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  •  * This file is part of FFmpeg.
    
     * FFmpeg is free software; you can redistribute it and/or
    
     * modify it under the terms of the GNU Lesser General Public
     * License as published by the Free Software Foundation; either
     * version 2.1 of the License, or (at your option) any later version.
     *
    
     * FFmpeg is distributed in the hope that it will be useful,
    
     * but WITHOUT ANY WARRANTY; without even the implied warranty of
     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     * Lesser General Public License for more details.
     *
     * You should have received a copy of the GNU Lesser General Public
    
     * License along with FFmpeg; if not, write to the Free Software
    
     * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
     */
    
    /**
     * @file simple audio converter
    
     * Convert an input audio file to AAC in an MP4 container using FFmpeg.
    
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     * @author Andreas Unterweger (dustsigns@gmail.com)
     */
    
    #include <stdio.h>
    
    #include "libavformat/avformat.h"
    #include "libavformat/avio.h"
    
    #include "libavcodec/avcodec.h"
    
    #include "libavutil/audio_fifo.h"
    #include "libavutil/avstring.h"
    #include "libavutil/frame.h"
    #include "libavutil/opt.h"
    
    #include "libavresample/avresample.h"
    
    /** The output bit rate in kbit/s */
    #define OUTPUT_BIT_RATE 48000
    /** The number of output channels */
    #define OUTPUT_CHANNELS 2
    /** The audio sample output format */
    #define OUTPUT_SAMPLE_FORMAT AV_SAMPLE_FMT_S16
    
    /**
     * Convert an error code into a text message.
     * @param error Error code to be converted
     * @return Corresponding error text (not thread-safe)
     */
    static char *const get_error_text(const int error)
    {
        static char error_buffer[255];
        av_strerror(error, error_buffer, sizeof(error_buffer));
        return error_buffer;
    }
    
    /** Open an input file and the required decoder. */
    static int open_input_file(const char *filename,
                               AVFormatContext **input_format_context,
                               AVCodecContext **input_codec_context)
    {
        AVCodec *input_codec;
        int error;
    
        /** Open the input file to read from it. */
        if ((error = avformat_open_input(input_format_context, filename, NULL,
                                         NULL)) < 0) {
            fprintf(stderr, "Could not open input file '%s' (error '%s')\n",
                    filename, get_error_text(error));
            *input_format_context = NULL;
            return error;
        }
    
        /** Get information on the input file (number of streams etc.). */
        if ((error = avformat_find_stream_info(*input_format_context, NULL)) < 0) {
            fprintf(stderr, "Could not open find stream info (error '%s')\n",
                    get_error_text(error));
            avformat_close_input(input_format_context);
            return error;
        }
    
        /** Make sure that there is only one stream in the input file. */
        if ((*input_format_context)->nb_streams != 1) {
            fprintf(stderr, "Expected one audio input stream, but found %d\n",
                    (*input_format_context)->nb_streams);
            avformat_close_input(input_format_context);
            return AVERROR_EXIT;
        }
    
        /** Find a decoder for the audio stream. */
        if (!(input_codec = avcodec_find_decoder((*input_format_context)->streams[0]->codec->codec_id))) {
            fprintf(stderr, "Could not find input codec\n");
            avformat_close_input(input_format_context);
            return AVERROR_EXIT;
        }
    
        /** Open the decoder for the audio stream to use it later. */
        if ((error = avcodec_open2((*input_format_context)->streams[0]->codec,
                                   input_codec, NULL)) < 0) {
            fprintf(stderr, "Could not open input codec (error '%s')\n",
                    get_error_text(error));
            avformat_close_input(input_format_context);
            return error;
        }
    
        /** Save the decoder context for easier access later. */
        *input_codec_context = (*input_format_context)->streams[0]->codec;
    
        return 0;
    }
    
    /**
     * Open an output file and the required encoder.
     * Also set some basic encoder parameters.
     * Some of these parameters are based on the input file's parameters.
     */
    static int open_output_file(const char *filename,
                                AVCodecContext *input_codec_context,
                                AVFormatContext **output_format_context,
                                AVCodecContext **output_codec_context)
    {
        AVIOContext *output_io_context = NULL;
        AVStream *stream               = NULL;
        AVCodec *output_codec          = NULL;
        int error;
    
