Skip to content
Snippets Groups Projects
channel_layout.c 8.66 KiB
Newer Older
  • Learn to ignore specific revisions
  • /*
     * Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
     *
     * This file is part of FFmpeg.
     *
     * FFmpeg is free software; you can redistribute it and/or
     * modify it under the terms of the GNU Lesser General Public
     * License as published by the Free Software Foundation; either
     * version 2.1 of the License, or (at your option) any later version.
     *
     * FFmpeg is distributed in the hope that it will be useful,
     * but WITHOUT ANY WARRANTY; without even the implied warranty of
     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     * Lesser General Public License for more details.
     *
     * You should have received a copy of the GNU Lesser General Public
     * License along with FFmpeg; if not, write to the Free Software
     * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
     */
    
    /**
     * @file
    
     * audio channel layout utility functions
    
    #include "avstring.h"
    #include "avutil.h"
    
    #include "common.h"
    
    struct channel_name {
        const char *name;
        const char *description;
    };
    
    static const struct channel_name channel_names[] = {
         [0] = { "FL",        "front left"            },
         [1] = { "FR",        "front right"           },
         [2] = { "FC",        "front center"          },
         [3] = { "LFE",       "low frequency"         },
         [4] = { "BL",        "back left"             },
         [5] = { "BR",        "back right"            },
         [6] = { "FLC",       "front left-of-center"  },
         [7] = { "FRC",       "front right-of-center" },
         [8] = { "BC",        "back center"           },
         [9] = { "SL",        "side left"             },
        [10] = { "SR",        "side right"            },
        [11] = { "TC",        "top center"            },
        [12] = { "TFL",       "top front left"        },
        [13] = { "TFC",       "top front center"      },
        [14] = { "TFR",       "top front right"       },
        [15] = { "TBL",       "top back left"         },
        [16] = { "TBC",       "top back center"       },
        [17] = { "TBR",       "top back right"        },
        [29] = { "DL",        "downmix left"          },
        [30] = { "DR",        "downmix right"         },
        [31] = { "WL",        "wide left"             },
        [32] = { "WR",        "wide right"            },
        [33] = { "SDL",       "surround direct left"  },
        [34] = { "SDR",       "surround direct right" },
    
        [35] = { "LFE2",      "low frequency 2"       },
    
    };
    
    static const char *get_channel_name(int channel_id)
    {
        if (channel_id < 0 || channel_id >= FF_ARRAY_ELEMS(channel_names))
            return NULL;
    
        return channel_names[channel_id].name;
    
    }
    
    static const struct {
        const char *name;
        int         nb_channels;
    
        uint64_t     layout;
    
    } channel_layout_map[] = {
        { "mono",        1,  AV_CH_LAYOUT_MONO },
        { "stereo",      2,  AV_CH_LAYOUT_STEREO },
    
        { "2.1",         3,  AV_CH_LAYOUT_2POINT1 },
    
        { "3.0",         3,  AV_CH_LAYOUT_SURROUND },
        { "3.0(back)",   3,  AV_CH_LAYOUT_2_1 },
    
        { "4.0",         4,  AV_CH_LAYOUT_4POINT0 },
        { "quad",        4,  AV_CH_LAYOUT_QUAD },
    
        { "quad(side)",  4,  AV_CH_LAYOUT_2_2 },
    
        { "3.1",         4,  AV_CH_LAYOUT_3POINT1 },
    
        { "5.0",         5,  AV_CH_LAYOUT_5POINT0_BACK },
    
        { "5.0(side)",   5,  AV_CH_LAYOUT_5POINT0 },
    
        { "4.1",         5,  AV_CH_LAYOUT_4POINT1 },
    
        { "5.1",         6,  AV_CH_LAYOUT_5POINT1_BACK },
    
        { "5.1(side)",   6,  AV_CH_LAYOUT_5POINT1 },
    
        { "6.0",         6,  AV_CH_LAYOUT_6POINT0 },
        { "6.0(front)",  6,  AV_CH_LAYOUT_6POINT0_FRONT },
        { "hexagonal",   6,  AV_CH_LAYOUT_HEXAGONAL },
        { "6.1",         7,  AV_CH_LAYOUT_6POINT1 },
        { "6.1",         7,  AV_CH_LAYOUT_6POINT1_BACK },
        { "6.1(front)",  7,  AV_CH_LAYOUT_6POINT1_FRONT },
        { "7.0",         7,  AV_CH_LAYOUT_7POINT0 },
        { "7.0(front)",  7,  AV_CH_LAYOUT_7POINT0_FRONT },
    
        { "7.1",         8,  AV_CH_LAYOUT_7POINT1 },
    
        { "7.1(wide)",   8,  AV_CH_LAYOUT_7POINT1_WIDE_BACK },
        { "7.1(wide-side)",   8,  AV_CH_LAYOUT_7POINT1_WIDE },
    
