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  1. Oct 14, 2016
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  8. Oct 05, 2016
    • Steve Lhomme's avatar
      d3d11va: Use the proper decoding slice index · be630b1e
      Steve Lhomme authored
      
      The decoding buffer index expected by D3D11VA is the one from the
      ID3D11Texture2D not the one from the ID3D11VideoDecoderOutputView array
      in AVD3D11VAContext.
      
      Otherwise, when providing decoder slices that do not start from 0,
      pictures appear in bogus order. For an invalid index crashes and
      image corruption can occur.
      
      Signed-off-by: default avatarDiego Biurrun <diego@biurrun.de>
      be630b1e
  9. Oct 04, 2016
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