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  • /*
     * Copyright (c) 2011 Stefano Sabatini
     *
     * This file is part of FFmpeg.
     *
     * FFmpeg is free software; you can redistribute it and/or
     * modify it under the terms of the GNU Lesser General Public
     * License as published by the Free Software Foundation; either
     * version 2.1 of the License, or (at your option) any later version.
     *
     * FFmpeg is distributed in the hope that it will be useful,
     * but WITHOUT ANY WARRANTY; without even the implied warranty of
     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     * Lesser General Public License for more details.
     *
     * You should have received a copy of the GNU Lesser General Public
     * License along with FFmpeg; if not, write to the Free Software
     * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
     */
    
    /**
     * @file
     * libSDL output device
     */
    
    #include <SDL.h>
    
    #include <SDL_thread.h>
    
    
    #include "libavutil/avstring.h"
    #include "libavutil/opt.h"
    #include "libavutil/parseutils.h"
    #include "libavutil/pixdesc.h"
    
    #include "libavutil/time.h"
    
    #include "avdevice.h"
    
    typedef struct {
        AVClass *class;
        SDL_Surface *surface;
        SDL_Overlay *overlay;
        char *window_title;
        char *icon_title;
    
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        int window_width,  window_height;  /**< size of the window */
    
        int overlay_fmt;
    
        int sdl_was_already_inited;
    
        SDL_Thread *event_thread;
        SDL_mutex *mutex;
        SDL_cond *init_cond;
        int init_ret; /* return code used to signal initialization errors */
        int inited;
        int quit;
    
    } SDLContext;
    
    
    static const struct sdl_overlay_pix_fmt_entry {
    
        enum AVPixelFormat pix_fmt; int overlay_fmt;
    
    } sdl_overlay_pix_fmt_map[] = {
    
        { AV_PIX_FMT_YUV420P, SDL_IYUV_OVERLAY },
        { AV_PIX_FMT_YUYV422, SDL_YUY2_OVERLAY },
        { AV_PIX_FMT_UYVY422, SDL_UYVY_OVERLAY },
        { AV_PIX_FMT_NONE,    0                },
    
    };
    
    static int sdl_write_trailer(AVFormatContext *s)
    {
        SDLContext *sdl = s->priv_data;
    
    
        sdl->quit = 1;
    
        if (sdl->overlay)
    
            SDL_FreeYUVOverlay(sdl->overlay);
    
        if (sdl->event_thread)
            SDL_WaitThread(sdl->event_thread, NULL);
        if (sdl->mutex)
            SDL_DestroyMutex(sdl->mutex);
        if (sdl->init_cond)
            SDL_DestroyCond(sdl->init_cond);
    
    
        if (!sdl->sdl_was_already_inited)
            SDL_Quit();
    
        return 0;
    }
    
    
    static void compute_overlay_rect(AVFormatContext *s)
    {
        AVRational sar, dar; /* sample and display aspect ratios */
        SDLContext *sdl = s->priv_data;
        AVStream *st = s->streams[0];
        AVCodecContext *encctx = st->codec;
        SDL_Rect *overlay_rect = &sdl->overlay_rect;
    
        /* compute overlay width and height from the codec context information */
        sar = st->sample_aspect_ratio.num ? st->sample_aspect_ratio : (AVRational){ 1, 1 };
        dar = av_mul_q(sar, (AVRational){ encctx->width, encctx->height });
    
        /* we suppose the screen has a 1/1 sample aspect ratio */
        if (sdl->window_width && sdl->window_height) {
            /* fit in the window */
            if (av_cmp_q(dar, (AVRational){ sdl->window_width, sdl->window_height }) > 0) {
                /* fit in width */
                overlay_rect->w = sdl->window_width;
                overlay_rect->h = av_rescale(overlay_rect->w, dar.den, dar.num);
            } else {
                /* fit in height */
                overlay_rect->h = sdl->window_height;
                overlay_rect->w = av_rescale(overlay_rect->h, dar.num, dar.den);
            }
        } else {
            if (sar.num > sar.den) {
                overlay_rect->w = encctx->width;
                overlay_rect->h = av_rescale(overlay_rect->w, dar.den, dar.num);
            } else {
                overlay_rect->h = encctx->height;
                overlay_rect->w = av_rescale(overlay_rect->h, dar.num, dar.den);
            }
            sdl->window_width  = overlay_rect->w;
            sdl->window_height = overlay_rect->h;
        }
    
        overlay_rect->x = (sdl->window_width  - overlay_rect->w) / 2;
        overlay_rect->y = (sdl->window_height - overlay_rect->h) / 2;
    }
    
    
    #define SDL_BASE_FLAGS (SDL_SWSURFACE|SDL_RESIZABLE)
    
    
    static int event_thread(void *arg)
    {
        AVFormatContext *s = arg;
        SDLContext *sdl = s->priv_data;
    
        int flags = SDL_BASE_FLAGS | (sdl->window_fullscreen ? SDL_FULLSCREEN : 0);
    