        { "octagonal",   8,  AV_CH_LAYOUT_OCTAGONAL },
    
        { "hexadecagonal", 16, AV_CH_LAYOUT_HEXADECAGONAL },
    
        { "downmix",     2,  AV_CH_LAYOUT_STEREO_DOWNMIX, },
    
    static uint64_t get_channel_layout_single(const char *name, int name_len)
    
        for (i = 0; i < FF_ARRAY_ELEMS(channel_layout_map); i++) {
    
            if (strlen(channel_layout_map[i].name) == name_len &&
                !memcmp(channel_layout_map[i].name, name, name_len))
                return channel_layout_map[i].layout;
        }
        for (i = 0; i < FF_ARRAY_ELEMS(channel_names); i++)
    
            if (channel_names[i].name &&
                strlen(channel_names[i].name) == name_len &&
                !memcmp(channel_names[i].name, name, name_len))
    
        if (!errno && (end + 1 - name == name_len && *end  == 'c'))
    
            return av_get_default_channel_layout(i);
    
        layout = strtoll(name, &end, 0);
    
        if (!errno && end - name == name_len)
    
    uint64_t av_get_channel_layout(const char *name)
    
    {
        const char *n, *e;
        const char *name_end = name + strlen(name);
        int64_t layout = 0, layout_single;
    
        for (n = name; n < name_end; n = e + 1) {
            for (e = n; e < name_end && *e != '+' && *e != '|'; e++);
            layout_single = get_channel_layout_single(n, e - n);
            if (!layout_single)
                return 0;
            layout |= layout_single;
        }
        return layout;
    }
    
    
    void av_bprint_channel_layout(struct AVBPrint *bp,
                                  int nb_channels, uint64_t channel_layout)
    
        if (nb_channels <= 0)
            nb_channels = av_get_channel_layout_nb_channels(channel_layout);
    
    
        for (i = 0; i < FF_ARRAY_ELEMS(channel_layout_map); i++)
    
            if (nb_channels    == channel_layout_map[i].nb_channels &&
                channel_layout == channel_layout_map[i].layout) {
    
                av_bprintf(bp, "%s", channel_layout_map[i].name);
    
        av_bprintf(bp, "%d channels", nb_channels);
    
            av_bprintf(bp, " (");
    
            for (i = 0, ch = 0; i < 64; i++) {
    
                if ((channel_layout & (UINT64_C(1) << i))) {
    
                    const char *name = get_channel_name(i);
                    if (name) {
    
                            av_bprintf(bp, "+");
                        av_bprintf(bp, "%s", name);
    
    void av_get_channel_layout_string(char *buf, int buf_size,
                                      int nb_channels, uint64_t channel_layout)
    {
        AVBPrint bp;
    
        av_bprint_init_for_buffer(&bp, buf, buf_size);
        av_bprint_channel_layout(&bp, nb_channels, channel_layout);
    }
    
    
    int av_get_channel_layout_nb_channels(uint64_t channel_layout)
    
        return av_popcount64(channel_layout);
    
    int64_t av_get_default_channel_layout(int nb_channels) {
    
        for (i = 0; i < FF_ARRAY_ELEMS(channel_layout_map); i++)
    
            if (nb_channels == channel_layout_map[i].nb_channels)
                return channel_layout_map[i].layout;
        return 0;
    }
    
    
    int av_get_channel_layout_channel_index(uint64_t channel_layout,
                                            uint64_t channel)
    {
        if (!(channel_layout & channel) ||
            av_get_channel_layout_nb_channels(channel) != 1)
            return AVERROR(EINVAL);
        channel_layout &= channel - 1;
        return av_get_channel_layout_nb_channels(channel_layout);
    }
    
    
    const char *av_get_channel_name(uint64_t channel)
    {
        int i;
        if (av_get_channel_layout_nb_channels(channel) != 1)
            return NULL;
        for (i = 0; i < 64; i++)
            if ((1ULL<<i) & channel)
                return get_channel_name(i);
        return NULL;
    }
    
    const char *av_get_channel_description(uint64_t channel)
    {
        int i;
        if (av_get_channel_layout_nb_channels(channel) != 1)
            return NULL;
        for (i = 0; i < FF_ARRAY_ELEMS(channel_names); i++)
            if ((1ULL<<i) & channel)
                return channel_names[i].description;
        return NULL;
    }
    
    
    uint64_t av_channel_layout_extract_channel(uint64_t channel_layout, int index)
    {
        int i;
    
        if (av_get_channel_layout_nb_channels(channel_layout) <= index)
            return 0;
    
        for (i = 0; i < 64; i++) {
            if ((1ULL << i) & channel_layout && !index--)
                return 1ULL << i;
        }
        return 0;
    }
    
    
    int av_get_standard_channel_layout(unsigned index, uint64_t *layout,
                                       const char **name)
    {
        if (index >= FF_ARRAY_ELEMS(channel_layout_map))
            return AVERROR_EOF;
        if (layout) *layout = channel_layout_map[index].layout;
        if (name)   *name   = channel_layout_map[index].name;
        return 0;
    }