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  • @chapter Output Devices
    @c man begin OUTPUT DEVICES
    
    
    Output devices are configured elements in FFmpeg that can write
    
    multimedia data to an output device attached to your system.
    
    
    When you configure your FFmpeg build, all the supported output devices
    
    are enabled by default. You can list all available ones using the
    configure option "--list-outdevs".
    
    
    You can disable all the output devices using the configure option
    "--disable-outdevs", and selectively enable an output device using the
    option "--enable-outdev=@var{OUTDEV}", or you can disable a particular
    input device using the option "--disable-outdev=@var{OUTDEV}".
    
    
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    The option "-devices" of the ff* tools will display the list of
    enabled output devices.
    
    
    A description of the currently available output devices follows.
    
    @section alsa
    
    ALSA (Advanced Linux Sound Architecture) output device.
    
    
    @subsection Examples
    
    @itemize
    @item
    Play a file on default ALSA device:
    @example
    ffmpeg -i INPUT -f alsa default
    @end example
    
    @item
    Play a file on soundcard 1, audio device 7:
    @example
    ffmpeg -i INPUT -f alsa hw:1,7
    @end example
    @end itemize
    
    
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    @section caca
    
    CACA output device.
    
    
    This output device allows one to show a video stream in CACA window.
    
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    Only one CACA window is allowed per application, so you can
    have only one instance of this output device in an application.
    
    To enable this output device you need to configure FFmpeg with
    
    @code{--enable-libcaca}.
    
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    libcaca is a graphics library that outputs text instead of pixels.
    
    For more information about libcaca, check:
    @url{http://caca.zoy.org/wiki/libcaca}
    
    @subsection Options
    
    @table @option
    
    @item window_title
    Set the CACA window title, if not specified default to the filename
    specified for the output device.
    
    @item window_size
    Set the CACA window size, can be a string of the form
    @var{width}x@var{height} or a video size abbreviation.
    If not specified it defaults to the size of the input video.
    
    @item driver
    Set display driver.
    
    @item algorithm
    Set dithering algorithm. Dithering is necessary
    because the picture being rendered has usually far more colours than
    the available palette.
    
    The accepted values are listed with @code{-list_dither algorithms}.
    
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    @item antialias
    Set antialias method. Antialiasing smoothens the rendered
    image and avoids the commonly seen staircase effect.
    
    The accepted values are listed with @code{-list_dither antialiases}.
    
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    @item charset
    Set which characters are going to be used when rendering text.
    
    The accepted values are listed with @code{-list_dither charsets}.
    
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    @item color
    Set color to be used when rendering text.
    
    The accepted values are listed with @code{-list_dither colors}.
    
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    @item list_drivers
    
    If set to @option{true}, print a list of available drivers and exit.
    
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    @item list_dither
    
    List available dither options related to the argument.
    The argument must be one of @code{algorithms}, @code{antialiases},
    @code{charsets}, @code{colors}.
    
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    @end table
    
    @subsection Examples
    
    
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    The following command shows the @command{ffmpeg} output is an
    CACA window, forcing its size to 80x25:
    @example
    ffmpeg -i INPUT -vcodec rawvideo -pix_fmt rgb24 -window_size 80x25 -f caca -
    @end example
    
    
    @item
    Show the list of available drivers and exit:
    @example
    ffmpeg -i INPUT -pix_fmt rgb24 -f caca -list_drivers true -
    @end example
    
    @item
    Show the list of available dither colors and exit:
    @example
    ffmpeg -i INPUT -pix_fmt rgb24 -f caca -list_dither colors -
    @end example
    @end itemize
    
    
    @section decklink
    
    The decklink output device provides playback capabilities for Blackmagic
    DeckLink devices.
    
    To enable this output device, you need the Blackmagic DeckLink SDK and you
    need to configure with the appropriate @code{--extra-cflags}
    and @code{--extra-ldflags}.
    On Windows, you need to run the IDL files through @command{widl}.
    
    DeckLink is very picky about the formats it supports. Pixel format is always
    uyvy422, framerate and video size must be determined for your device with
    @command{-list_formats 1}. Audio sample rate is always 48 kHz.
    
    @subsection Options
    
    @table @option
    
    @item list_devices
    If set to @option{true}, print a list of devices and exit.
    Defaults to @option{false}.
    
    @item list_formats
    If set to @option{true}, print a list of supported formats and exit.
    Defaults to @option{false}.
    
    @item preroll
    Amount of time to preroll video in seconds.
    Defaults to @option{0.5}.
    