        AVStream *st = s->streams[0];
        AVCodecContext *encctx = st->codec;
    
        /* initialization */
        if (SDL_Init(SDL_INIT_VIDEO) != 0) {
            av_log(s, AV_LOG_ERROR, "Unable to initialize SDL: %s\n", SDL_GetError());
            sdl->init_ret = AVERROR(EINVAL);
            goto init_end;
        }
    
        SDL_WM_SetCaption(sdl->window_title, sdl->icon_title);
        sdl->surface = SDL_SetVideoMode(sdl->window_width, sdl->window_height,
                                        24, flags);
        if (!sdl->surface) {
            av_log(sdl, AV_LOG_ERROR, "Unable to set video mode: %s\n", SDL_GetError());
            sdl->init_ret = AVERROR(EINVAL);
            goto init_end;
        }
    
        sdl->overlay = SDL_CreateYUVOverlay(encctx->width, encctx->height,
                                            sdl->overlay_fmt, sdl->surface);
        if (!sdl->overlay || sdl->overlay->pitches[0] < encctx->width) {
            av_log(s, AV_LOG_ERROR,
                   "SDL does not support an overlay with size of %dx%d pixels\n",
                   encctx->width, encctx->height);
            sdl->init_ret = AVERROR(EINVAL);
            goto init_end;
        }
    
        sdl->init_ret = 0;
        av_log(s, AV_LOG_VERBOSE, "w:%d h:%d fmt:%s -> w:%d h:%d\n",
               encctx->width, encctx->height, av_get_pix_fmt_name(encctx->pix_fmt),
    
               sdl->overlay_rect.w, sdl->overlay_rect.h);
    
    
    init_end:
        SDL_LockMutex(sdl->mutex);
        sdl->inited = 1;
        SDL_UnlockMutex(sdl->mutex);
        SDL_CondSignal(sdl->init_cond);
    
        if (sdl->init_ret < 0)
            return sdl->init_ret;
    
        /* event loop */
        while (!sdl->quit) {
            int ret;
            SDL_Event event;
            SDL_PumpEvents();
            ret = SDL_PeepEvents(&event, 1, SDL_GETEVENT, SDL_ALLEVENTS);
            if (ret < 0)
                av_log(s, AV_LOG_ERROR, "Error when getting SDL event: %s\n", SDL_GetError());
            if (ret <= 0)
                continue;
    
            switch (event.type) {
            case SDL_KEYDOWN:
                switch (event.key.keysym.sym) {
                case SDLK_ESCAPE:
                case SDLK_q:
                    sdl->quit = 1;
                    break;
                }
                break;
            case SDL_QUIT:
                sdl->quit = 1;
                break;
    
    
            case SDL_VIDEORESIZE:
                sdl->window_width  = event.resize.w;
                sdl->window_height = event.resize.h;
    
                SDL_LockMutex(sdl->mutex);
                sdl->surface = SDL_SetVideoMode(sdl->window_width, sdl->window_height, 24, SDL_BASE_FLAGS);
                if (!sdl->surface) {
                    av_log(s, AV_LOG_ERROR, "Failed to set SDL video mode: %s\n", SDL_GetError());
                    sdl->quit = 1;
                } else {
                    compute_overlay_rect(s);
                }
                SDL_UnlockMutex(sdl->mutex);
                break;
    
    
    static int sdl_write_header(AVFormatContext *s)
    {
        SDLContext *sdl = s->priv_data;
        AVStream *st = s->streams[0];
        AVCodecContext *encctx = st->codec;
        int i, ret;
    
    
        if (!sdl->window_title)
            sdl->window_title = av_strdup(s->filename);
    
        if (!sdl->icon_title)
            sdl->icon_title = av_strdup(sdl->window_title);
    
        if (SDL_WasInit(SDL_INIT_VIDEO)) {
            av_log(s, AV_LOG_ERROR,
    
                   "SDL video subsystem was already inited, aborting\n");
    
            sdl->sdl_was_already_inited = 1;
            ret = AVERROR(EINVAL);
            goto fail;
        }
    
        if (   s->nb_streams > 1
            || encctx->codec_type != AVMEDIA_TYPE_VIDEO
    
            || encctx->codec_id   != AV_CODEC_ID_RAWVIDEO) {
    
            av_log(s, AV_LOG_ERROR, "Only supports one rawvideo stream\n");
            ret = AVERROR(EINVAL);
            goto fail;
        }
    
    
        for (i = 0; sdl_overlay_pix_fmt_map[i].pix_fmt != AV_PIX_FMT_NONE; i++) {
    
            if (sdl_overlay_pix_fmt_map[i].pix_fmt == encctx->pix_fmt) {
                sdl->overlay_fmt = sdl_overlay_pix_fmt_map[i].overlay_fmt;
                break;
            }
        }
    
        if (!sdl->overlay_fmt) {
            av_log(s, AV_LOG_ERROR,
    
                   "Unsupported pixel format '%s', choose one of yuv420p, yuyv422, or uyvy422\n",
    
                   av_get_pix_fmt_name(encctx->pix_fmt));
            ret = AVERROR(EINVAL);
            goto fail;
        }
    
