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Michael Niedermayer
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is->paused = !is->paused;
static double compute_frame_delay(double frame_current_pts, VideoState *is)
{
double actual_delay, delay, sync_threshold, ref_clock, diff;
/* compute nominal delay */
delay = frame_current_pts - is->frame_last_pts;
if (delay <= 0 || delay >= 10.0) {
/* if incorrect delay, use previous one */
delay = is->frame_last_delay;
is->frame_last_delay = delay;
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is->frame_last_pts = frame_current_pts;
/* update delay to follow master synchronisation source */
if (((is->av_sync_type == AV_SYNC_AUDIO_MASTER && is->audio_st) ||
is->av_sync_type == AV_SYNC_EXTERNAL_CLOCK)) {
/* if video is slave, we try to correct big delays by
duplicating or deleting a frame */
ref_clock = get_master_clock(is);
diff = frame_current_pts - ref_clock;
/* skip or repeat frame. We take into account the
delay to compute the threshold. I still don't know
if it is the best guess */
sync_threshold = FFMAX(AV_SYNC_THRESHOLD, delay);
if (fabs(diff) < AV_NOSYNC_THRESHOLD) {
if (diff <= -sync_threshold)
delay = 0;
else if (diff >= sync_threshold)
delay = 2 * delay;
}
}
is->frame_timer += delay;
/* compute the REAL delay (we need to do that to avoid
long term errors */
actual_delay = is->frame_timer - (av_gettime() / 1000000.0);
if (actual_delay < 0.010) {
/* XXX: should skip picture */
actual_delay = 0.010;
}
#if defined(DEBUG_SYNC)
printf("video: delay=%0.3f actual_delay=%0.3f pts=%0.3f A-V=%f\n",
delay, actual_delay, frame_current_pts, -diff);
#endif
return actual_delay;
}
/* called to display each frame */
static void video_refresh_timer(void *opaque)
{
VideoState *is = opaque;
VideoPicture *vp;
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SubPicture *sp, *sp2;
if (is->video_st) {
if (is->pictq_size == 0) {
// fprintf(stderr, "Internal error detected in the SDL timer\n");
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/* dequeue the picture */
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/* update current video pts */
is->video_current_pts = vp->pts;
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is->video_current_pts_drift = is->video_current_pts - av_gettime() / 1000000.0;
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if(is->subtitle_st) {
if (is->subtitle_stream_changed) {
SDL_LockMutex(is->subpq_mutex);
while (is->subpq_size) {
free_subpicture(&is->subpq[is->subpq_rindex]);
/* update queue size and signal for next picture */
if (++is->subpq_rindex == SUBPICTURE_QUEUE_SIZE)
is->subpq_rindex = 0;
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is->subpq_size--;
}
is->subtitle_stream_changed = 0;
SDL_CondSignal(is->subpq_cond);
SDL_UnlockMutex(is->subpq_mutex);
} else {
if (is->subpq_size > 0) {
sp = &is->subpq[is->subpq_rindex];
if (is->subpq_size > 1)
sp2 = &is->subpq[(is->subpq_rindex + 1) % SUBPICTURE_QUEUE_SIZE];
else
sp2 = NULL;
if ((is->video_current_pts > (sp->pts + ((float) sp->sub.end_display_time / 1000)))
|| (sp2 && is->video_current_pts > (sp2->pts + ((float) sp2->sub.start_display_time / 1000))))
{
free_subpicture(sp);
/* update queue size and signal for next picture */
if (++is->subpq_rindex == SUBPICTURE_QUEUE_SIZE)
is->subpq_rindex = 0;
SDL_LockMutex(is->subpq_mutex);
is->subpq_size--;
SDL_CondSignal(is->subpq_cond);
SDL_UnlockMutex(is->subpq_mutex);
}
}
}
}
/* update queue size and signal for next picture */
if (++is->pictq_rindex == VIDEO_PICTURE_QUEUE_SIZE)
is->pictq_rindex = 0;
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vp->timer_id= 0;
is->pictq_size--;
SDL_CondSignal(is->pictq_cond);
SDL_UnlockMutex(is->pictq_mutex);
}
} else if (is->audio_st) {
/* draw the next audio frame */
schedule_refresh(is, 40);
/* if only audio stream, then display the audio bars (better
than nothing, just to test the implementation */
/* display picture */
video_display(is);
