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libremedia
Tethys
FFmpeg
Commits
94d07b31
Commit
94d07b31
authored
9 years ago
by
Michael Niedermayer
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avcodec/dxva2: Fix build without D3D11
Signed-off-by:
Michael Niedermayer
<
michaelni@gmx.at
>
parent
947b74ee
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libavcodec/dxva2.c
+2
-0
2 additions, 0 deletions
libavcodec/dxva2.c
libavcodec/dxva2_internal.h
+19
-1
19 additions, 1 deletion
libavcodec/dxva2_internal.h
with
21 additions
and
1 deletion
libavcodec/dxva2.c
+
2
−
0
View file @
94d07b31
...
...
@@ -132,7 +132,9 @@ int ff_dxva2_common_end_frame(AVCodecContext *avctx, AVFrame *frame,
{
AVDXVAContext
*
ctx
=
avctx
->
hwaccel_context
;
unsigned
buffer_count
=
0
;
#if CONFIG_D3D11VA
D3D11_VIDEO_DECODER_BUFFER_DESC
buffer11
[
4
];
#endif
DXVA2_DecodeBufferDesc
buffer2
[
4
];
DECODER_BUFFER_DESC
*
buffer
,
*
buffer_slice
;
int
result
,
runs
=
0
;
...
...
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Click to expand it.
libavcodec/dxva2_internal.h
+
19
−
1
View file @
94d07b31
...
...
@@ -28,7 +28,11 @@
#include
"config.h"
#include
"dxva2.h"
#if CONFIG_D3D11VA
#include
"d3d11va.h"
#endif
#if HAVE_DXVA_H
#include
<dxva.h>
#endif
...
...
@@ -39,13 +43,16 @@
typedef
void
DECODER_BUFFER_DESC
;
typedef
union
{
#if CONFIG_D3D11VA
struct
AVD3D11VAContext
d3d11va
;
#endif
struct
dxva_context
dxva2
;
}
AVDXVAContext
;
#define D3D11VA_CONTEXT(ctx) (&ctx->d3d11va)
#define DXVA2_CONTEXT(ctx) (&ctx->dxva2)
#if CONFIG_D3D11VA
#define D3D11VA_CONTEXT(ctx) (&ctx->d3d11va)
#define DXVA_CONTEXT_WORKAROUND(avctx, ctx) (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.workaround : ctx->dxva2.workaround)
#define DXVA_CONTEXT_COUNT(avctx, ctx) (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.surface_count : ctx->dxva2.surface_count)
#define DXVA_CONTEXT_SURFACE(avctx, ctx, i) (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.surface[i] : ctx->dxva2.surface[i])
...
...
@@ -55,6 +62,17 @@ typedef union {
#define DXVA_CONTEXT_CFG_BITSTREAM(avctx, ctx) (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.cfg->ConfigBitstreamRaw : ctx->dxva2.cfg->ConfigBitstreamRaw)
#define DXVA_CONTEXT_CFG_INTRARESID(avctx, ctx) (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.cfg->ConfigIntraResidUnsigned : ctx->dxva2.cfg->ConfigIntraResidUnsigned)
#define DXVA_CONTEXT_CFG_RESIDACCEL(avctx, ctx) (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.cfg->ConfigResidDiffAccelerator : ctx->dxva2.cfg->ConfigResidDiffAccelerator)
#else
#define DXVA_CONTEXT_WORKAROUND(avctx, ctx) (ctx->dxva2.workaround)
#define DXVA_CONTEXT_COUNT(avctx, ctx) (ctx->dxva2.surface_count)
#define DXVA_CONTEXT_SURFACE(avctx, ctx, i) (ctx->dxva2.surface[i])
#define DXVA_CONTEXT_DECODER(avctx, ctx) (ctx->dxva2.decoder)
#define DXVA_CONTEXT_REPORT_ID(avctx, ctx) (*(&ctx->dxva2.report_id))
#define DXVA_CONTEXT_CFG(avctx, ctx) (ctx->dxva2.cfg)
#define DXVA_CONTEXT_CFG_BITSTREAM(avctx, ctx) (ctx->dxva2.cfg->ConfigBitstreamRaw)
#define DXVA_CONTEXT_CFG_INTRARESID(avctx, ctx) (ctx->dxva2.cfg->ConfigIntraResidUnsigned)
#define DXVA_CONTEXT_CFG_RESIDACCEL(avctx, ctx) (ctx->dxva2.cfg->ConfigResidDiffAccelerator)
#endif
void
*
ff_dxva2_get_surface
(
const
AVFrame
*
frame
);
...
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