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  •  * This file is part of FFmpeg.
    
     * FFmpeg is free software; you can redistribute it and/or
    
     * modify it under the terms of the GNU Lesser General Public
     * License as published by the Free Software Foundation; either
     * version 2.1 of the License, or (at your option) any later version.
     *
    
     * FFmpeg is distributed in the hope that it will be useful,
    
     * but WITHOUT ANY WARRANTY; without even the implied warranty of
     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     * Lesser General Public License for more details.
     *
     * You should have received a copy of the GNU Lesser General Public
    
     * License along with FFmpeg; if not, write to the Free Software
    
     * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
     */
    
    #include "config.h"
    
    
    #include "libavutil/attributes.h"
    
    #include "libavutil/cpu.h"
    #include "libavutil/float_dsp.h"
    
    void ff_vector_fmul_sse(float *dst, const float *src0, const float *src1,
                            int len);
    void ff_vector_fmul_avx(float *dst, const float *src0, const float *src1,
                            int len);
    
    void ff_vector_fmac_scalar_sse(float *dst, const float *src, float mul,
    
    void ff_vector_fmac_scalar_avx(float *dst, const float *src, float mul,
    
    void ff_vector_fmac_scalar_fma3(float *dst, const float *src, float mul,
                                    int len);
    
    void ff_vector_fmul_scalar_sse(float *dst, const float *src, float mul,
                                   int len);
    
    void ff_vector_dmul_scalar_sse2(double *dst, const double *src,
                                    double mul, int len);
    void ff_vector_dmul_scalar_avx(double *dst, const double *src,
                                   double mul, int len);
    
    void ff_vector_fmul_window_3dnowext(float *dst, const float *src0,
                                        const float *src1, const float *win, int len);
    void ff_vector_fmul_window_sse(float *dst, const float *src0,
                                   const float *src1, const float *win, int len);
    
    
    void ff_vector_fmul_add_sse(float *dst, const float *src0, const float *src1,
                                const float *src2, int len);
    void ff_vector_fmul_add_avx(float *dst, const float *src0, const float *src1,
                                const float *src2, int len);
    
    void ff_vector_fmul_add_fma3(float *dst, const float *src0, const float *src1,
                                 const float *src2, int len);
    
    void ff_vector_fmul_reverse_sse(float *dst, const float *src0,
                                    const float *src1, int len);
    void ff_vector_fmul_reverse_avx(float *dst, const float *src0,
                                    const float *src1, int len);
    
    
    float ff_scalarproduct_float_sse(const float *v1, const float *v2, int order);
    
    
    void ff_butterflies_float_sse(float *src0, float *src1, int len);
    
    
    av_cold void ff_float_dsp_init_x86(AVFloatDSPContext *fdsp)
    
        int cpu_flags = av_get_cpu_flags();
    
        if (EXTERNAL_AMD3DNOWEXT(cpu_flags)) {
            fdsp->vector_fmul_window = ff_vector_fmul_window_3dnowext;
    
            fdsp->vector_fmul = ff_vector_fmul_sse;
    
            fdsp->vector_fmac_scalar = ff_vector_fmac_scalar_sse;
    
            fdsp->vector_fmul_scalar = ff_vector_fmul_scalar_sse;
    
            fdsp->vector_fmul_window = ff_vector_fmul_window_sse;
    
            fdsp->vector_fmul_add    = ff_vector_fmul_add_sse;
    
            fdsp->vector_fmul_reverse = ff_vector_fmul_reverse_sse;
    
            fdsp->scalarproduct_float = ff_scalarproduct_float_sse;
    
            fdsp->butterflies_float   = ff_butterflies_float_sse;
    
            fdsp->vector_dmul_scalar = ff_vector_dmul_scalar_sse2;
        }
    
        if (EXTERNAL_AVX_FAST(cpu_flags)) {
    
            fdsp->vector_fmul = ff_vector_fmul_avx;
    
            fdsp->vector_fmac_scalar = ff_vector_fmac_scalar_avx;
    
            fdsp->vector_dmul_scalar = ff_vector_dmul_scalar_avx;
    
            fdsp->vector_fmul_add    = ff_vector_fmul_add_avx;
    
            fdsp->vector_fmul_reverse = ff_vector_fmul_reverse_avx;
    
        if (EXTERNAL_FMA3_FAST(cpu_flags)) {
    
            fdsp->vector_fmac_scalar = ff_vector_fmac_scalar_fma3;
            fdsp->vector_fmul_add    = ff_vector_fmul_add_fma3;
        }