} else {
schedule_refresh(is, 100);
}
if (show_status) {
static int64_t last_time;
int64_t cur_time;
int aqsize, vqsize, sqsize;
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double av_diff;
if (!last_time || (cur_time - last_time) >= 30000) {
sqsize = 0;
if (is->audio_st)
aqsize = is->audioq.size;
if (is->video_st)
vqsize = is->videoq.size;
if (is->subtitle_st)
sqsize = is->subtitleq.size;
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av_diff = 0;
if (is->audio_st && is->video_st)
av_diff = get_audio_clock(is) - get_video_clock(is);
printf("%7.2f A-V:%7.3f aq=%5dKB vq=%5dKB sq=%5dB f=%Ld/%Ld \r",
get_master_clock(is), av_diff, aqsize / 1024, vqsize / 1024, sqsize, is->faulty_dts, is->faulty_pts);
fflush(stdout);
last_time = cur_time;
}
}
}
/* allocate a picture (needs to do that in main thread to avoid
potential locking problems */
static void alloc_picture(void *opaque)
{
VideoState *is = opaque;
VideoPicture *vp;
vp = &is->pictq[is->pictq_windex];
if (vp->bmp)
SDL_FreeYUVOverlay(vp->bmp);
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vp->bmp = SDL_CreateYUVOverlay(is->video_st->codec->width,
is->video_st->codec->height,
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screen);
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vp->width = is->video_st->codec->width;
vp->height = is->video_st->codec->height;
SDL_LockMutex(is->pictq_mutex);
vp->allocated = 1;
SDL_CondSignal(is->pictq_cond);
SDL_UnlockMutex(is->pictq_mutex);
}
/**
*
* @param pts the dts of the pkt / pts of the frame and guessed if not known
*/
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static int queue_picture(VideoState *is, AVFrame *src_frame, double pts)
/* wait until we have space to put a new picture */
SDL_LockMutex(is->pictq_mutex);
while (is->pictq_size >= VIDEO_PICTURE_QUEUE_SIZE &&
!is->videoq.abort_request) {
SDL_CondWait(is->pictq_cond, is->pictq_mutex);
}
SDL_UnlockMutex(is->pictq_mutex);
if (is->videoq.abort_request)
return -1;
vp = &is->pictq[is->pictq_windex];
/* alloc or resize hardware picture buffer */
Michael Niedermayer
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vp->width != is->video_st->codec->width ||
vp->height != is->video_st->codec->height) {
SDL_Event event;
vp->allocated = 0;
/* the allocation must be done in the main thread to avoid
locking problems */
event.type = FF_ALLOC_EVENT;
event.user.data1 = is;
SDL_PushEvent(&event);
/* wait until the picture is allocated */
SDL_LockMutex(is->pictq_mutex);
while (!vp->allocated && !is->videoq.abort_request) {
SDL_CondWait(is->pictq_cond, is->pictq_mutex);
}
SDL_UnlockMutex(is->pictq_mutex);
if (is->videoq.abort_request)
return -1;
}
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/* if the frame is not skipped, then display it */
AVPicture pict;
/* get a pointer on the bitmap */
SDL_LockYUVOverlay (vp->bmp);
dst_pix_fmt = PIX_FMT_YUV420P;
memset(&pict,0,sizeof(AVPicture));
pict.data[0] = vp->bmp->pixels[0];
pict.data[1] = vp->bmp->pixels[2];
pict.data[2] = vp->bmp->pixels[1];
pict.linesize[0] = vp->bmp->pitches[0];
pict.linesize[1] = vp->bmp->pitches[2];
pict.linesize[2] = vp->bmp->pitches[1];
sws_flags = av_get_int(sws_opts, "sws_flags", NULL);
is->img_convert_ctx = sws_getCachedContext(is->img_convert_ctx,
is->video_st->codec->width, is->video_st->codec->height,
is->video_st->codec->pix_fmt,
is->video_st->codec->width, is->video_st->codec->height,
dst_pix_fmt, sws_flags, NULL, NULL, NULL);
if (is->img_convert_ctx == NULL) {
fprintf(stderr, "Cannot initialize the conversion context\n");
exit(1);
}
sws_scale(is->img_convert_ctx, src_frame->data, src_frame->linesize,
0, is->video_st->codec->height, pict.data, pict.linesize);
/* update the bitmap content */
SDL_UnlockYUVOverlay(vp->bmp);
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vp->pts = pts;
/* now we can update the picture count */
if (++is->pictq_windex == VIDEO_PICTURE_QUEUE_SIZE)
is->pictq_windex = 0;
