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  • /*
     * This file is part of FFmpeg.
     *
     * FFmpeg is free software; you can redistribute it and/or
     * modify it under the terms of the GNU Lesser General Public
     * License as published by the Free Software Foundation; either
     * version 2.1 of the License, or (at your option) any later version.
     *
     * FFmpeg is distributed in the hope that it will be useful,
     * but WITHOUT ANY WARRANTY; without even the implied warranty of
     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     * Lesser General Public License for more details.
     *
     * You should have received a copy of the GNU Lesser General Public
     * License along with FFmpeg; if not, write to the Free Software
     * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
     */
    
    #ifndef AVUTIL_MOTION_VECTOR_H
    #define AVUTIL_MOTION_VECTOR_H
    
    #include <stdint.h>
    
    typedef struct AVMotionVector {
        /**
         * Where the current macroblock comes from; negative value when it comes
         * from the past, positive value when it comes from the future.
         * XXX: set exact relative ref frame reference instead of a +/- 1 "direction".
         */
        int32_t source;
        /**
         * Width and height of the block.
         */
        uint8_t w, h;
        /**
         * Absolute source position.
         */
        uint16_t src_x, src_y;
        /**
         * Absolute destination position.
         */
        uint16_t dst_x, dst_y;
        /**
         * Extra flag information.
         * Currently unused.
         */
        uint64_t flags;
    } AVMotionVector;
    
    #endif /* AVUTIL_MOTION_VECTOR_H */