diff --git a/libavcodec/ac3dec.c b/libavcodec/ac3dec.c
index 14b8dd90aedde97f7d10858fac890c75d0b06823..d6f5d8a79b2eb8d727f43261adf104da0ca3bafe 100644
--- a/libavcodec/ac3dec.c
+++ b/libavcodec/ac3dec.c
@@ -606,6 +606,9 @@ static void do_rematrixing(AC3DecodeContext *s)
 static inline void do_imdct(AC3DecodeContext *s, int channels)
 {
     int ch;
+    float add_bias = s->add_bias;
+    if(s->out_channels==1 && channels>1)
+        add_bias *= LEVEL_MINUS_3DB; // compensate for the gain in downmix
 
     for (ch=1; ch<=channels; ch++) {
         if (s->block_switch[ch]) {
@@ -614,13 +617,13 @@ static inline void do_imdct(AC3DecodeContext *s, int channels)
             for(i=0; i<128; i++)
                 x[i] = s->transform_coeffs[ch][2*i];
             ff_imdct_half(&s->imdct_256, s->tmp_output, x);
-            s->dsp.vector_fmul_window(s->output[ch-1], s->delay[ch-1], s->tmp_output, s->window, s->add_bias, 128);
+            s->dsp.vector_fmul_window(s->output[ch-1], s->delay[ch-1], s->tmp_output, s->window, add_bias, 128);
             for(i=0; i<128; i++)
                 x[i] = s->transform_coeffs[ch][2*i+1];
             ff_imdct_half(&s->imdct_256, s->delay[ch-1], x);
         } else {
             ff_imdct_half(&s->imdct_512, s->tmp_output, s->transform_coeffs[ch]);
-            s->dsp.vector_fmul_window(s->output[ch-1], s->delay[ch-1], s->tmp_output, s->window, s->add_bias, 128);
+            s->dsp.vector_fmul_window(s->output[ch-1], s->delay[ch-1], s->tmp_output, s->window, add_bias, 128);
             memcpy(s->delay[ch-1], s->tmp_output+128, 128*sizeof(float));
         }
     }