SDL_LockMutex(is->pictq_mutex);
is->pictq_size++;
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//We must schedule in a mutex as we must store the timer id before the timer dies or might end up freeing a alraedy freed id
vp->timer_id= schedule_refresh(is, (int)(compute_frame_delay(vp->pts, is) * 1000 + 0.5));
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return 0;
}
/**
* compute the exact PTS for the picture if it is omitted in the stream
* @param pts1 the dts of the pkt / pts of the frame
*/
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static int output_picture2(VideoState *is, AVFrame *src_frame, double pts1)
{
double frame_delay, pts;
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pts = pts1;
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/* update video clock with pts, if present */
pts = is->video_clock;
}
/* update video clock for next frame */
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frame_delay = av_q2d(is->video_st->codec->time_base);
/* for MPEG2, the frame can be repeated, so we update the
clock accordingly */
frame_delay += src_frame->repeat_pict * (frame_delay * 0.5);
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#if defined(DEBUG_SYNC) && 0
{
int ftype;
if (src_frame->pict_type == FF_B_TYPE)
ftype = 'B';
else if (src_frame->pict_type == FF_I_TYPE)
ftype = 'I';
else
ftype = 'P';
printf("frame_type=%c clock=%0.3f pts=%0.3f\n",
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}
#endif
}
static int video_thread(void *arg)
{
VideoState *is = arg;
AVPacket pkt1, *pkt = &pkt1;
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int len1, got_picture, i;
AVFrame *frame= avcodec_alloc_frame();
double pts;
for(;;) {
while (is->paused && !is->videoq.abort_request) {
SDL_Delay(10);
}
if (packet_queue_get(&is->videoq, pkt, 1) < 0)
break;
if(pkt->data == flush_pkt.data){
avcodec_flush_buffers(is->video_st->codec);
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SDL_LockMutex(is->pictq_mutex);
//Make sure there are no long delay timers (ideally we should just flush the que but thats harder)
for(i=0; i<VIDEO_PICTURE_QUEUE_SIZE; i++){
if(is->pictq[i].timer_id){
SDL_RemoveTimer(is->pictq[i].timer_id);
is->pictq[i].timer_id=0;
schedule_refresh(is, 1);
}
}
while (is->pictq_size && !is->videoq.abort_request) {
SDL_CondWait(is->pictq_cond, is->pictq_mutex);
}
SDL_UnlockMutex(is->pictq_mutex);
is->last_dts_for_fault_detection=
is->last_pts_for_fault_detection= INT64_MIN;
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/* NOTE: ipts is the PTS of the _first_ picture beginning in
this packet, if any */
is->video_st->codec->reordered_opaque= pkt->pts;
len1 = avcodec_decode_video2(is->video_st->codec,
if(pkt->dts != AV_NOPTS_VALUE){
is->faulty_dts += pkt->dts <= is->last_dts_for_fault_detection;
is->last_dts_for_fault_detection= pkt->dts;
}
if(frame->reordered_opaque != AV_NOPTS_VALUE){
is->faulty_pts += frame->reordered_opaque <= is->last_pts_for_fault_detection;
is->last_pts_for_fault_detection= frame->reordered_opaque;
}
if( ( decoder_reorder_pts==1
|| decoder_reorder_pts && is->faulty_pts<is->faulty_dts
|| pkt->dts == AV_NOPTS_VALUE)
&& frame->reordered_opaque != AV_NOPTS_VALUE)
pts= frame->reordered_opaque;
else if(pkt->dts != AV_NOPTS_VALUE)
pts= pkt->dts;
else
pts= 0;
pts *= av_q2d(is->video_st->time_base);
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if (got_picture) {
if (output_picture2(is, frame, pts) < 0)
goto the_end;
}
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if (cur_stream)
stream_pause(cur_stream);
static int subtitle_thread(void *arg)
{
VideoState *is = arg;
SubPicture *sp;
AVPacket pkt1, *pkt = &pkt1;
int len1, got_subtitle;
double pts;
int i, j;
int r, g, b, y, u, v, a;
for(;;) {
while (is->paused && !is->subtitleq.abort_request) {
SDL_Delay(10);
}
if (packet_queue_get(&is->subtitleq, pkt, 1) < 0)
break;
if(pkt->data == flush_pkt.data){
avcodec_flush_buffers(is->subtitle_st->codec);
continue;
}
