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    /*
     * Copyright (C) 2011 Michael Niedermayer (michaelni@gmx.at)
     *
     * This file is part of libswresample
     *
     * libswresample is free software; you can redistribute it and/or
     * modify it under the terms of the GNU Lesser General Public
     * License as published by the Free Software Foundation; either
     * version 2.1 of the License, or (at your option) any later version.
     *
     * libswresample is distributed in the hope that it will be useful,
     * but WITHOUT ANY WARRANTY; without even the implied warranty of
     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     * Lesser General Public License for more details.
     *
     * You should have received a copy of the GNU Lesser General Public
     * License along with libswresample; if not, write to the Free Software
     * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
     */
    
    #ifndef SWR_INTERNAL_H
    #define SWR_INTERNAL_H
    
    #include "swresample.h"
    
    typedef struct AudioData{
    
        uint8_t *ch[SWR_CH_MAX];    ///< samples buffer per channel
        uint8_t *data;              ///< samples buffer
        int ch_count;               ///< number of channels
        int bps;                    ///< bytes per sample
        int count;                  ///< number of samples
        int planar;                 ///< 1 if planar audio, 0 otherwise
    
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    } AudioData;
    
    
        const AVClass *av_class;                        ///< AVClass used for AVOption and av_log()
        int log_level_offset;                           ///< logging level offset
        void *log_ctx;                                  ///< parent logging context
        enum AVSampleFormat  in_sample_fmt;             ///< input sample format
        enum AVSampleFormat int_sample_fmt;             ///< internal sample format (AV_SAMPLE_FMT_FLT or AV_SAMPLE_FMT_S16)
        enum AVSampleFormat out_sample_fmt;             ///< output sample format
        int64_t  in_ch_layout;                          ///< input channel layout
        int64_t out_ch_layout;                          ///< output channel layout
        int      in_sample_rate;                        ///< input sample rate
        int     out_sample_rate;                        ///< output sample rate
        int flags;                                      ///< miscellaneous flags such as SWR_FLAG_RESAMPLE
    
        float slev;                                     ///< surround mixing level
    
        float clev;                                     ///< center mixing level
        float rematrix_volume;                          ///< rematrixing volume coefficient
        const int *channel_map;                         ///< channel index (or -1 if muted channel) map
        int used_ch_count;                              ///< number of used input channels (mapped channel count if channel_map, otherwise in.ch_count)
    
        int int_bps;                                    ///< internal bytes per sample
        int resample_first;                             ///< 1 if resampling must come first, 0 if rematrixing
        int rematrix;                                   ///< flag to indicate if rematrixing is needed (basically if input and output layouts mismatch)
    
        int rematrix_custom;                            ///< flag to indicate that a custom matrix has been defined
    
        AudioData in;                                   ///< input audio data
        AudioData postin;                               ///< post-input audio data: used for rematrix/resample
        AudioData midbuf;                               ///< intermediate audio data (postin/preout)
        AudioData preout;                               ///< pre-output audio data: used for rematrix/resample
        AudioData out;                                  ///< converted output audio data
        AudioData in_buffer;                            ///< cached audio data (convert and resample purpose)
        int in_buffer_index;                            ///< cached buffer position
        int in_buffer_count;                            ///< cached buffer length
        int resample_in_constraint;                     ///< 1 if the input end was reach before the output end, 0 otherwise
    
        struct AudioConvert *in_convert;                ///< input conversion context
        struct AudioConvert *out_convert;               ///< output conversion context
        struct AudioConvert *full_convert;              ///< full conversion context (single conversion for input and output)
        struct ResampleContext *resample;               ///< resampling context
    
        float matrix[SWR_CH_MAX][SWR_CH_MAX];           ///< floating point rematrixing coefficients
        int32_t matrix32[SWR_CH_MAX][SWR_CH_MAX];       ///< 17.15 fixed point rematrixing coefficients
        uint8_t matrix_ch[SWR_CH_MAX][SWR_CH_MAX+1];    ///< Lists of input channels per output channel that have non zero rematrixing coefficients
    
        /* TODO: callbacks for ASM optimizations */
    
    struct ResampleContext *swri_resample_init(struct ResampleContext *, int out_rate, int in_rate, int filter_size, int phase_shift, int linear, double cutoff);
    void swri_resample_free(struct ResampleContext **c);
    int swri_multiple_resample(struct ResampleContext *c, AudioData *dst, int dst_size, AudioData *src, int src_size, int *consumed);
    void swri_resample_compensate(struct ResampleContext *c, int sample_delta, int compensation_distance);
    
    int swri_resample(struct ResampleContext *c, int16_t *dst, const int16_t *src, int *consumed, int src_size, int dst_size, int update_ctx);
    
    int swri_rematrix_init(SwrContext *s);
    int swri_rematrix(SwrContext *s, AudioData *out, AudioData *in, int len, int mustcopy);
    
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    #endif