diff --git a/libavcodec/h264.c b/libavcodec/h264.c
index f5a8833fa00c71591f518f45263825172bac8ad6..310251d59a98d7d50c20a5b0f97b6ac17bc434bc 100644
--- a/libavcodec/h264.c
+++ b/libavcodec/h264.c
@@ -7425,8 +7425,8 @@ static int decode_nal_units(H264Context *h, const uint8_t *buf, int buf_size){
                && avctx->skip_frame < AVDISCARD_ALL){
                 if(ENABLE_H264_VDPAU_DECODER && avctx->codec_id == CODEC_ID_H264_VDPAU){
                     static const uint8_t start_code[] = {0x00, 0x00, 0x01};
-                    ff_vdpau_h264_add_data_chunk(h, start_code, sizeof(start_code));
-                    ff_vdpau_h264_add_data_chunk(h, &buf[buf_index - consumed], consumed );
+                    ff_vdpau_h264_add_data_chunk(s, start_code, sizeof(start_code));
+                    ff_vdpau_h264_add_data_chunk(s, &buf[buf_index - consumed], consumed );
                 }else
                     context_count++;
             }
diff --git a/libavcodec/vdpau_internal.h b/libavcodec/vdpau_internal.h
index a989d89d29338ff7d5d03cc19c5d0e4b99cd72dc..8e120c30f8cd450fb857f4920fb041673d700dc3 100644
--- a/libavcodec/vdpau_internal.h
+++ b/libavcodec/vdpau_internal.h
@@ -27,7 +27,7 @@
 #include <stdint.h>
 #include "h264.h"
 
-void ff_vdpau_h264_add_data_chunk(H264Context *h, const uint8_t *buf,
+void ff_vdpau_h264_add_data_chunk(MpegEncContext *s, const uint8_t *buf,
                                   int buf_size);
 void ff_vdpau_h264_set_reference_frames(H264Context *h);
 void ff_vdpau_h264_picture_complete(H264Context *h);
diff --git a/libavcodec/vdpauvideo.c b/libavcodec/vdpauvideo.c
index 248716ac203301567d3d730241a34eb51e0b75ca..e79fa5ac4ae43350ab3443e1b6f351424c92eb8d 100644
--- a/libavcodec/vdpauvideo.c
+++ b/libavcodec/vdpauvideo.c
@@ -106,10 +106,9 @@ void ff_vdpau_h264_set_reference_frames(H264Context *h)
     }
 }
 
-void ff_vdpau_h264_add_data_chunk(H264Context *h,
+void ff_vdpau_h264_add_data_chunk(MpegEncContext *s,
                                   const uint8_t *buf, int buf_size)
 {
-    MpegEncContext * s = &h->s;
     struct vdpau_render_state * render;
 
     render = (struct vdpau_render_state*)s->current_picture_ptr->data[0];