SDL_LockMutex(is->subpq_mutex);
while (is->subpq_size >= SUBPICTURE_QUEUE_SIZE &&
!is->subtitleq.abort_request) {
SDL_CondWait(is->subpq_cond, is->subpq_mutex);
}
SDL_UnlockMutex(is->subpq_mutex);
if (is->subtitleq.abort_request)
goto the_end;
sp = &is->subpq[is->subpq_windex];
/* NOTE: ipts is the PTS of the _first_ picture beginning in
this packet, if any */
pts = 0;
if (pkt->pts != AV_NOPTS_VALUE)
pts = av_q2d(is->subtitle_st->time_base)*pkt->pts;
len1 = avcodec_decode_subtitle2(is->subtitle_st->codec,
// if (len1 < 0)
// break;
if (got_subtitle && sp->sub.format == 0) {
sp->pts = pts;
for (i = 0; i < sp->sub.num_rects; i++)
{
for (j = 0; j < sp->sub.rects[i]->nb_colors; j++)
{
RGBA_IN(r, g, b, a, (uint32_t*)sp->sub.rects[i]->pict.data[1] + j);
y = RGB_TO_Y_CCIR(r, g, b);
u = RGB_TO_U_CCIR(r, g, b, 0);
v = RGB_TO_V_CCIR(r, g, b, 0);
YUVA_OUT((uint32_t*)sp->sub.rects[i]->pict.data[1] + j, y, u, v, a);
}
}
/* now we can update the picture count */
if (++is->subpq_windex == SUBPICTURE_QUEUE_SIZE)
is->subpq_windex = 0;
SDL_LockMutex(is->subpq_mutex);
is->subpq_size++;
SDL_UnlockMutex(is->subpq_mutex);
}
av_free_packet(pkt);
// if (cur_stream)
// stream_pause(cur_stream);
}
the_end:
return 0;
}
/* copy samples for viewing in editor window */
static void update_sample_display(VideoState *is, short *samples, int samples_size)
{
int size, len, channels;
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channels = is->audio_st->codec->channels;
size = samples_size / sizeof(short);
while (size > 0) {
len = SAMPLE_ARRAY_SIZE - is->sample_array_index;
if (len > size)
len = size;
memcpy(is->sample_array + is->sample_array_index, samples, len * sizeof(short));
samples += len;
is->sample_array_index += len;
if (is->sample_array_index >= SAMPLE_ARRAY_SIZE)
is->sample_array_index = 0;
size -= len;
}
}
/* return the new audio buffer size (samples can be added or deleted
to get better sync if video or external master clock) */
static int synchronize_audio(VideoState *is, short *samples,
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int samples_size1, double pts)
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int n, samples_size;
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n = 2 * is->audio_st->codec->channels;
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samples_size = samples_size1;
/* if not master, then we try to remove or add samples to correct the clock */
if (((is->av_sync_type == AV_SYNC_VIDEO_MASTER && is->video_st) ||
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is->av_sync_type == AV_SYNC_EXTERNAL_CLOCK)) {
double diff, avg_diff;
int wanted_size, min_size, max_size, nb_samples;
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ref_clock = get_master_clock(is);
diff = get_audio_clock(is) - ref_clock;
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if (diff < AV_NOSYNC_THRESHOLD) {
is->audio_diff_cum = diff + is->audio_diff_avg_coef * is->audio_diff_cum;
if (is->audio_diff_avg_count < AUDIO_DIFF_AVG_NB) {
/* not enough measures to have a correct estimate */
is->audio_diff_avg_count++;
} else {
/* estimate the A-V difference */
avg_diff = is->audio_diff_cum * (1.0 - is->audio_diff_avg_coef);
if (fabs(avg_diff) >= is->audio_diff_threshold) {
Michael Niedermayer
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wanted_size = samples_size + ((int)(diff * is->audio_st->codec->sample_rate) * n);
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nb_samples = samples_size / n;
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min_size = ((nb_samples * (100 - SAMPLE_CORRECTION_PERCENT_MAX)) / 100) * n;
max_size = ((nb_samples * (100 + SAMPLE_CORRECTION_PERCENT_MAX)) / 100) * n;
if (wanted_size < min_size)
wanted_size = min_size;
else if (wanted_size > max_size)
wanted_size = max_size;
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/* add or remove samples to correction the synchro */
if (wanted_size < samples_size) {
/* remove samples */
