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  • /*
     * This file is part of Libav.
     *
     * Libav is free software; you can redistribute it and/or
     * modify it under the terms of the GNU Lesser General Public
     * License as published by the Free Software Foundation; either
     * version 2.1 of the License, or (at your option) any later version.
     *
     * Libav is distributed in the hope that it will be useful,
     * but WITHOUT ANY WARRANTY; without even the implied warranty of
     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     * Lesser General Public License for more details.
     *
     * You should have received a copy of the GNU Lesser General Public
     * License along with Libav; if not, write to the Free Software
     * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
     */
    
    #ifndef AVCODEC_VAAPI_ENCODE_H
    #define AVCODEC_VAAPI_ENCODE_H
    
    #include <stdint.h>
    
    #include <va/va.h>
    
    #include "libavutil/hwcontext.h"
    #include "libavutil/hwcontext_vaapi.h"
    
    #include "avcodec.h"
    
    struct VAAPIEncodeType;
    struct VAAPIEncodePicture;
    
    enum {
    
        MAX_CONFIG_ATTRIBUTES  = 4,
        MAX_GLOBAL_PARAMS      = 4,
    
        MAX_PICTURE_REFERENCES = 2,
        MAX_PICTURE_SLICES     = 1,
        MAX_PARAM_BUFFERS      = 16,
        MAX_REORDER_DELAY      = 16,
        MAX_PARAM_BUFFER_SIZE  = 1024,
    };
    
    enum {
        PICTURE_TYPE_IDR = 0,
        PICTURE_TYPE_I   = 1,
        PICTURE_TYPE_P   = 2,
        PICTURE_TYPE_B   = 3,
    };
    
    typedef struct VAAPIEncodeSlice {
        void           *priv_data;
        void           *codec_slice_params;
    } VAAPIEncodeSlice;
    
    typedef struct VAAPIEncodePicture {
        struct VAAPIEncodePicture *next;
    
        int64_t         display_order;
        int64_t         encode_order;
        int64_t         pts;
    
        int             type;
        int             input_available;
        int             encode_issued;
        int             encode_complete;
    
        AVFrame        *input_image;
        VASurfaceID     input_surface;
    
        AVFrame        *recon_image;
        VASurfaceID     recon_surface;
    
        int          nb_param_buffers;
        VABufferID      param_buffers[MAX_PARAM_BUFFERS];
    
    
        AVBufferRef    *output_buffer_ref;
    
        VABufferID      output_buffer;
    
        void           *priv_data;
        void           *codec_picture_params;
    
        int          nb_refs;
        struct VAAPIEncodePicture *refs[MAX_PICTURE_REFERENCES];
    
        int          nb_slices;
        VAAPIEncodeSlice *slices[MAX_PICTURE_SLICES];
    } VAAPIEncodePicture;
    
    typedef struct VAAPIEncodeContext {
        const AVClass *class;
    
        // Codec-specific hooks.
        const struct VAAPIEncodeType *codec;
    
    
        // Encoding profile (VAProfileXXX).
        VAProfile       va_profile;
        // Encoding entrypoint (usually VAEntryointEncSlice).
        VAEntrypoint    va_entrypoint;
        // Surface colour/sampling format (usually VA_RT_FORMAT_YUV420).
        unsigned int    va_rt_format;
        // Rate control mode.
        unsigned int    va_rc_mode;
    
        // Supported packed headers (initially the desired set, modified
        // later to what is actually supported).
        unsigned int    va_packed_headers;
    
    
        // The required size of surfaces.  This is probably the input
        // size (AVCodecContext.width|height) aligned up to whatever
        // block size is required by the codec.
        int             surface_width;
        int             surface_height;
    
        // Everything above this point must be set before calling
        // ff_vaapi_encode_init().
    
    
        // Codec-specific state.
        void *priv_data;
    
    
        // Configuration attributes to use when creating va_config.
        VAConfigAttrib  config_attributes[MAX_CONFIG_ATTRIBUTES];
        int          nb_config_attributes;
    
    
        VAConfigID      va_config;
        VAContextID     va_context;
    
        AVBufferRef    *device_ref;
        AVHWDeviceContext *device;
        AVVAAPIDeviceContext *hwctx;
    
    
        // The hardware frame context containing the input frames.
    
        AVBufferRef    *input_frames_ref;
        AVHWFramesContext *input_frames;
    
    
        // The hardware frame context containing the reconstructed frames.
    
        AVBufferRef    *recon_frames_ref;
        AVHWFramesContext *recon_frames;
    
    
        // Pool of (reusable) bitstream output buffers.
    
        AVBufferPool   *output_buffer_pool;
    
    
        // Global parameters which will be applied at the start of the
        // sequence (includes rate control parameters below).
    
