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  • /*
     * Generic buffer queue
     * Copyright (c) 2012 Nicolas George
     *
     * This file is part of FFmpeg.
     *
     * FFmpeg is free software; you can redistribute it and/or
     * modify it under the terms of the GNU Lesser General Public
     * License as published by the Free Software Foundation; either
     * version 2.1 of the License, or (at your option) any later version.
     *
     * FFmpeg is distributed in the hope that it will be useful,
     * but WITHOUT ANY WARRANTY; without even the implied warranty of
     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     * Lesser General Public License for more details.
     *
     * You should have received a copy of the GNU Lesser General Public
     * License along with FFmpeg; if not, write to the Free Software
     * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
     */
    
    #ifndef AVFILTER_BUFFERQUEUE_H
    #define AVFILTER_BUFFERQUEUE_H
    
    /**
    
     * FFBufQueue: simple AVFrame queue API
    
     *
     * Note: this API is not thread-safe. Concurrent access to the same queue
     * must be protected by a mutex or any synchronization mechanism.
     */
    
    /**
     * Maximum size of the queue.
     *
     * This value can be overridden by definying it before including this
     * header.
     * Powers of 2 are recommended.
     */
    #ifndef FF_BUFQUEUE_SIZE
    
    #define FF_BUFQUEUE_SIZE 64
    
    #endif
    
    #include "avfilter.h"
    #include "libavutil/avassert.h"
    
    /**
     * Structure holding the queue
     */
    struct FFBufQueue {
    
        AVFrame *queue[FF_BUFQUEUE_SIZE];
    
        unsigned short head;
        unsigned short available; /**< number of available buffers */
    };
    
    #define BUCKET(i) queue->queue[(queue->head + (i)) % FF_BUFQUEUE_SIZE]
    
    
    /**
     * Test if a buffer queue is full.
     */
    static inline int ff_bufqueue_is_full(struct FFBufQueue *queue)
    {
        return queue->available == FF_BUFQUEUE_SIZE;
    }
    
    
    /**
     * Add a buffer to the queue.
     *
     * If the queue is already full, then the current last buffer is dropped
     * (and unrefed) with a warning before adding the new buffer.
     */
    static inline void ff_bufqueue_add(void *log, struct FFBufQueue *queue,
    
        if (ff_bufqueue_is_full(queue)) {
    
            av_log(log, AV_LOG_WARNING, "Buffer queue overflow, dropping.\n");
    
            av_frame_free(&BUCKET(--queue->available));
    
        }
        BUCKET(queue->available++) = buf;
    }
    
    /**
     * Get a buffer from the queue without altering it.
     *
     * Buffer with index 0 is the first buffer in the queue.
     * Return NULL if the queue has not enough buffers.
     */
    
    static inline AVFrame *ff_bufqueue_peek(struct FFBufQueue *queue,
                                            unsigned index)
    
    {
        return index < queue->available ? BUCKET(index) : NULL;
    }
    
    /**
     * Get the first buffer from the queue and remove it.
     *
     * Do not use on an empty queue.
     */
    
    static inline AVFrame *ff_bufqueue_get(struct FFBufQueue *queue)
    
        AVFrame *ret = queue->queue[queue->head];
    
        av_assert0(queue->available);
        queue->available--;
        queue->queue[queue->head] = NULL;
        queue->head = (queue->head + 1) % FF_BUFQUEUE_SIZE;
        return ret;
    }
    
    /**
     * Unref and remove all buffers from the queue.
     */
    static inline void ff_bufqueue_discard_all(struct FFBufQueue *queue)
    {
    
        while (queue->available) {
            AVFrame *buf = ff_bufqueue_get(queue);
            av_frame_free(&buf);
        }
    
    }
    
    #undef BUCKET
    
    #endif /* AVFILTER_BUFFERQUEUE_H */