samples_size = wanted_size;
} else if (wanted_size > samples_size) {
uint8_t *samples_end, *q;
int nb;
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/* add samples */
nb = (samples_size - wanted_size);
samples_end = (uint8_t *)samples + samples_size - n;
q = samples_end + n;
while (nb > 0) {
memcpy(q, samples_end, n);
q += n;
nb -= n;
}
samples_size = wanted_size;
}
}
#if 0
printf("diff=%f adiff=%f sample_diff=%d apts=%0.3f vpts=%0.3f %f\n",
diff, avg_diff, samples_size - samples_size1,
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is->audio_clock, is->video_clock, is->audio_diff_threshold);
#endif
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} else {
/* too big difference : may be initial PTS errors, so
reset A-V filter */
is->audio_diff_avg_count = 0;
is->audio_diff_cum = 0;
}
}
return samples_size;
}
/* decode one audio frame and returns its uncompressed size */
static int audio_decode_frame(VideoState *is, double *pts_ptr)
AVPacket *pkt_temp = &is->audio_pkt_temp;
AVCodecContext *dec= is->audio_st->codec;
/* NOTE: the audio packet can contain several frames */
data_size = sizeof(is->audio_buf1);
(int16_t *)is->audio_buf1, &data_size,
if (len1 < 0) {
/* if error, we skip the frame */
pkt_temp->data += len1;
pkt_temp->size -= len1;
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if (dec->sample_fmt != is->audio_src_fmt) {
if (is->reformat_ctx)
av_audio_convert_free(is->reformat_ctx);
is->reformat_ctx= av_audio_convert_alloc(SAMPLE_FMT_S16, 1,
dec->sample_fmt, 1, NULL, 0);
if (!is->reformat_ctx) {
fprintf(stderr, "Cannot convert %s sample format to %s sample format\n",
avcodec_get_sample_fmt_name(dec->sample_fmt),
avcodec_get_sample_fmt_name(SAMPLE_FMT_S16));
break;
}
is->audio_src_fmt= dec->sample_fmt;
}
if (is->reformat_ctx) {
const void *ibuf[6]= {is->audio_buf1};
void *obuf[6]= {is->audio_buf2};
int istride[6]= {av_get_bits_per_sample_format(dec->sample_fmt)/8};
int ostride[6]= {2};
int len= data_size/istride[0];
if (av_audio_convert(is->reformat_ctx, obuf, ostride, ibuf, istride, len)<0) {
printf("av_audio_convert() failed\n");
break;
}
is->audio_buf= is->audio_buf2;
/* FIXME: existing code assume that data_size equals framesize*channels*2
remove this legacy cruft */
data_size= len*2;
}else{
is->audio_buf= is->audio_buf1;
}
/* if no pts, then compute it */
pts = is->audio_clock;
*pts_ptr = pts;
n = 2 * dec->channels;
is->audio_clock += (double)data_size /
(double)(n * dec->sample_rate);
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#if defined(DEBUG_SYNC)
{
static double last_clock;
printf("audio: delay=%0.3f clock=%0.3f pts=%0.3f\n",
is->audio_clock - last_clock,
is->audio_clock, pts);
last_clock = is->audio_clock;
/* free the current packet */
if (pkt->data)
if (is->paused || is->audioq.abort_request) {
return -1;
}
/* read next packet */
if (packet_queue_get(&is->audioq, pkt, 1) < 0)
return -1;
if(pkt->data == flush_pkt.data){
avcodec_flush_buffers(dec);
pkt_temp->data = pkt->data;
pkt_temp->size = pkt->size;
/* if update the audio clock with the pts */
if (pkt->pts != AV_NOPTS_VALUE) {
is->audio_clock = av_q2d(is->audio_st->time_base)*pkt->pts;
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/* get the current audio output buffer size, in samples. With SDL, we
cannot have a precise information */
static int audio_write_get_buf_size(VideoState *is)
return is->audio_buf_size - is->audio_buf_index;
}
/* prepare a new audio buffer */
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static void sdl_audio_callback(void *opaque, Uint8 *stream, int len)
{
VideoState *is = opaque;
int audio_size, len1;
double pts;
audio_callback_time = av_gettime();
while (len > 0) {
if (is->audio_buf_index >= is->audio_buf_size) {
audio_size = audio_decode_frame(is, &pts);
if (audio_size < 0) {
/* if error, just output silence */
is->audio_buf = is->audio_buf1;
is->audio_buf_size = 1024;
memset(is->audio_buf, 0, is->audio_buf_size);
} else {