        /** Open the output file to write to it. */
        if ((error = avio_open(&output_io_context, filename,
                               AVIO_FLAG_WRITE)) < 0) {
            fprintf(stderr, "Could not open output file '%s' (error '%s')\n",
                    filename, get_error_text(error));
            return error;
        }
    
        /** Create a new format context for the output container format. */
        if (!(*output_format_context = avformat_alloc_context())) {
            fprintf(stderr, "Could not allocate output format context\n");
            return AVERROR(ENOMEM);
        }
    
        /** Associate the output file (pointer) with the container format context. */
        (*output_format_context)->pb = output_io_context;
    
        /** Guess the desired container format based on the file extension. */
        if (!((*output_format_context)->oformat = av_guess_format(NULL, filename,
                                                                  NULL))) {
            fprintf(stderr, "Could not find output file format\n");
            goto cleanup;
        }
    
        av_strlcpy((*output_format_context)->filename, filename,
                   sizeof((*output_format_context)->filename));
    
        /** Find the encoder to be used by its name. */
        if (!(output_codec = avcodec_find_encoder(AV_CODEC_ID_AAC))) {
            fprintf(stderr, "Could not find an AAC encoder.\n");
            goto cleanup;
        }
    
        /** Create a new audio stream in the output file container. */
        if (!(stream = avformat_new_stream(*output_format_context, output_codec))) {
            fprintf(stderr, "Could not create new stream\n");
            error = AVERROR(ENOMEM);
            goto cleanup;
        }
    
        /** Save the encoder context for easiert access later. */
        *output_codec_context = stream->codec;
    
        /**
         * Set the basic encoder parameters.
         * The input file's sample rate is used to avoid a sample rate conversion.
         */
        (*output_codec_context)->channels       = OUTPUT_CHANNELS;
        (*output_codec_context)->channel_layout = av_get_default_channel_layout(OUTPUT_CHANNELS);
        (*output_codec_context)->sample_rate    = input_codec_context->sample_rate;
        (*output_codec_context)->sample_fmt     = AV_SAMPLE_FMT_S16;
        (*output_codec_context)->bit_rate       = OUTPUT_BIT_RATE;
    
        /**
         * Some container formats (like MP4) require global headers to be present
         * Mark the encoder so that it behaves accordingly.
         */
        if ((*output_format_context)->oformat->flags & AVFMT_GLOBALHEADER)
            (*output_codec_context)->flags |= CODEC_FLAG_GLOBAL_HEADER;
    
        /** Open the encoder for the audio stream to use it later. */
        if ((error = avcodec_open2(*output_codec_context, output_codec, NULL)) < 0) {
            fprintf(stderr, "Could not open output codec (error '%s')\n",
                    get_error_text(error));
            goto cleanup;
        }
    
        return 0;
    
    cleanup:
        avio_close((*output_format_context)->pb);
        avformat_free_context(*output_format_context);
        *output_format_context = NULL;
        return error < 0 ? error : AVERROR_EXIT;
    }
    
    /** Initialize one data packet for reading or writing. */
    static void init_packet(AVPacket *packet)
    {
        av_init_packet(packet);
        /** Set the packet data and size so that it is recognized as being empty. */
        packet->data = NULL;
        packet->size = 0;
    }
    
    /** Initialize one audio frame for reading from the input file */
    static int init_input_frame(AVFrame **frame)
    {
        if (!(*frame = av_frame_alloc())) {
            fprintf(stderr, "Could not allocate input frame\n");
            return AVERROR(ENOMEM);
        }
        return 0;
    }
    
    /**
     * Initialize the audio resampler based on the input and output codec settings.
     * If the input and output sample formats differ, a conversion is required
     * libavresample takes care of this, but requires initialization.
     */
    static int init_resampler(AVCodecContext *input_codec_context,
                              AVCodecContext *output_codec_context,
                              AVAudioResampleContext **resample_context)
    {
        /**
         * Only initialize the resampler if it is necessary, i.e.,
         * if and only if the sample formats differ.
         */
        if (input_codec_context->sample_fmt != output_codec_context->sample_fmt ||
            input_codec_context->channels != output_codec_context->channels) {
            int error;
    
            /** Create a resampler context for the conversion. */
            if (!(*resample_context = avresample_alloc_context())) {
                fprintf(stderr, "Could not allocate resample context\n");
                return AVERROR(ENOMEM);
            }
    