        /* compute overlay width and height from the codec context information */
    
        sdl->init_cond = SDL_CreateCond();
        if (!sdl->init_cond) {
            av_log(s, AV_LOG_ERROR, "Could not create SDL condition variable: %s\n", SDL_GetError());
            ret = AVERROR_EXTERNAL;
    
            goto fail;
        }
    
        sdl->mutex = SDL_CreateMutex();
        if (!sdl->mutex) {
            av_log(s, AV_LOG_ERROR, "Could not create SDL mutex: %s\n", SDL_GetError());
            ret = AVERROR_EXTERNAL;
            goto fail;
        }
        sdl->event_thread = SDL_CreateThread(event_thread, s);
        if (!sdl->event_thread) {
            av_log(s, AV_LOG_ERROR, "Could not create SDL event thread: %s\n", SDL_GetError());
            ret = AVERROR_EXTERNAL;
    
        /* wait until the video system has been inited */
        SDL_LockMutex(sdl->mutex);
        if (!sdl->inited) {
            SDL_CondWait(sdl->init_cond, sdl->mutex);
        }
        SDL_UnlockMutex(sdl->mutex);
        if (sdl->init_ret < 0) {
            ret = sdl->init_ret;
            goto fail;
        }
    
        return 0;
    
    fail:
        sdl_write_trailer(s);
        return ret;
    }
    
    static int sdl_write_packet(AVFormatContext *s, AVPacket *pkt)
    {
        SDLContext *sdl = s->priv_data;
        AVCodecContext *encctx = s->streams[0]->codec;
        AVPicture pict;
        int i;
    
    
        if (sdl->quit) {
            sdl_write_trailer(s);
    
            return AVERROR(EIO);
    
        avpicture_fill(&pict, pkt->data, encctx->pix_fmt, encctx->width, encctx->height);
    
    
        SDL_LockMutex(sdl->mutex);
    
        SDL_FillRect(sdl->surface, &sdl->surface->clip_rect,
                     SDL_MapRGB(sdl->surface->format, 0, 0, 0));
        SDL_LockYUVOverlay(sdl->overlay);
        for (i = 0; i < 3; i++) {
            sdl->overlay->pixels [i] = pict.data    [i];
            sdl->overlay->pitches[i] = pict.linesize[i];
        }
    
        SDL_DisplayYUVOverlay(sdl->overlay, &sdl->overlay_rect);
    
        SDL_UnlockYUVOverlay(sdl->overlay);
    
    
        SDL_UpdateRect(sdl->surface,
                       sdl->overlay_rect.x, sdl->overlay_rect.y,
                       sdl->overlay_rect.w, sdl->overlay_rect.h);
    
        SDL_UnlockMutex(sdl->mutex);
    
    
        return 0;
    }
    
    #define OFFSET(x) offsetof(SDLContext,x)
    
    static const AVOption options[] = {
    
        { "window_title", "set SDL window title",           OFFSET(window_title), AV_OPT_TYPE_STRING, { .str = NULL }, 0, 0, AV_OPT_FLAG_ENCODING_PARAM },
        { "icon_title",   "set SDL iconified window title", OFFSET(icon_title)  , AV_OPT_TYPE_STRING, { .str = NULL }, 0, 0, AV_OPT_FLAG_ENCODING_PARAM },
        { "window_size",  "set SDL window forced size",     OFFSET(window_width), AV_OPT_TYPE_IMAGE_SIZE, { .str = NULL }, 0, 0, AV_OPT_FLAG_ENCODING_PARAM },
        { "window_fullscreen", "set SDL window fullscreen", OFFSET(window_fullscreen), AV_OPT_TYPE_INT, { .i64 = 0 }, INT_MIN, INT_MAX, AV_OPT_FLAG_ENCODING_PARAM },
    
        { NULL },
    };
    
    static const AVClass sdl_class = {
        .class_name = "sdl outdev",
        .item_name  = av_default_item_name,
        .option     = options,
        .version    = LIBAVUTIL_VERSION_INT,
    };
    
    AVOutputFormat ff_sdl_muxer = {
        .name           = "sdl",
        .long_name      = NULL_IF_CONFIG_SMALL("SDL output device"),
        .priv_data_size = sizeof(SDLContext),
    
        .audio_codec    = AV_CODEC_ID_NONE,
        .video_codec    = AV_CODEC_ID_RAWVIDEO,
    
        .write_header   = sdl_write_header,
        .write_packet   = sdl_write_packet,
        .write_trailer  = sdl_write_trailer,
    
        .flags          = AVFMT_NOFILE | AVFMT_VARIABLE_FPS | AVFMT_NOTIMESTAMPS,
    
        .priv_class     = &sdl_class,
    };