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    /*
     * copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
     *
     * This file is part of FFmpeg.
     *
     * FFmpeg is free software; you can redistribute it and/or
     * modify it under the terms of the GNU Lesser General Public
     * License as published by the Free Software Foundation; either
     * version 2.1 of the License, or (at your option) any later version.
     *
     * FFmpeg is distributed in the hope that it will be useful,
     * but WITHOUT ANY WARRANTY; without even the implied warranty of
     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     * Lesser General Public License for more details.
     *
     * You should have received a copy of the GNU Lesser General Public
     * License along with FFmpeg; if not, write to the Free Software
     * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
     */
    
    
     * Insertion, removal, finding equal, largest which is smaller than and
     * smallest which is larger than, all have O(log n) worst case complexity.
    
     * @author Michael Niedermayer <michaelni@gmx.at>
     */
    
    
    #ifndef AVUTIL_TREE_H
    #define AVUTIL_TREE_H
    
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    struct AVTreeNode;
    
    extern const int av_tree_node_size;
    
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    /**
     * Finds an element.
     * @param root a pointer to the root node of the tree
    
     * @param next If next is not NULL, then next[0] will contain the previous
     *             element and next[1] the next element. If either does not exist,
    
     *             then the corresponding entry in next is unchanged.
     * @return An element with cmp(key, elem)==0 or NULL if no such element exists in
     *         the tree.
    
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     */
    void *av_tree_find(const struct AVTreeNode *root, void *key, int (*cmp)(void *key, const void *b), void *next[2]);
    
    /**
    
     * Inserts or removes an element.
    
     * If *next is NULL, then the supplied element will be removed if it exists.
     * If *next is not NULL, then the supplied element will be inserted, unless
    
     * it already exists in the tree.
    
     * @param rootp A pointer to a pointer to the root node of the tree; note that
    
     *              the root node can change during insertions, this is required
     *              to keep the tree balanced.
    
     * @param next Used to allocate and free AVTreeNodes. For insertion the user
     *             must set it to an allocated and zeroed object of at least
     *             av_tree_node_size bytes size. av_tree_insert() will set it to
     *             NULL if it has been consumed.
     *             For deleting elements *next is set to NULL by the user and
     *             av_tree_node_size() will set it to the AVTreeNode which was
     *             used for the removed element.
     *             This allows the use of flat arrays, which have
    
     *             lower overhead compared to many malloced elements.
     *             You might want to define a function like:
    
     *             void *tree_insert(struct AVTreeNode **rootp, void *key, int (*cmp)(void *key, const void *b), AVTreeNode **next){
     *                 if(!*next) *next= av_mallocz(av_tree_node_size);
     *                 return av_tree_insert(rootp, key, cmp, next);
     *             }
    
     *             void *tree_remove(struct AVTreeNode **rootp, void *key, int (*cmp)(void *key, const void *b, AVTreeNode **next)){
     *                 if(*next) av_freep(next);
     *                 return av_tree_insert(rootp, key, cmp, next);
     *             }
    
     * @return If no insertion happened, the found element; if an insertion or
    
     *         removal happened, then either key or NULL will be returned.
    
     *         Which one it is depends on the tree state and the implementation. You
     *         should make no assumptions that it's one or the other in the code.
    
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     */
    
    void *av_tree_insert(struct AVTreeNode **rootp, void *key, int (*cmp)(void *key, const void *b), struct AVTreeNode **next);
    
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    void av_tree_destroy(struct AVTreeNode *t);
    
    
    /**
     * Applies enu(opaque, &elem) to all the elements in the tree in a given range.
     *
     * @param cmp a comparison function that returns < 0 for a element below the
     *            range, > 0 for a element above the range and == 0 for a
     *            element inside the range
     *
     * @note The cmp function should use the same ordering used to construct the
     *       tree.
     */
    void av_tree_enumerate(struct AVTreeNode *t, void *opaque, int (*cmp)(void *opaque, void *elem), int (*enu)(void *opaque, void *elem));
    
    
    
    #endif /* AVUTIL_TREE_H */