            /**
             * Set the conversion parameters.
             * Default channel layouts based on the number of channels
             * are assumed for simplicity (they are sometimes not detected
             * properly by the demuxer and/or decoder).
             */
            av_opt_set_int(*resample_context, "in_channel_layout",
                           av_get_default_channel_layout(input_codec_context->channels), 0);
            av_opt_set_int(*resample_context, "out_channel_layout",
                           av_get_default_channel_layout(output_codec_context->channels), 0);
            av_opt_set_int(*resample_context, "in_sample_rate",
                           input_codec_context->sample_rate, 0);
            av_opt_set_int(*resample_context, "out_sample_rate",
                           output_codec_context->sample_rate, 0);
            av_opt_set_int(*resample_context, "in_sample_fmt",
                           input_codec_context->sample_fmt, 0);
            av_opt_set_int(*resample_context, "out_sample_fmt",
                           output_codec_context->sample_fmt, 0);
    
            /** Open the resampler with the specified parameters. */
            if ((error = avresample_open(*resample_context)) < 0) {
                fprintf(stderr, "Could not open resample context\n");
                avresample_free(resample_context);
                return error;
            }
        }
        return 0;
    }
    
    /** Initialize a FIFO buffer for the audio samples to be encoded. */
    static int init_fifo(AVAudioFifo **fifo)
    {
        /** Create the FIFO buffer based on the specified output sample format. */
        if (!(*fifo = av_audio_fifo_alloc(OUTPUT_SAMPLE_FORMAT, OUTPUT_CHANNELS, 1))) {
            fprintf(stderr, "Could not allocate FIFO\n");
            return AVERROR(ENOMEM);
        }
        return 0;
    }
    
    /** Write the header of the output file container. */
    static int write_output_file_header(AVFormatContext *output_format_context)
    {
        int error;
        if ((error = avformat_write_header(output_format_context, NULL)) < 0) {
            fprintf(stderr, "Could not write output file header (error '%s')\n",
                    get_error_text(error));
            return error;
        }
        return 0;
    }
    
    /** Decode one audio frame from the input file. */
    static int decode_audio_frame(AVFrame *frame,
                                  AVFormatContext *input_format_context,
                                  AVCodecContext *input_codec_context,
                                  int *data_present, int *finished)
    {
        /** Packet used for temporary storage. */
        AVPacket input_packet;
        int error;
        init_packet(&input_packet);
    
        /** Read one audio frame from the input file into a temporary packet. */
        if ((error = av_read_frame(input_format_context, &input_packet)) < 0) {
            /** If we are the the end of the file, flush the decoder below. */
            if (error == AVERROR_EOF)
                *finished = 1;
            else {
                fprintf(stderr, "Could not read frame (error '%s')\n",
                        get_error_text(error));
                return error;
            }
        }
    
        /**
         * Decode the audio frame stored in the temporary packet.
         * The input audio stream decoder is used to do this.
         * If we are at the end of the file, pass an empty packet to the decoder
         * to flush it.
         */
        if ((error = avcodec_decode_audio4(input_codec_context, frame,
                                           data_present, &input_packet)) < 0) {
            fprintf(stderr, "Could not decode frame (error '%s')\n",
                    get_error_text(error));
            av_free_packet(&input_packet);
            return error;
        }
    
        /**
         * If the decoder has not been flushed completely, we are not finished,
         * so that this function has to be called again.
         */
        if (*finished && *data_present)
            *finished = 0;
        av_free_packet(&input_packet);
        return 0;
    }
    
    /**
     * Initialize a temporary storage for the specified number of audio samples.
     * The conversion requires temporary storage due to the different format.
     * The number of audio samples to be allocated is specified in frame_size.
     */
    static int init_converted_samples(uint8_t ***converted_input_samples,
                                      AVCodecContext *output_codec_context,
                                      int frame_size)
    {
        int error;
    
        /**
         * Allocate as many pointers as there are audio channels.
         * Each pointer will later point to the audio samples of the corresponding
         * channels (although it may be NULL for interleaved formats).
         */
        if (!(*converted_input_samples = calloc(output_codec_context->channels,
                                                sizeof(**converted_input_samples)))) {
            fprintf(stderr, "Could not allocate converted input sample pointers\n");
            return AVERROR(ENOMEM);
        }
    
