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  • /*
     * AC-3 DSP utils
     * Copyright (c) 2011 Justin Ruggles
     *
    
     * This file is part of Libav.
    
     * Libav is free software; you can redistribute it and/or
    
     * modify it under the terms of the GNU Lesser General Public
     * License as published by the Free Software Foundation; either
     * version 2.1 of the License, or (at your option) any later version.
     *
    
     * Libav is distributed in the hope that it will be useful,
    
     * but WITHOUT ANY WARRANTY; without even the implied warranty of
     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     * Lesser General Public License for more details.
     *
     * You should have received a copy of the GNU Lesser General Public
    
     * License along with Libav; if not, write to the Free Software
    
     * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
     */
    
    #include "avcodec.h"
    
    #include "ac3.h"
    
    #include "ac3dsp.h"
    
    static void ac3_exponent_min_c(uint8_t *exp, int num_reuse_blocks, int nb_coefs)
    {
        int blk, i;
    
        if (!num_reuse_blocks)
            return;
    
        for (i = 0; i < nb_coefs; i++) {
            uint8_t min_exp = *exp;
            uint8_t *exp1 = exp + 256;
            for (blk = 0; blk < num_reuse_blocks; blk++) {
                uint8_t next_exp = *exp1;
                if (next_exp < min_exp)
                    min_exp = next_exp;
                exp1 += 256;
            }
            *exp++ = min_exp;
        }
    }
    
    
    static int ac3_max_msb_abs_int16_c(const int16_t *src, int len)
    {
        int i, v = 0;
        for (i = 0; i < len; i++)
            v |= abs(src[i]);
        return v;
    }
    
    
    static void ac3_lshift_int16_c(int16_t *src, unsigned int len,
                                   unsigned int shift)
    {
        uint32_t *src32 = (uint32_t *)src;
        const uint32_t mask = ~(((1 << shift) - 1) << 16);
        int i;
        len >>= 1;
        for (i = 0; i < len; i += 8) {
            src32[i  ] = (src32[i  ] << shift) & mask;
            src32[i+1] = (src32[i+1] << shift) & mask;
            src32[i+2] = (src32[i+2] << shift) & mask;
            src32[i+3] = (src32[i+3] << shift) & mask;
            src32[i+4] = (src32[i+4] << shift) & mask;
            src32[i+5] = (src32[i+5] << shift) & mask;
            src32[i+6] = (src32[i+6] << shift) & mask;
            src32[i+7] = (src32[i+7] << shift) & mask;
        }
    }
    
    static void ac3_rshift_int32_c(int32_t *src, unsigned int len,
                                   unsigned int shift)
    {
        do {
            *src++ >>= shift;
            *src++ >>= shift;
            *src++ >>= shift;
            *src++ >>= shift;
            *src++ >>= shift;
            *src++ >>= shift;
            *src++ >>= shift;
            *src++ >>= shift;
            len -= 8;
        } while (len > 0);
    }
    
    
    static void float_to_fixed24_c(int32_t *dst, const float *src, unsigned int len)
    {
        const float scale = 1 << 24;
        do {
            *dst++ = lrintf(*src++ * scale);
            *dst++ = lrintf(*src++ * scale);
            *dst++ = lrintf(*src++ * scale);
            *dst++ = lrintf(*src++ * scale);
            *dst++ = lrintf(*src++ * scale);
            *dst++ = lrintf(*src++ * scale);
            *dst++ = lrintf(*src++ * scale);
            *dst++ = lrintf(*src++ * scale);
            len -= 8;
        } while (len > 0);
    }
    
    
    static void ac3_bit_alloc_calc_bap_c(int16_t *mask, int16_t *psd,
                                         int start, int end,
                                         int snr_offset, int floor,
                                         const uint8_t *bap_tab, uint8_t *bap)
    {
        int bin, band;
    
        /* special case, if snr offset is -960, set all bap's to zero */
        if (snr_offset == -960) {
            memset(bap, 0, AC3_MAX_COEFS);
            return;
        }
    
        bin  = start;
        band = ff_ac3_bin_to_band_tab[start];
        do {
            int m = (FFMAX(mask[band] - snr_offset - floor, 0) & 0x1FE0) + floor;
            int band_end = FFMIN(ff_ac3_band_start_tab[band+1], end);
            for (; bin < band_end; bin++) {
                int address = av_clip((psd[bin] - m) >> 5, 0, 63);
                bap[bin] = bap_tab[address];
            }
        } while (end > ff_ac3_band_start_tab[band++]);
    }
    
    
    av_cold void ff_ac3dsp_init(AC3DSPContext *c, int bit_exact)
    
    {
        c->ac3_exponent_min = ac3_exponent_min_c;
    
        c->ac3_max_msb_abs_int16 = ac3_max_msb_abs_int16_c;
    
        c->ac3_lshift_int16 = ac3_lshift_int16_c;
        c->ac3_rshift_int32 = ac3_rshift_int32_c;
    
        c->float_to_fixed24 = float_to_fixed24_c;
    
        c->bit_alloc_calc_bap = ac3_bit_alloc_calc_bap_c;
    
        if (ARCH_ARM)
            ff_ac3dsp_init_arm(c, bit_exact);