[2];            ///< dialog level in dBFS                   (dialnorm)
        int compression_exists[2];              ///< compression field is valid for frame   (compre)
        int compression_gain[2];                ///< gain to apply for heavy compression    (compr)
    
        int channel_map;                        ///< custom channel map
    
        int preferred_downmix;                  ///< Preferred 2-channel downmix mode       (dmixmod)
    
        int center_mix_level;                   ///< Center mix level index
    
        int center_mix_level_ltrt;              ///< Center mix level index for Lt/Rt       (ltrtcmixlev)
    
        int surround_mix_level;                 ///< Surround mix level index
    
        int surround_mix_level_ltrt;            ///< Surround mix level index for Lt/Rt     (ltrtsurmixlev)
        int lfe_mix_level_exists;               ///< indicates if lfemixlevcod is specified (lfemixlevcode)
        int lfe_mix_level;                      ///< LFE mix level index                    (lfemixlevcod)
    
        int eac3;                               ///< indicates if current frame is E-AC-3
    
        int eac3_frame_dependent_found;         ///< bitstream has E-AC-3 dependent frame(s)
        int eac3_subsbtreamid_found;            ///< bitstream has E-AC-3 additional substream(s)
    
        int dolby_surround_mode;                ///< dolby surround mode                    (dsurmod)
        int dolby_surround_ex_mode;             ///< dolby surround ex mode                 (dsurexmod)
        int dolby_headphone_mode;               ///< dolby headphone mode                   (dheadphonmod)
    
        int preferred_stereo_downmix;
        float ltrt_center_mix_level;
        float ltrt_surround_mix_level;
        float loro_center_mix_level;
        float loro_surround_mix_level;
    
        int target_level;                       ///< target level in dBFS
        float level_gain[2];
    
    ///@name Frame syntax parameters
    
        int snr_offset_strategy;                ///< SNR offset strategy                    (snroffststr)
        int block_switch_syntax;                ///< block switch syntax enabled            (blkswe)
        int dither_flag_syntax;                 ///< dither flag syntax enabled             (dithflage)
        int bit_allocation_syntax;              ///< bit allocation model syntax enabled    (bamode)
        int fast_gain_syntax;                   ///< fast gain codes enabled                (frmfgaincode)
        int dba_syntax;                         ///< delta bit allocation syntax enabled    (dbaflde)
        int skip_syntax;                        ///< skip field syntax enabled              (skipflde)
     ///@}
    
    
    ///@name Standard coupling
    
        int cpl_in_use[AC3_MAX_BLOCKS];         ///< coupling in use                        (cplinu)
        int cpl_strategy_exists[AC3_MAX_BLOCKS];///< coupling strategy exists               (cplstre)
    
        int channel_in_cpl[AC3_MAX_CHANNELS];   ///< channel in coupling                    (chincpl)
        int phase_flags_in_use;                 ///< phase flags in use                     (phsflginu)
    
        int phase_flags[AC3_MAX_CPL_BANDS];     ///< phase flags                            (phsflg)
    
        int num_cpl_bands;                      ///< number of coupling bands               (ncplbnd)
    
        uint8_t cpl_band_sizes[AC3_MAX_CPL_BANDS]; ///< number of coeffs in each coupling band
    
        int firstchincpl;                       ///< first channel in coupling
        int first_cpl_coords[AC3_MAX_CHANNELS]; ///< first coupling coordinates states      (firstcplcos)
    
        int cpl_coords[AC3_MAX_CHANNELS][AC3_MAX_CPL_BANDS]; ///< coupling coordinates      (cplco)
    
    ///@name Spectral extension
    
    ///@{
        int spx_in_use;                             ///< spectral extension in use              (spxinu)
        uint8_t channel_uses_spx[AC3_MAX_CHANNELS]; ///< channel uses spectral extension        (chinspx)
        int8_t spx_atten_code[AC3_MAX_CHANNELS];    ///< spx attenuation code                   (spxattencod)
        int spx_src_start_freq;                     ///< spx start frequency bin
        int spx_dst_end_freq;                       ///< spx end frequency bin
        int spx_dst_start_freq;                     ///< spx starting frequency bin for copying (copystartmant)
                                                    ///< the copy region ends at the start of the spx region.
        int num_spx_bands;                          ///< number of spx bands                    (nspxbnds)
        uint8_t spx_band_sizes[SPX_MAX_BANDS];      ///< number of bins in each spx band
        uint8_t first_spx_coords[AC3_MAX_CHANNELS]; ///< first spx coordinates states           (firstspxcos)
    
        INTFLOAT spx_noise_blend[AC3_MAX_CHANNELS][SPX_MAX_BANDS]; ///< spx noise blending factor  (nblendfact)
        INTFLOAT spx_signal_blend[AC3_MAX_CHANNELS][SPX_MAX_BANDS];///< spx signal blending factor (sblendfact)
    
    ///@name Adaptive hybrid transform
    
        int channel_uses_aht[AC3_MAX_CHANNELS];                         ///< channel AHT in use (chahtinu)
    
        int pre_mantissa[AC3_MAX_CHANNELS][AC3_MAX_COEFS][AC3_MAX_BLOCKS];  ///< pre-IDCT mantissas
    
        int fbw_channels;                           ///< number of full-bandwidth channels
        int channels;                               ///< number of total channels
        int lfe_ch;                                 ///< index of LFE channel
    
        SHORTFLOAT downmix_coeffs[AC3_MAX_CHANNELS][2];  ///< stereo downmix coefficients
    
        int downmixed;                              ///< indicates if coeffs are currently downmixed
    
        int output_mode;                            ///< output channel configuration
        int out_channels;                           ///< number of output channels
    