        /**
         * Allocate memory for the samples of all channels in one consecutive
         * block for convenience.
         */
        if ((error = av_samples_alloc(*converted_input_samples, NULL,
                                      output_codec_context->channels,
                                      frame_size,
                                      output_codec_context->sample_fmt, 0)) < 0) {
            fprintf(stderr,
                    "Could not allocate converted input samples (error '%s')\n",
                    get_error_text(error));
            av_freep(&(*converted_input_samples)[0]);
            free(*converted_input_samples);
            return error;
        }
        return 0;
    }
    
    /**
     * Convert the input audio samples into the output sample format.
     * The conversion happens on a per-frame basis, the size of which is specified
     * by frame_size.
     */
    static int convert_samples(uint8_t **input_data,
                               uint8_t **converted_data, const int frame_size,
                               AVAudioResampleContext *resample_context)
    {
        int error;
    
        /** Convert the samples using the resampler. */
        if ((error = avresample_convert(resample_context, converted_data, 0,
                                        frame_size, input_data, 0, frame_size)) < 0) {
            fprintf(stderr, "Could not convert input samples (error '%s')\n",
                    get_error_text(error));
            return error;
        }
    
        /**
         * Perform a sanity check so that the number of converted samples is
         * not greater than the number of samples to be converted.
         * If the sample rates differ, this case has to be handled differently
         */
        if (avresample_available(resample_context)) {
            fprintf(stderr, "Converted samples left over\n");
            return AVERROR_EXIT;
        }
    
        return 0;
    }
    
    /** Add converted input audio samples to the FIFO buffer for later processing. */
    static int add_samples_to_fifo(AVAudioFifo *fifo,
                                   uint8_t **converted_input_samples,
                                   const int frame_size)
    {
        int error;
    
        /**
         * Make the FIFO as large as it needs to be to hold both,
         * the old and the new samples.
         */
        if ((error = av_audio_fifo_realloc(fifo, av_audio_fifo_size(fifo) + frame_size)) < 0) {
            fprintf(stderr, "Could not reallocate FIFO\n");
            return error;
        }
    
        /** Store the new samples in the FIFO buffer. */
        if (av_audio_fifo_write(fifo, (void **)converted_input_samples,
                                frame_size) < frame_size) {
            fprintf(stderr, "Could not write data to FIFO\n");
            return AVERROR_EXIT;
        }
        return 0;
    }
    
    /**
     * Read one audio frame from the input file, decodes, converts and stores
     * it in the FIFO buffer.
     */
    static int read_decode_convert_and_store(AVAudioFifo *fifo,
                                             AVFormatContext *input_format_context,
                                             AVCodecContext *input_codec_context,
                                             AVCodecContext *output_codec_context,
                                             AVAudioResampleContext *resampler_context,
                                             int *finished)
    {
        /** Temporary storage of the input samples of the frame read from the file. */
        AVFrame *input_frame = NULL;
        /** Temporary storage for the converted input samples. */
        uint8_t **converted_input_samples = NULL;
        int data_present;
        int ret = AVERROR_EXIT;
    
        /** Initialize temporary storage for one input frame. */
        if (init_input_frame(&input_frame))
            goto cleanup;
        /** Decode one frame worth of audio samples. */
        if (decode_audio_frame(input_frame, input_format_context,
                               input_codec_context, &data_present, finished))
            goto cleanup;
        /**
         * If we are at the end of the file and there are no more samples
         * in the decoder which are delayed, we are actually finished.
         * This must not be treated as an error.
         */
        if (*finished && !data_present) {
            ret = 0;
            goto cleanup;
        }
        /** If there is decoded data, convert and store it */
        if (data_present) {
            /** Initialize the temporary storage for the converted input samples. */
            if (init_converted_samples(&converted_input_samples, output_codec_context,
                                       input_frame->nb_samples))
                goto cleanup;
    
            /**
             * Convert the input samples to the desired output sample format.
             * This requires a temporary storage provided by converted_input_samples.
             */
            if (convert_samples(input_frame->extended_data, converted_input_samples,
                                input_frame->nb_samples, resampler_context))
                goto cleanup;
    