        VAEncMiscParameterBuffer *global_params[MAX_GLOBAL_PARAMS];
        size_t          global_params_size[MAX_GLOBAL_PARAMS];
        int          nb_global_params;
    
    
        // Rate control parameters.
        struct {
            VAEncMiscParameterBuffer misc;
            VAEncMiscParameterRateControl rc;
        } rc_params;
        struct {
            VAEncMiscParameterBuffer misc;
            VAEncMiscParameterHRD hrd;
        } hrd_params;
    
    
        // Per-sequence parameter structure (VAEncSequenceParameterBuffer*).
        void           *codec_sequence_params;
    
        // Per-sequence parameters found in the per-picture parameter
        // structure (VAEncPictureParameterBuffer*).
    
    
        // Current encoding window, in display (input) order.
        VAAPIEncodePicture *pic_start, *pic_end;
    
        // Next input order index (display order).
        int64_t         input_order;
        // Number of frames that output is behind input.
        int64_t         output_delay;
        // Number of frames decode output will need to be delayed.
        int64_t         decode_delay;
        // Next output order index (encode order).
        int64_t         output_order;
    
    
        enum {
            // All encode operations are done independently (synchronise
            // immediately after every operation).
            ISSUE_MODE_SERIALISE_EVERYTHING = 0,
            // Overlap as many operations as possible.
            ISSUE_MODE_MAXIMISE_THROUGHPUT,
            // Overlap operations only when satisfying parallel dependencies.
            ISSUE_MODE_MINIMISE_LATENCY,
        } issue_mode;
    
    
        // Timestamp handling.
        int64_t         first_pts;
        int64_t         dts_pts_diff;
        int64_t         ts_ring[MAX_REORDER_DELAY * 3];
    
        // Frame type decision.
        int i_per_idr;
        int p_per_i;
        int b_per_p;
        int idr_counter;
        int i_counter;
        int p_counter;
        int end_of_stream;
    
    
        // Codec-local options are allocated to follow this structure in
        // memory (in the AVCodec definition, set priv_data_size to
        // sizeof(VAAPIEncodeContext) + sizeof(VAAPIEncodeFooOptions)).
        void *codec_options;
        char codec_options_data[0];
    
    } VAAPIEncodeContext;
    
    
    typedef struct VAAPIEncodeType {
    
        size_t priv_data_size;
    
        // Perform any extra codec-specific configuration after the
        // codec context is initialised (set up the private data and
        // add any necessary global parameters).
        int (*configure)(AVCodecContext *avctx);
    
        // The size of the parameter structures:
        // sizeof(VAEnc{type}ParameterBuffer{codec}).
    
        size_t sequence_params_size;
        size_t picture_params_size;
        size_t slice_params_size;
    
    
        // Fill the parameter structures.
    
        int  (*init_sequence_params)(AVCodecContext *avctx);
        int   (*init_picture_params)(AVCodecContext *avctx,
                                     VAAPIEncodePicture *pic);
        int     (*init_slice_params)(AVCodecContext *avctx,
                                     VAAPIEncodePicture *pic,
                                     VAAPIEncodeSlice *slice);
    
    
        // The type used by the packed header: this should look like
        // VAEncPackedHeader{something}.
    
        int sequence_header_type;
        int picture_header_type;
        int slice_header_type;
    
    
        // Write the packed header data to the provided buffer.
    
        // The sequence header is also used to fill the codec extradata
        // when the encoder is starting.
    
        int (*write_sequence_header)(AVCodecContext *avctx,
                                     char *data, size_t *data_len);
        int  (*write_picture_header)(AVCodecContext *avctx,
                                     VAAPIEncodePicture *pic,
                                     char *data, size_t *data_len);
        int    (*write_slice_header)(AVCodecContext *avctx,
                                     VAAPIEncodePicture *pic,
                                     VAAPIEncodeSlice *slice,
                                     char *data, size_t *data_len);
    
    
        // Fill an extra parameter structure, which will then be
        // passed to vaRenderPicture().  Will be called repeatedly
        // with increasing index argument until AVERROR_EOF is
        // returned.
    
        int    (*write_extra_buffer)(AVCodecContext *avctx,
                                     VAAPIEncodePicture *pic,
                                     int index, int *type,
                                     char *data, size_t *data_len);
    
    
        // Write an extra packed header.  Will be called repeatedly
        // with increasing index argument until AVERROR_EOF is
        // returned.
    
        int    (*write_extra_header)(AVCodecContext *avctx,
                                     VAAPIEncodePicture *pic,
                                     int index, int *type,
                                     char *data, size_t *data_len);
    
    } VAAPIEncodeType;
    
    
    int ff_vaapi_encode2(AVCodecContext *avctx, AVPacket *pkt,
                         const AVFrame *input_image, int *got_packet);
    
    
    int ff_vaapi_encode_init(AVCodecContext *avctx);
    
    int ff_vaapi_encode_close(AVCodecContext *avctx);
    
    #endif /* AVCODEC_VAAPI_ENCODE_H */