    @end table
    
    @subsection Examples
    
    @itemize
    
    @item
    List output devices:
    @example
    ffmpeg -i test.avi -f decklink -list_devices 1 dummy
    @end example
    
    @item
    List supported formats:
    @example
    ffmpeg -i test.avi -f decklink -list_formats 1 'DeckLink Mini Monitor'
    @end example
    
    @item
    Play video clip:
    @example
    ffmpeg -i test.avi -f decklink -pix_fmt uyvy422 'DeckLink Mini Monitor'
    @end example
    
    @item
    Play video clip with non-standard framerate or video size:
    @example
    ffmpeg -i test.avi -f decklink -pix_fmt uyvy422 -s 720x486 -r 24000/1001 'DeckLink Mini Monitor'
    @end example
    
    @end itemize
    
    
    @section fbdev
    
    Linux framebuffer output device.
    
    The Linux framebuffer is a graphic hardware-independent abstraction
    layer to show graphics on a computer monitor, typically on the
    console. It is accessed through a file device node, usually
    @file{/dev/fb0}.
    
    For more detailed information read the file
    @file{Documentation/fb/framebuffer.txt} included in the Linux source tree.
    
    @subsection Options
    @table @option
    
    @item xoffset
    @item yoffset
    Set x/y coordinate of top left corner. Default is 0.
    @end table
    
    @subsection Examples
    Play a file on framebuffer device @file{/dev/fb0}.
    Required pixel format depends on current framebuffer settings.
    @example
    ffmpeg -re -i INPUT -vcodec rawvideo -pix_fmt bgra -f fbdev /dev/fb0
    @end example
    
    See also @url{http://linux-fbdev.sourceforge.net/}, and fbset(1).
    
    
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    @section opengl
    OpenGL output device.
    
    To enable this output device you need to configure FFmpeg with @code{--enable-opengl}.
    
    
    This output device allows one to render to OpenGL context.
    
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    Context may be provided by application or default SDL window is created.
    
    When device renders to external context, application must implement handlers for following messages:
    
    @code{AV_DEV_TO_APP_CREATE_WINDOW_BUFFER} - create OpenGL context on current thread.
    @code{AV_DEV_TO_APP_PREPARE_WINDOW_BUFFER} - make OpenGL context current.
    @code{AV_DEV_TO_APP_DISPLAY_WINDOW_BUFFER} - swap buffers.
    @code{AV_DEV_TO_APP_DESTROY_WINDOW_BUFFER} - destroy OpenGL context.
    Application is also required to inform a device about current resolution by sending @code{AV_APP_TO_DEV_WINDOW_SIZE} message.
    
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    @subsection Options
    @table @option
    
    @item background
    Set background color. Black is a default.
    @item no_window
    Disables default SDL window when set to non-zero value.
    Application must provide OpenGL context and both @code{window_size_cb} and @code{window_swap_buffers_cb} callbacks when set.
    @item window_title
    Set the SDL window title, if not specified default to the filename specified for the output device.
    Ignored when @option{no_window} is set.
    
    @item window_size
    Set preferred window size, can be a string of the form widthxheight or a video size abbreviation.
    If not specified it defaults to the size of the input video, downscaled according to the aspect ratio.
    Mostly usable when @option{no_window} is not set.
    
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    @end table
    
    @subsection Examples
    Play a file on SDL window using OpenGL rendering:
    @example
    ffmpeg  -i INPUT -f opengl "window title"
    @end example
    
    
    @section oss
    
    OSS (Open Sound System) output device.
    
    
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    @section pulse
    
    PulseAudio output device.
    
    To enable this output device you need to configure FFmpeg with @code{--enable-libpulse}.
    
    More information about PulseAudio can be found on @url{http://www.pulseaudio.org}
    
    @subsection Options
    @table @option
    
    @item server
    Connect to a specific PulseAudio server, specified by an IP address.
    Default server is used when not provided.
    
    @item name
    Specify the application name PulseAudio will use when showing active clients,
    by default it is the @code{LIBAVFORMAT_IDENT} string.
    
    @item stream_name
    Specify the stream name PulseAudio will use when showing active streams,
    by default it is set to the specified output name.
    
    @item device
    Specify the device to use. Default device is used when not provided.
    List of output devices can be obtained with command @command{pactl list sinks}.
    
    
    @item buffer_size
    @item buffer_duration
    Control the size and duration of the PulseAudio buffer. A small buffer
    gives more control, but requires more frequent updates.
    
    @option{buffer_size} specifies size in bytes while
    @option{buffer_duration} specifies duration in milliseconds.
    