            /** Add the converted input samples to the FIFO buffer for later processing. */
            if (add_samples_to_fifo(fifo, converted_input_samples,
                                    input_frame->nb_samples))
                goto cleanup;
            ret = 0;
        }
        ret = 0;
    
    cleanup:
        if (converted_input_samples) {
            av_freep(&converted_input_samples[0]);
            free(converted_input_samples);
        }
        av_frame_free(&input_frame);
    
        return ret;
    }
    
    /**
     * Initialize one input frame for writing to the output file.
     * The frame will be exactly frame_size samples large.
     */
    static int init_output_frame(AVFrame **frame,
                                 AVCodecContext *output_codec_context,
                                 int frame_size)
    {
        int error;
    
        /** Create a new frame to store the audio samples. */
        if (!(*frame = av_frame_alloc())) {
            fprintf(stderr, "Could not allocate output frame\n");
            return AVERROR_EXIT;
        }
    
        /**
         * Set the frame's parameters, especially its size and format.
         * av_frame_get_buffer needs this to allocate memory for the
         * audio samples of the frame.
         * Default channel layouts based on the number of channels
         * are assumed for simplicity.
         */
        (*frame)->nb_samples     = frame_size;
        (*frame)->channel_layout = output_codec_context->channel_layout;
        (*frame)->format         = output_codec_context->sample_fmt;
        (*frame)->sample_rate    = output_codec_context->sample_rate;
    
        /**
         * Allocate the samples of the created frame. This call will make
         * sure that the audio frame can hold as many samples as specified.
         */
        if ((error = av_frame_get_buffer(*frame, 0)) < 0) {
            fprintf(stderr, "Could allocate output frame samples (error '%s')\n",
                    get_error_text(error));
            av_frame_free(frame);
            return error;
        }
    
        return 0;
    }
    
    /** Encode one frame worth of audio to the output file. */
    static int encode_audio_frame(AVFrame *frame,
                                  AVFormatContext *output_format_context,
                                  AVCodecContext *output_codec_context,
                                  int *data_present)
    {
        /** Packet used for temporary storage. */
        AVPacket output_packet;
        int error;
        init_packet(&output_packet);
    
        /**
         * Encode the audio frame and store it in the temporary packet.
         * The output audio stream encoder is used to do this.
         */
        if ((error = avcodec_encode_audio2(output_codec_context, &output_packet,
                                           frame, data_present)) < 0) {
            fprintf(stderr, "Could not encode frame (error '%s')\n",
                    get_error_text(error));
            av_free_packet(&output_packet);
            return error;
        }
    
        /** Write one audio frame from the temporary packet to the output file. */
        if (*data_present) {
            if ((error = av_write_frame(output_format_context, &output_packet)) < 0) {
                fprintf(stderr, "Could not write frame (error '%s')\n",
                        get_error_text(error));
                av_free_packet(&output_packet);
                return error;
            }
    
            av_free_packet(&output_packet);
        }
    
        return 0;
    }
    
    /**
     * Load one audio frame from the FIFO buffer, encode and write it to the
     * output file.
     */
    static int load_encode_and_write(AVAudioFifo *fifo,
                                     AVFormatContext *output_format_context,
                                     AVCodecContext *output_codec_context)
    {
        /** Temporary storage of the output samples of the frame written to the file. */
        AVFrame *output_frame;
        /**
         * Use the maximum number of possible samples per frame.
         * If there is less than the maximum possible frame size in the FIFO
         * buffer use this number. Otherwise, use the maximum possible frame size
         */
        const int frame_size = FFMIN(av_audio_fifo_size(fifo),
                                     output_codec_context->frame_size);
        int data_written;
    
        /** Initialize temporary storage for one output frame. */
        if (init_output_frame(&output_frame, output_codec_context, frame_size))
            return AVERROR_EXIT;
    
        /**
         * Read as many samples from the FIFO buffer as required to fill the frame.
         * The samples are stored in the frame temporarily.
         */
        if (av_audio_fifo_read(fifo, (void **)output_frame->data, frame_size) < frame_size) {
            fprintf(stderr, "Could not read data from FIFO\n");
            av_frame_free(&output_frame);
            return AVERROR_EXIT;
        }
    
        /** Encode one frame worth of audio samples. */
        if (encode_audio_frame(output_frame, output_format_context,
                               output_codec_context, &data_written)) {
            av_frame_free(&output_frame);
            return AVERROR_EXIT;
        }
        av_frame_free(&output_frame);
        return 0;
    }
    