if (is->show_audio)
update_sample_display(is, (int16_t *)is->audio_buf, audio_size);
audio_size = synchronize_audio(is, (int16_t *)is->audio_buf, audio_size,
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pts);
is->audio_buf_size = audio_size;
}
is->audio_buf_index = 0;
}
len1 = is->audio_buf_size - is->audio_buf_index;
if (len1 > len)
len1 = len;
memcpy(stream, (uint8_t *)is->audio_buf + is->audio_buf_index, len1);
len -= len1;
stream += len1;
is->audio_buf_index += len1;
}
}
/* open a given stream. Return 0 if OK */
static int stream_component_open(VideoState *is, int stream_index)
{
AVFormatContext *ic = is->ic;
AVCodecContext *enc;
AVCodec *codec;
SDL_AudioSpec wanted_spec, spec;
if (stream_index < 0 || stream_index >= ic->nb_streams)
return -1;
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enc = ic->streams[stream_index]->codec;
/* prepare audio output */
if (enc->codec_type == CODEC_TYPE_AUDIO) {
if (enc->channels > 0) {
enc->request_channels = FFMIN(2, enc->channels);
enc->request_channels = 2;
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}
}
codec = avcodec_find_decoder(enc->codec_id);
enc->debug_mv = debug_mv;
enc->debug = debug;
if(lowres) enc->flags |= CODEC_FLAG_EMU_EDGE;
if(fast) enc->flags2 |= CODEC_FLAG2_FAST;
enc->skip_frame= skip_frame;
enc->skip_idct= skip_idct;
enc->skip_loop_filter= skip_loop_filter;
enc->error_recognition= error_recognition;
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enc->error_concealment= error_concealment;
set_context_opts(enc, avcodec_opts[enc->codec_type], 0);
if (!codec ||
avcodec_open(enc, codec) < 0)
return -1;
/* prepare audio output */
if (enc->codec_type == CODEC_TYPE_AUDIO) {
wanted_spec.freq = enc->sample_rate;
wanted_spec.format = AUDIO_S16SYS;
wanted_spec.channels = enc->channels;
wanted_spec.silence = 0;
wanted_spec.samples = SDL_AUDIO_BUFFER_SIZE;
wanted_spec.callback = sdl_audio_callback;
wanted_spec.userdata = is;
if (SDL_OpenAudio(&wanted_spec, &spec) < 0) {
fprintf(stderr, "SDL_OpenAudio: %s\n", SDL_GetError());
return -1;
}
is->audio_hw_buf_size = spec.size;
}
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ic->streams[stream_index]->discard = AVDISCARD_DEFAULT;
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switch(enc->codec_type) {
case CODEC_TYPE_AUDIO:
is->audio_stream = stream_index;
is->audio_st = ic->streams[stream_index];
is->audio_buf_size = 0;
is->audio_buf_index = 0;
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/* init averaging filter */
is->audio_diff_avg_coef = exp(log(0.01) / AUDIO_DIFF_AVG_NB);
is->audio_diff_avg_count = 0;
/* since we do not have a precise anough audio fifo fullness,
we correct audio sync only if larger than this threshold */
is->audio_diff_threshold = 2.0 * SDL_AUDIO_BUFFER_SIZE / enc->sample_rate;
memset(&is->audio_pkt, 0, sizeof(is->audio_pkt));
packet_queue_init(&is->audioq);
break;
case CODEC_TYPE_VIDEO:
is->video_stream = stream_index;
is->video_st = ic->streams[stream_index];
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is->frame_last_delay = 40e-3;
is->frame_timer = (double)av_gettime() / 1000000.0;
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// is->video_current_pts_time = av_gettime();
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packet_queue_init(&is->videoq);
is->video_tid = SDL_CreateThread(video_thread, is);
break;
case CODEC_TYPE_SUBTITLE:
is->subtitle_stream = stream_index;
is->subtitle_st = ic->streams[stream_index];
packet_queue_init(&is->subtitleq);
is->subtitle_tid = SDL_CreateThread(subtitle_thread, is);
break;
default:
break;
}
return 0;
}
static void stream_component_close(VideoState *is, int stream_index)
{
AVFormatContext *ic = is->ic;
AVCodecContext *enc;
if (stream_index < 0 || stream_index >= ic->nb_streams)
return;
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enc = ic->streams[stream_index]->codec;
switch(enc->codec_type) {
case CODEC_TYPE_AUDIO:
packet_queue_abort(&is->audioq);
