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  1. Dec 21, 2017
  2. Dec 18, 2017
  3. Dec 17, 2017
  4. Dec 16, 2017
  5. Dec 15, 2017
  6. Dec 14, 2017
    • Gyan Doshi's avatar
      avfilter/drawbox+drawgrid - add option to prevent overwriting of source pixels · 1c76134f
      Gyan Doshi authored
      If the user-supplied color in drawbox and drawgrid filters is non-opaque,
      the box & grid painting overwrites the input's pixels (including alpha).
      Users typically expect the alpha of the specified color to only act as a key
      for compositing on top of the main input.
      
      Added option allows users to select between replacement and composition.
      Tested and documented.
      1c76134f
    • wm4's avatar
      avcodec: add metadata to identify wrappers and hardware decoders · b945fed6
      wm4 authored
      Explicitly identify decoder/encoder wrappers with a common name. This
      saves API users from guessing by the name suffix. For example, they
      don't have to guess that "h264_qsv" is the h264 QSV implementation, and
      instead they can just check the AVCodec .codec and .wrapper_name fields.
      
      Explicitly mark AVCodec entries that are hardware decoders or most
      likely hardware decoders with new AV_CODEC_CAPs. The purpose is allowing
      API users listing hardware decoders in a more generic way. The proposed
      AVCodecHWConfig does not provide this information fully, because it's
      concerned with decoder configuration, not information about the fact
      whether the hardware is used or not.
      
      AV_CODEC_CAP_HYBRID exists specifically for QSV, which can have software
      implementations in case the hardware is not capable.
      
      Based on a patch by Philip Langdale <philipl@overt.org>.
      
      Merges Libav commit 47687a2f.
      b945fed6
  7. Dec 11, 2017
  8. Dec 08, 2017
  9. Dec 06, 2017
  10. Dec 05, 2017
  11. Dec 04, 2017
  12. Dec 03, 2017
    • Jim DeLaHunt's avatar
      doc: reorganize developer.texi chapter hierarchy · 42a22d01
      Jim DeLaHunt authored
      
      Previously, the Developer Documentation <ffmpeg.org/developer.html>
      contained a single chapter, "1. Developer Guide," with all content under
      that single chapter. Thus the document structure was one level deeper
      and more complicated than it needed to be.  It differed from similar
      documents such as /faq.html, which have multiple chapters.
      
      Eliminate the single chapter, and promote each section underneath to
      chapter, and each subsection to section. Thus content and relative
      structure remains the same, but the overall structure is simpler.
      Anchors within the page remain the same.
      
      Signed-off-by: default avatarJim DeLaHunt <from.ffmpeg-dev@jdlh.com>
      Signed-off-by: default avatarTimothy Gu <timothygu99@gmail.com>
      Unverified
      42a22d01
  13. Dec 01, 2017
  14. Nov 30, 2017
  15. Nov 29, 2017
  16. Nov 28, 2017
  17. Nov 26, 2017
  18. Nov 25, 2017
  19. Nov 24, 2017
  20. Nov 23, 2017
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