From ab0ea7cb41e698c1d8462441c72c204771418b55 Mon Sep 17 00:00:00 2001 From: Michael Niedermayer <michaelni@gmx.at> Date: Fri, 10 Aug 2012 16:03:42 +0200 Subject: [PATCH] ffplay: avoid SDL_atoi() It appears this function is not available everywhere Should fix Ticket1525 Reviewed-by: Marton Balint <cus@passwd.hu> Signed-off-by: Michael Niedermayer <michaelni@gmx.at> --- ffplay.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ffplay.c b/ffplay.c index 598ce749d5d..282d56f039c 100644 --- a/ffplay.c +++ b/ffplay.c @@ -2098,7 +2098,7 @@ static int audio_open(void *opaque, int64_t wanted_channel_layout, int wanted_nb env = SDL_getenv("SDL_AUDIO_CHANNELS"); if (env) { - wanted_nb_channels = SDL_atoi(env); + wanted_nb_channels = atoi(env); wanted_channel_layout = av_get_default_channel_layout(wanted_nb_channels); } if (!wanted_channel_layout || wanted_nb_channels != av_get_channel_layout_nb_channels(wanted_channel_layout)) { -- GitLab