SDL_CloseAudio();
packet_queue_end(&is->audioq);
if (is->reformat_ctx)
av_audio_convert_free(is->reformat_ctx);
break;
case CODEC_TYPE_VIDEO:
packet_queue_abort(&is->videoq);
/* note: we also signal this mutex to make sure we deblock the
video thread in all cases */
SDL_LockMutex(is->pictq_mutex);
SDL_CondSignal(is->pictq_cond);
SDL_UnlockMutex(is->pictq_mutex);
SDL_WaitThread(is->video_tid, NULL);
packet_queue_end(&is->videoq);
break;
case CODEC_TYPE_SUBTITLE:
packet_queue_abort(&is->subtitleq);
/* note: we also signal this mutex to make sure we deblock the
video thread in all cases */
SDL_LockMutex(is->subpq_mutex);
is->subtitle_stream_changed = 1;
SDL_CondSignal(is->subpq_cond);
SDL_UnlockMutex(is->subpq_mutex);
SDL_WaitThread(is->subtitle_tid, NULL);
packet_queue_end(&is->subtitleq);
break;
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ic->streams[stream_index]->discard = AVDISCARD_ALL;
avcodec_close(enc);
switch(enc->codec_type) {
case CODEC_TYPE_AUDIO:
is->audio_st = NULL;
is->audio_stream = -1;
break;
case CODEC_TYPE_VIDEO:
is->video_st = NULL;
is->video_stream = -1;
break;
case CODEC_TYPE_SUBTITLE:
is->subtitle_st = NULL;
is->subtitle_stream = -1;
break;
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/* since we have only one decoding thread, we can use a global
variable instead of a thread local variable */
static VideoState *global_video_state;
static int decode_interrupt_cb(void)
{
return (global_video_state && global_video_state->abort_request);
}
/* this thread gets the stream from the disk or the network */
static int decode_thread(void *arg)
{
VideoState *is = arg;
AVFormatContext *ic;
int err, i, ret, video_index, audio_index, subtitle_index;
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AVFormatParameters params, *ap = ¶ms;
subtitle_index = -1;
is->video_stream = -1;
is->audio_stream = -1;
is->subtitle_stream = -1;
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global_video_state = is;
url_set_interrupt_cb(decode_interrupt_cb);
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memset(ap, 0, sizeof(*ap));
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ap->width = frame_width;
ap->height= frame_height;
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ap->pix_fmt = frame_pix_fmt;
set_context_opts(ic, avformat_opts, AV_OPT_FLAG_DECODING_PARAM);
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err = av_open_input_file(&ic, is->filename, is->iformat, 0, ap);
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if (err < 0) {
print_error(is->filename, err);
ret = -1;
goto fail;
}
if(genpts)
ic->flags |= AVFMT_FLAG_GENPTS;
err = av_find_stream_info(ic);
if (err < 0) {
fprintf(stderr, "%s: could not find codec parameters\n", is->filename);
ret = -1;
goto fail;
}
if(ic->pb)
ic->pb->eof_reached= 0; //FIXME hack, ffplay maybe should not use url_feof() to test for the end
/* if seeking requested, we execute it */
if (start_time != AV_NOPTS_VALUE) {
int64_t timestamp;
timestamp = start_time;
/* add the stream start time */
if (ic->start_time != AV_NOPTS_VALUE)
timestamp += ic->start_time;
ret = avformat_seek_file(ic, -1, INT64_MIN, timestamp, INT64_MAX, 0);
fprintf(stderr, "%s: could not seek to position %0.3f\n",
is->filename, (double)timestamp / AV_TIME_BASE);
}
}
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AVCodecContext *enc = ic->streams[i]->codec;
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ic->streams[i]->discard = AVDISCARD_ALL;
switch(enc->codec_type) {
case CODEC_TYPE_AUDIO:
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if (wanted_audio_stream-- >= 0 && !audio_disable)
audio_index = i;
break;
case CODEC_TYPE_VIDEO:
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if (wanted_video_stream-- >= 0 && !video_disable)
case CODEC_TYPE_SUBTITLE:
if (wanted_subtitle_stream-- >= 0 && !video_disable)
subtitle_index = i;
break;
default:
break;
}
}
if (show_status) {
dump_format(ic, 0, is->filename, 0);
}