    /** Write the trailer of the output file container. */
    static int write_output_file_trailer(AVFormatContext *output_format_context)
    {
        int error;
        if ((error = av_write_trailer(output_format_context)) < 0) {
            fprintf(stderr, "Could not write output file trailer (error '%s')\n",
                    get_error_text(error));
            return error;
        }
        return 0;
    }
    
    /** Convert an audio file to an AAC file in an MP4 container. */
    int main(int argc, char **argv)
    {
        AVFormatContext *input_format_context = NULL, *output_format_context = NULL;
        AVCodecContext *input_codec_context = NULL, *output_codec_context = NULL;
        AVAudioResampleContext *resample_context = NULL;
        AVAudioFifo *fifo = NULL;
        int ret = AVERROR_EXIT;
    
        if (argc < 3) {
            fprintf(stderr, "Usage: %s <input file> <output file>\n", argv[0]);
            exit(1);
        }
    
        /** Register all codecs and formats so that they can be used. */
        av_register_all();
        /** Open the input file for reading. */
        if (open_input_file(argv[1], &input_format_context,
                            &input_codec_context))
            goto cleanup;
        /** Open the output file for writing. */
        if (open_output_file(argv[2], input_codec_context,
                             &output_format_context, &output_codec_context))
            goto cleanup;
        /** Initialize the resampler to be able to convert audio sample formats. */
        if (init_resampler(input_codec_context, output_codec_context,
                           &resample_context))
            goto cleanup;
        /** Initialize the FIFO buffer to store audio samples to be encoded. */
        if (init_fifo(&fifo))
            goto cleanup;
        /** Write the header of the output file container. */
        if (write_output_file_header(output_format_context))
            goto cleanup;
    
        /**
         * Loop as long as we have input samples to read or output samples
         * to write; abort as soon as we have neither.
         */
        while (1) {
            /** Use the encoder's desired frame size for processing. */
            const int output_frame_size = output_codec_context->frame_size;
            int finished                = 0;
    
            /**
             * Make sure that there is one frame worth of samples in the FIFO
             * buffer so that the encoder can do its work.
             * Since the decoder's and the encoder's frame size may differ, we
             * need to FIFO buffer to store as many frames worth of input samples
             * that they make up at least one frame worth of output samples.
             */
            while (av_audio_fifo_size(fifo) < output_frame_size) {
                /**
                 * Decode one frame worth of audio samples, convert it to the
                 * output sample format and put it into the FIFO buffer.
                 */
                if (read_decode_convert_and_store(fifo, input_format_context,
                                                  input_codec_context,
                                                  output_codec_context,
                                                  resample_context, &finished))
                    goto cleanup;
    
                /**
                 * If we are at the end of the input file, we continue
                 * encoding the remaining audio samples to the output file.
                 */
                if (finished)
                    break;
            }
    
            /**
             * If we have enough samples for the encoder, we encode them.
             * At the end of the file, we pass the remaining samples to
             * the encoder.
             */
            while (av_audio_fifo_size(fifo) >= output_frame_size ||
                   (finished && av_audio_fifo_size(fifo) > 0))
                /**
                 * Take one frame worth of audio samples from the FIFO buffer,
                 * encode it and write it to the output file.
                 */
                if (load_encode_and_write(fifo, output_format_context,
                                          output_codec_context))
                    goto cleanup;
    
            /**
             * If we are at the end of the input file and have encoded
             * all remaining samples, we can exit this loop and finish.
             */
            if (finished) {
                int data_written;
                /** Flush the encoder as it may have delayed frames. */
                do {
                    if (encode_audio_frame(NULL, output_format_context,
                                           output_codec_context, &data_written))
                        goto cleanup;
                } while (data_written);
                break;
            }
        }
    
        /** Write the trailer of the output file container. */
        if (write_output_file_trailer(output_format_context))
            goto cleanup;
        ret = 0;
    
    cleanup:
        if (fifo)
            av_audio_fifo_free(fifo);
        if (resample_context) {
            avresample_close(resample_context);
            avresample_free(&resample_context);
        }
        if (output_codec_context)
            avcodec_close(output_codec_context);
        if (output_format_context) {
            avio_close(output_format_context->pb);
            avformat_free_context(output_format_context);
        }
        if (input_codec_context)
            avcodec_close(input_codec_context);
        if (input_format_context)
            avformat_close_input(&input_format_context);
    
        return ret;
    }