        INTFLOAT dynamic_range[2];                 ///< dynamic range
        INTFLOAT drc_scale;                        ///< percentage of dynamic range compression to be applied
    
        int heavy_compression;                     ///< apply heavy compression
        INTFLOAT heavy_dynamic_range[2];           ///< heavy dynamic range compression
    
        int start_freq[AC3_MAX_CHANNELS];       ///< start frequency bin                    (strtmant)
        int end_freq[AC3_MAX_CHANNELS];         ///< end frequency bin                      (endmant)
    
    ///@name Consistent noise generation
        int consistent_noise_generation;        ///< seed noise generation with AC-3 frame on decode
    ///@}
    
    
        int num_rematrixing_bands;              ///< number of rematrixing bands            (nrematbnd)
        int rematrixing_flags[4];               ///< rematrixing flags                      (rematflg)
    
        int num_exp_groups[AC3_MAX_CHANNELS];           ///< Number of exponent groups      (nexpgrp)
    
        int8_t dexps[AC3_MAX_CHANNELS][AC3_MAX_COEFS];  ///< decoded exponents
    
        int exp_strategy[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS]; ///< exponent strategies        (expstr)
    
        AC3BitAllocParameters bit_alloc_params;         ///< bit allocation parameters
    
        int first_cpl_leak;                             ///< first coupling leak state      (firstcplleak)
    
        int snr_offset[AC3_MAX_CHANNELS];               ///< signal-to-noise ratio offsets  (snroffst)
        int fast_gain[AC3_MAX_CHANNELS];                ///< fast gain values/SMR's         (fgain)
    
        uint8_t bap[AC3_MAX_CHANNELS][AC3_MAX_COEFS];   ///< bit allocation pointers
        int16_t psd[AC3_MAX_CHANNELS][AC3_MAX_COEFS];   ///< scaled exponents
    
        int16_t band_psd[AC3_MAX_CHANNELS][AC3_CRITICAL_BANDS]; ///< interpolated exponents
        int16_t mask[AC3_MAX_CHANNELS][AC3_CRITICAL_BANDS];     ///< masking curve values
    
        int dba_mode[AC3_MAX_CHANNELS];                 ///< delta bit allocation mode
        int dba_nsegs[AC3_MAX_CHANNELS];                ///< number of delta segments
        uint8_t dba_offsets[AC3_MAX_CHANNELS][8];       ///< delta segment offsets
        uint8_t dba_lengths[AC3_MAX_CHANNELS][8];       ///< delta segment lengths
        uint8_t dba_values[AC3_MAX_CHANNELS][8];        ///< delta values for each segment
    
    ///@name Zero-mantissa dithering
    
        int dither_flag[AC3_MAX_CHANNELS];      ///< dither flags                           (dithflg)
    
        AVLFG dith_state;                       ///< for dither generation
    
        int block_switch[AC3_MAX_CHANNELS];     ///< block switch flags                     (blksw)
    
        FFTContext imdct_512;                   ///< for 512 sample IMDCT
        FFTContext imdct_256;                   ///< for 256 sample IMDCT
    
        AVFixedDSPContext *fdsp;
    #else
    
        AVFloatDSPContext *fdsp;
    
        AC3DSPContext ac3dsp;
    
        FmtConvertContext fmt_conv;             ///< optimized conversion functions
    
        SHORTFLOAT *outptr[AC3_MAX_CHANNELS];
        INTFLOAT *xcfptr[AC3_MAX_CHANNELS];
        INTFLOAT *dlyptr[AC3_MAX_CHANNELS];
    
        DECLARE_ALIGNED(16, int,   fixed_coeffs)[AC3_MAX_CHANNELS][AC3_MAX_COEFS];       ///< fixed-point transform coefficients
        DECLARE_ALIGNED(32, INTFLOAT, transform_coeffs)[AC3_MAX_CHANNELS][AC3_MAX_COEFS];   ///< transform coefficients
        DECLARE_ALIGNED(32, INTFLOAT, delay)[AC3_MAX_CHANNELS][AC3_BLOCK_SIZE];             ///< delay - added to the next block
        DECLARE_ALIGNED(32, INTFLOAT, window)[AC3_BLOCK_SIZE];                              ///< window coefficients
        DECLARE_ALIGNED(32, INTFLOAT, tmp_output)[AC3_BLOCK_SIZE];                          ///< temporary storage for output before windowing
        DECLARE_ALIGNED(32, SHORTFLOAT, output)[AC3_MAX_CHANNELS][AC3_BLOCK_SIZE];            ///< output after imdct transform and windowing
    
        DECLARE_ALIGNED(32, uint8_t, input_buffer)[AC3_FRAME_BUFFER_SIZE + AV_INPUT_BUFFER_PADDING_SIZE]; ///< temp buffer to prevent overread
    
    /**
     * Parse the E-AC-3 frame header.
     * This parses both the bit stream info and audio frame header.
     */
    
    static int ff_eac3_parse_header(AC3DecodeContext *s);
    
    
    /**
     * Decode mantissas in a single channel for the entire frame.
     * This is used when AHT mode is enabled.
     */
    
    static void ff_eac3_decode_transform_coeffs_aht_ch(AC3DecodeContext *s, int ch);
    
    /**
     * Apply spectral extension to each channel by copying lower frequency
     * coefficients to higher frequency bins and applying side information to
     * approximate the original high frequency signal.
     */
    
    static void ff_eac3_apply_spectral_extension(AC3DecodeContext *s);
    
    #if (!USE_FIXED)
    extern float ff_ac3_heavy_dynamic_range_tab[256];
    #endif
    
    
    #endif /* AVCODEC_AC3DEC_H */