    When both options are provided then the highest value is used
    (duration is recalculated to bytes using stream parameters). If they
    are set to 0 (which is default), the device will use the default
    PulseAudio duration value. By default PulseAudio set buffer duration
    to around 2 seconds.
    
    
    @item prebuf
    Specify pre-buffering size in bytes. The server does not start with
    playback before at least @option{prebuf} bytes are available in the
    buffer. By default this option is initialized to the same value as
    @option{buffer_size} or @option{buffer_duration} (whichever is bigger).
    
    @item minreq
    Specify minimum request size in bytes. The server does not request less
    than @option{minreq} bytes from the client, instead waits until the buffer
    is free enough to request more bytes at once. It is recommended to not set
    this option, which will initialize this to a value that is deemed sensible
    by the server.
    
    
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    @end table
    
    @subsection Examples
    Play a file on default device on default server:
    @example
    ffmpeg  -i INPUT -f pulse "stream name"
    @end example
    
    
    @section sdl
    
    
    SDL (Simple DirectMedia Layer) output device.
    
    This output device allows one to show a video stream in an SDL
    
    window. Only one SDL window is allowed per application, so you can
    have only one instance of this output device in an application.
    
    To enable this output device you need libsdl installed on your system
    when configuring your build.
    
    For more information about SDL, check:
    @url{http://www.libsdl.org/}
    
    @subsection Options
    
    @table @option
    
    @item window_title
    
    Set the SDL window title, if not specified default to the filename
    specified for the output device.
    
    
    @item icon_title
    Set the name of the iconified SDL window, if not specified it is set
    to the same value of @var{window_title}.
    
    @item window_size
    Set the SDL window size, can be a string of the form
    @var{width}x@var{height} or a video size abbreviation.
    
    If not specified it defaults to the size of the input video,
    downscaled according to the aspect ratio.
    
    
    @item window_fullscreen
    Set fullscreen mode when non-zero value is provided.
    
    @subsection Interactive commands
    
    The window created by the device can be controlled through the
    following interactive commands.
    
    @table @key
    @item q, ESC
    Quit the device immediately.
    @end table
    
    
    @subsection Examples
    
    
    The following command shows the @command{ffmpeg} output is an
    
    SDL window, forcing its size to the qcif format:
    @example
    
    ffmpeg -i INPUT -vcodec rawvideo -pix_fmt yuv420p -window_size qcif -f sdl "SDL output"
    
    @end example
    
    
    @section sndio
    
    sndio audio output device.
    
    
    @section xv
    
    XV (XVideo) output device.
    
    
    This output device allows one to show a video stream in a X Window System
    
    window.
    
    @subsection Options
    
    @table @option
    @item display_name
    Specify the hardware display name, which determines the display and
    communications domain to be used.
    
    The display name or DISPLAY environment variable can be a string in
    the format @var{hostname}[:@var{number}[.@var{screen_number}]].
    
    @var{hostname} specifies the name of the host machine on which the
    display is physically attached. @var{number} specifies the number of
    the display server on that host machine. @var{screen_number} specifies
    the screen to be used on that server.
    
    If unspecified, it defaults to the value of the DISPLAY environment
    variable.
    
    For example, @code{dual-headed:0.1} would specify screen 1 of display
    0 on the machine named ``dual-headed''.
    
    Check the X11 specification for more detailed information about the
    display name format.
    
    
    @item window_id
    When set to non-zero value then device doesn't create new window,
    but uses existing one with provided @var{window_id}. By default
    this options is set to zero and device creates its own window.
    
    
    @item window_size
    Set the created window size, can be a string of the form
    @var{width}x@var{height} or a video size abbreviation. If not
    specified it defaults to the size of the input video.
    
    Ignored when @var{window_id} is set.
    
    
    @item window_x
    @item window_y
    Set the X and Y window offsets for the created window. They are both
    set to 0 by default. The values may be ignored by the window manager.
    
    Ignored when @var{window_id} is set.
    
    
    @item window_title
    Set the window title, if not specified default to the filename
    
    specified for the output device. Ignored when @var{window_id} is set.
    
    @end table
    
    For more information about XVideo see @url{http://www.x.org/}.
    
    @subsection Examples
    
    @itemize
    @item
    Decode, display and encode video input with @command{ffmpeg} at the
    same time:
    @example
    ffmpeg -i INPUT OUTPUT -f xv display
    @end example
    
    @item
    Decode and display the input video to multiple X11 windows:
    @example
    ffmpeg -i INPUT -f xv normal -vf negate -f xv negated
    @end example
    @end itemize
    
    
    @c man end OUTPUT DEVICES