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    /*
     * This file is part of FFmpeg.
     *
     * FFmpeg is free software; you can redistribute it and/or
     * modify it under the terms of the GNU Lesser General Public
     * License as published by the Free Software Foundation; either
     * version 2.1 of the License, or (at your option) any later version.
     *
     * FFmpeg is distributed in the hope that it will be useful,
     * but WITHOUT ANY WARRANTY; without even the implied warranty of
     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     * Lesser General Public License for more details.
     *
     * You should have received a copy of the GNU Lesser General Public
     * License along with FFmpeg; if not, write to the Free Software
     * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
     */
    
    
    #ifndef AVDEVICE_AVDEVICE_H
    #define AVDEVICE_AVDEVICE_H
    
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    /**
     * @file
     * @ingroup lavd
     * Main libavdevice API header
     */
    
    /**
     * @defgroup lavd Special devices muxing/demuxing library
     * @{
     * Libavdevice is a complementary library to @ref libavf "libavformat". It
     * provides various "special" platform-specific muxers and demuxers, e.g. for
     * grabbing devices, audio capture and playback etc. As a consequence, the
     * (de)muxers in libavdevice are of the AVFMT_NOFILE type (they use their own
     * I/O functions). The filename passed to avformat_open_input() often does not
     * refer to an actually existing file, but has some special device-specific
    
     * meaning - e.g. for x11grab it is the display name.
    
     *
     * To use libavdevice, simply call avdevice_register_all() to register all
     * compiled muxers and demuxers. They all use standard libavformat API.
     * @}
     */
    
    
    #include "libavformat/avformat.h"
    
     * Return the LIBAVDEVICE_VERSION_INT constant.
    
     */
    unsigned avdevice_version(void);
    
    
     * Return the libavdevice build-time configuration.
    
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    const char *avdevice_configuration(void);
    
     * Return the libavdevice license.
    
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    const char *avdevice_license(void);
    
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    /**
     * Initialize libavdevice and register all the input and output devices.
     * @warning This function is not thread safe.
     */
    void avdevice_register_all(void);
    
    
    typedef struct AVDeviceRect {
        int x;      /**< x coordinate of top left corner */
        int y;      /**< y coordinate of top left corner */
        int width;  /**< width */
        int height; /**< height */
    } AVDeviceRect;
    
    /**
     * Message types used by avdevice_app_to_dev_control_message().
     */
    enum AVAppToDevMessageType {
        /**
         * Dummy message.
         */
        AV_APP_TO_DEV_NONE = MKBETAG('N','O','N','E'),
    
        /**
         * Window size change message.
         *
         * Message is sent to the device every time the application changes the size
         * of the window device renders to.
         * Message should also be sent right after window is created.
         *
         * data: AVDeviceRect: new window size.
         */
        AV_APP_TO_DEV_WINDOW_SIZE = MKBETAG('G','E','O','M'),
    
        /**
         * Repaint request message.
         *
         * Message is sent to the device when window have to be rapainted.
         *
         * data: AVDeviceRect: area required to be repainted.
         *       NULL: whole area is required to be repainted.
         */
        AV_APP_TO_DEV_WINDOW_REPAINT = MKBETAG('R','E','P','A')
    };
    
    
    /**
     * Message types used by avdevice_dev_to_app_control_message().
     */
    enum AVDevToAppMessageType {
        /**
         * Dummy message.
         */
        AV_DEV_TO_APP_NONE = MKBETAG('N','O','N','E'),
    
        /**
         * Create window buffer message.
         *
         * Device requests to create a window buffer. Exact meaning is device-
         * and application-dependent. Message is sent before rendering first
         * frame and all one-shot initializations should be done here.
    
         * Application is allowed to ignore preferred window buffer size.
    
         * @note: Application is obligated to inform about window buffer size
         *        with AV_APP_TO_DEV_WINDOW_SIZE message.
         *
         * data: AVDeviceRect: preferred size of the window buffer.
         *       NULL: no preferred size of the window buffer.
    
         */
        AV_DEV_TO_APP_CREATE_WINDOW_BUFFER = MKBETAG('B','C','R','E'),
    
        /**
         * Prepare window buffer message.
         *
         * Device requests to prepare a window buffer for rendering.
         * Exact meaning is device- and application-dependent.
         * Message is sent before rendering of each frame.
         *
         * data: NULL.
         */
        AV_DEV_TO_APP_PREPARE_WINDOW_BUFFER = MKBETAG('B','P','R','E'),
    
        /**
         * Display window buffer message.
         *
         * Device requests to display a window buffer.
         * Message is sent when new frame is ready to be displyed.
         * Usually buffers need to be swapped in handler of this message.
         *
         * data: NULL.
         */
        AV_DEV_TO_APP_DISPLAY_WINDOW_BUFFER = MKBETAG('B','D','I','S'),
    
        /**
         * Destroy window buffer message.
         *
         * Device requests to destroy a window buffer.
         * Message is sent when device is about to be destroyed and window
         * buffer is not required anymore.
         *
         * data: NULL.
         */
        AV_DEV_TO_APP_DESTROY_WINDOW_BUFFER = MKBETAG('B','D','E','S')
    };
    
    
    /**
     * Send control message from application to device.
     *
     * @param s         device context.
     * @param type      message type.
     * @param data      message data. Exact type depends on message type.
     * @param data_size size of message data.
     * @return >= 0 on success, negative on error.
     *         AVERROR(ENOSYS) when device doesn't implement handler of the message.
     */
    int avdevice_app_to_dev_control_message(struct AVFormatContext *s,
                                            enum AVAppToDevMessageType type,
                                            void *data, size_t data_size);
    
    
    /**
     * Send control message from device to application.
     *
     * @param s         device context.
     * @param type      message type.
     * @param data      message data. Can be NULL.
     * @param data_size size of message data.
     * @return >= 0 on success, negative on error.
     *         AVERROR(ENOSYS) when application doesn't implement handler of the message.
     */
    int avdevice_dev_to_app_control_message(struct AVFormatContext *s,
                                            enum AVDevToAppMessageType type,
                                            void *data, size_t data_size);
    
    
    #endif /* AVDEVICE_AVDEVICE_H */