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Ronald S. Bultje authored
SSE-optimized hScale() scales up to 4 pixels at once, so we need to allocate up to 3 padding pixels to prevent overreads. This fixes valgrind errors in various swscale-tests on fate.
Ronald S. Bultje authoredSSE-optimized hScale() scales up to 4 pixels at once, so we need to allocate up to 3 padding pixels to prevent overreads. This fixes valgrind errors in various swscale-tests on fate.